Full ship scale & weapon corrections

Discuss the Wing Commander Series and find the latest information on the Wing Commander Universe privateer mod as well as the standalone mod Wasteland Incident project.
Fireskull
Venturer
Venturer
Posts: 520
Joined: Sun Aug 07, 2005 4:12 pm

Post by Fireskull »

As a curious side note, origin was completely unable to fix this bug in Wc3. In the manual, as a way to justify it, they say kilrathi ships have very weak hulls and sometimes a starfighter can punch right through.

All I can say is: Yea right... this is just another example of bugged canon.
micheal_andreas_stahl
Elite Hunter
Elite Hunter
Posts: 1030
Joined: Mon Apr 10, 2006 10:02 am
Location: Gemini, Troy, Helen

Post by micheal_andreas_stahl »

As a curious side note, origin was completely unable to fix this bug in Wc3. In the manual, as a way to justify it, they say kilrathi ships have very weak hulls and sometimes a starfighter can punch right through.

All I can say is: Yea right... this is just another example of bugged canon.
I have have not played Wing Commander. Privateer only, so don't mind me. How about boosted steltek guns.
"The bullets come out of the slim end, mate!"

Sniper after dominating another Sniper
Team Fortress 2
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