Not quite the tarawa...

Discuss the Wing Commander Series and find the latest information on the Wing Commander Universe privateer mod as well as the standalone mod Wasteland Incident project.
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spiritplumber
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Not quite the tarawa...

Post by spiritplumber »

...but it's a carrier and it's been made from transports (two transports specifically).


we don't have to use it, it's a "just because i felt like it" thing.


http://www.spiritplumber.com/priv_remak ... enship.jpg


(we DO have the "real" tarawa, btw)
My Moral Code:
- The only sin is to treat people as if they were things.
- Rules were made for people, not the other way around.
- Don't deceive. Real life is complicated enough.
- If all else fails, smash stuff.
chuck_starchaser
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Post by chuck_starchaser »

I like the idea. So we could have it as part of the story, say we have some very inventive character among the refugees we bring to our secret colonies, and she comes up with ideas how we could combine this and that and make a station or a carrier or whatever, and shows you a pencil sketch, and if you go with it you're rewarded with say a carrier that's actually better than "real" carriers in some respects, maybe more capacity, or the turrets are placed in such a way that friendly fire opportunities are minimized...
spiritplumber
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Post by spiritplumber »

Dibs on the voice acting for that character :P

well, it's just a thought... could be a badguy capship, could be lynch's flagship, could be something that you can put together as a one-off (mission requirements: capture 1 dorkathra and 1 draymaster).

or it could be a pirate "base".
My Moral Code:
- The only sin is to treat people as if they were things.
- Rules were made for people, not the other way around.
- Don't deceive. Real life is complicated enough.
- If all else fails, smash stuff.
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