new Paradigm command bridge
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- Merchant
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Well, I am stll working on the detail thing and could certainly use some advice on texturing ( so far I recycle old cockpit parts as you have probably noticed, since anything I paint myself doesn't look as it should when done). Anyhow, I found the bridge to be somewhat to bright and friendly, so tried and change that. Here's what came out of it:
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- Developer
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- Merchant
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- Merchant
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- Privateer
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Got your file. Been having problems converting from .dxf. As I remember, Deep Exploration can do that, but since I uninstalled Windows, I've had some problems using it It seems to be one of the few formats Biturn can't handle. Spirit, if you can do anything with it, that'd be cool. If I can get it in .obj, I can mess around with attaching the paradigm nose to the front
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- Merchant
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The .dxf file is the old version from 2 weeks ago or so, The last mail contained only 2D-bitmaps.
If you need 3D I can export it to : VRML 1.0, dxf, Videoscape or STL. Or leave it as a Blender file. - But all those don't seem to be on that Biturn-list..
Are the textures included in those file-types or do I have to send them extra?
If you need 3D I can export it to : VRML 1.0, dxf, Videoscape or STL. Or leave it as a Blender file. - But all those don't seem to be on that Biturn-list..
Are the textures included in those file-types or do I have to send them extra?
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send me the model to me, i have never been able not to convert a file.
wcmdf at verizon.net
wcmdf at verizon.net
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- Merchant
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