New HUD cockpit. . .

Discuss the Wing Commander Series and find the latest information on the Wing Commander Universe privateer mod as well as the standalone mod Wasteland Incident project.
Post Reply
Wendy
Bounty Hunter
Bounty Hunter
Posts: 241
Joined: Thu Jan 06, 2005 1:17 am
Location: The great state of Confusion

New HUD cockpit. . .

Post by Wendy »

How odd not to see your ship in the corner.

At first I thought it was broken because there was no centre hull/life-support (((@))) widget. That used to get damaged in the original too. It'll take getting used to. I like it better and I don't, prolly because it's different. It is a bit more to the right of where I thought it should be, but hey, looks okay. Let me get used to it and try it.

Shields seem to be regenerating differently as well. Maybe it seems like it takes longer to reach full shields because I'm used to seeing full bars popping and not the graduations. I'd wager you didin't see bar 3 at 100% shields, did you?

moving the set and actual speeds to one on top of the other is going to take getting used to as well. I miss the backwards spec. I actually liked that. I must be the only one, too.

Off to find more quirks.
=============================
Don't laugh, you ASKED me to break it!
=============================
I find television very educational.
Everytime someone turns on a set,
I go in another room and read a book.
--Groucho Marx
==============================
Post Reply