Complete ship info.

The most appropriate place for Questions, Queries, and Quandaries regarding the nature of the Vega Strike universe and its past, present, or future history. Home to the occasional unfortunate RetCon.
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Maximilian
Just a tourist with a frag'd nav console
Just a tourist with a frag'd nav console
Posts: 3
Joined: Mon Jun 20, 2011 8:32 am

Complete ship info.

Post by Maximilian »

I will be adding complete ship info here.

Feel free to comment or correct. I won't use wiki, but when I'm finished I will create my own website with this info.

Ships listed this far:

ADMONISHER, STOCK
AREUS, MILITARY SPEC --- AERA SHIP
ARISTON, MILITARY SPEC --- AERA SHIP
CLYDESDALE, MILITARY SPEC VARIANT (MERCHANT)
DODO, STOCK
DOSTOEVSKY, STOCK
FRANKLIN, MILITARY SPEC VARIANT (HUNTER)
HAMMER, STOCK
MULE, STOCK
NICANDER, STOCK --- AERA SHIP
OX, STOCK
PACIFIER, STOCK
PLOWSHARE, STOCK
ROBIN, STOCK
Last edited by Maximilian on Thu Jun 23, 2011 6:27 am, edited 10 times in total.
Gungnir
Mercenary
Mercenary
Posts: 98
Joined: Thu May 06, 2010 5:57 am

Re: Complete ship info.

Post by Gungnir »

This'll be a great resource; thanks! Also, I think you should add this to the Wiki; it'll be easier to find that way.
~Gungnir
segfault wrote:if I was actually in space I'd totally be throwing on autopilot and relaxing in the back during the trip, sipping space wine and listening (rlaan?) jazz.
Rig: i5 2500k @ 5ghz, 2x OCZ Agility 3 120gb SSD boot drives, AMD Radeon HD 7950 @ 1100/1575 (Catalyst 12.1 Linux and 12.3 Windows), dual-boot Fedora 16 KDE and Windows 7 Pro
Maximilian
Just a tourist with a frag'd nav console
Just a tourist with a frag'd nav console
Posts: 3
Joined: Mon Jun 20, 2011 8:32 am

Re: Complete ship info.

Post by Maximilian »

_________________________________________________________

Merchant / Light Capship
_________________________________________________________

CLYDESDALE, MILITARY SPEC VARIANT (MERCHANT)
Image
Extremely expensive - 300 million credits.

Price: 300000000.00
Cargo volume 590000000.00
Mass: 29000000.00

The only warship produced at Merchant shipyards, the Clydesdale suffers somewhat from being a truly Confederation designed vessel, with noticeable committee effects. If not posessing unrivaled capabilities, nor visionary design, it is nonetheless a sOlid, workhorse of a vessel and produced, like all craft rolling off the Merchant shipyards, in some number.

GENERAL INFORMATION:

Class: Clydesdale
Model: Military Spec Variant (merchant)
Mass: 32,022,422 metric tons
Hold volume: 200,000,000 cubic meters
Upgrade volume: 100,000 cubic meters
Fuel Capacity: 2,463,263.25 Metric Tons of Lithium-6

FLIGHT CHARACTERISTICS:

Turning Response: 0.0109 radians/second^2 (yaw, pitch, roll)
Fore acceleration: 0.57 gravities
Aft acceleration: 0.43 gravities
Orthogonal acceleration: 0.02 gravities (vertical and lateral axes)
Forward acceleration with overthrust: 0.86 gravities

GOVERNOR SETTINGS:

Max combat speed: 105 m/s
Max overdrive combat speed: 105 m/s
Max non-combat speed: 105,000 m/s
Max turn rates:
- yaw: 0.06 Radians/second
- pitch: 0.06 Radians/second
- roll: 0.20 Radians/second

TARGETTING SUBSYSTEM:

Tracking range: 300,000 km
Tracking cone: OMNIDIRECTIONAL
Assisted targeting cone: 0.28 Radians
Missile locking cone: 3.34 Radians
ITTS (Intelligent Target Tracking System) support: yes
AFHH (Advanced Flag & Hostility Heuristics) support: friendly/hostile

ENERGY SUBSYSTEM:

Recharge: 70,000 MJ/s
Weapon capacitor bank storage: 3,000,000 MJ
Warp capacitor bank storage: 20,833,334 MJ

SPEC SUBSYSTEM:

Active SPEC Energy Requirements: 0 MJ/s

JUMP SUBSYSTEM:

Energy cost for jumpnode travel: 16,666,667 MJ
Delay: 1 seconds

DURABILITY STATISTICS:

Armor damage resistance:
- Fore-starboard-high: 62,100 MJ
- Aft-starboard-high: 62,100 MJ
- Fore-port-high: 62,100 MJ
- Aft-port-high: 62,100 MJ
- Fore-starboard-low: 62,100 MJ
- Aft-starboard-low: 62,100 MJ
- Fore-port-low: 62,100 MJ
- Aft-port-low: 62,100 MJ
Sustainable Hull Damage: 8,888,400 MJ
Number of shield emitter facings: 4
Shield protection rating:
- fore: 64,800 MJ
- aft: 64,800 MJ
- port: 64,800 MJ
- starboard: 64,800 MJ
Shield protection recharge speed: 432 MJ/s

ARMAMENT:

MOUNTPOINT RATINGS:
[1] MEDIUM-MISSILE
[2] MEDIUM-MISSILE
[3] MEDIUM-MISSILE
[4] MEDIUM-MISSILE
MOUNTED:
NO MOUNTED WEAPONS

KEY FIGURES:

Minimum time to reach full overthrust speed: 12.45 seconds
Reactor nominal replenish time: 44.22 seconds
Reactor recharge slowdown caused by shield maintenance: 3.09 %
Combined weapon energy usage: 0 MJ/s
Your reactor produces more energy than your weapons can use!
Combined (non-missile) weapon damage 0 MJ/s

THE SHIP HAS SUB UNITS. INFORMATION ABOUT THOSE ARE NOT AVAILABLE HERE.
_________________________________________________________

OX, STOCK
Image
Very expensive - 42 million credits. Very slow!

Price: 42000000.00
Cargo volume: 40000000.00
Mass: 1000000.00

A container transport, the Ox is more suited to multi-hop interstellar bulk cargo runs than the smaller mule.

GENERAL INFORMATION:

Class: Ox
Model: Stock
Mass: 30,168,184 metric tons
Hold volume: 15,000,000 cubic meters
Upgrade volume: 600 cubic meters
Fuel Capacity: 169,170.04 Metric Tons of Lithium-6

FLIGHT CHARACTERISTICS:

Turning Response: 0.0028 radians/second^2 (yaw, pitch, roll)
Fore acceleration: 0.09 gravities
Aft acceleration: 0.09 gravities
Orthogonal acceleration: 0.01 gravities (vertical and lateral axes)
Forward acceleration with overthrust: 0.18 gravities

GOVERNOR SETTINGS:

Max combat speed: 15 m/s
Max overdrive combat speed: 15 m/s
Max non-combat speed: 15,000 m/s
Max turn rates:
- yaw: 0.08 Radians/second
- pitch: 0.08 Radians/second
- roll: 0.08 Radians/second

TARGETTING SUBSYSTEM:

Tracking range: 300,000 km
Tracking cone: OMNIDIRECTIONAL
Assisted targeting cone: 0.13 Radians
Missile locking cone: 0.87 Radians
ITTS (Intelligent Target Tracking System) support: no
AFHH (Advanced Flag & Hostility Heuristics) support: no

ENERGY SUBSYSTEM:

Recharge: 1,500 MJ/s
Weapon capacitor bank storage: 10,000 MJ
Warp capacitor bank storage: 270,833 MJ

SPEC SUBSYSTEM:

Active SPEC Energy Requirements: 2,000 MJ/s

JUMP SUBSYSTEM:

No outsystem jump drive present

DURABILITY STATISTICS:

Armor damage resistance:
- Fore-starboard-high: 5 MJ
- Aft-starboard-high: 5 MJ
- Fore-port-high: 5 MJ
- Aft-port-high: 5 MJ
- Fore-starboard-low: 5 MJ
- Aft-starboard-low: 5 MJ
- Fore-port-low: 5 MJ
- Aft-port-low: 5 MJ
Sustainable Hull Damage: 1,463,400 MJ
Number of shield emitter facings: 4
Shield protection rating:
- fore: 405 MJ
- aft: 405 MJ
- port: 405 MJ
- starboard: 405 MJ
Shield protection recharge speed: 21 MJ/s

ARMAMENT:

MOUNTPOINT RATINGS:
MOUNTED:
NO MOUNTED WEAPONS

KEY FIGURES:

Minimum time to reach full overthrust speed: 8.38 seconds
Reactor nominal replenish time: 7.18 seconds
Reactor recharge slowdown caused by shield maintenance: 7.20 %
Combined weapon energy usage: 0 MJ/s
Your reactor produces more energy than your weapons can use!
Combined (non-missile) weapon damage 0 MJ/s

THE SHIP HAS SUB UNITS. INFORMATION ABOUT THOSE ARE NOT AVAILABLE HERE.
_________________________________________________________

Merchant / Heavy
_________________________________________________________

MULE, STOCK
Image
Expensive, somewhat useful if Plowshare is too small or lightly armed for you.

Price: 8000000.00
Cargo volume: 570000.00
Mass: 28000.00

The Mule class is the cargo vessel of choice for anything that does not require the immense load of an Ox class. Mule class vessels are the preferred mode of military supply transport, if only because their abundance makes them easier to replace when they meet unfortunate ends.

GENERAL INFORMATION:

Class: Mule
Model: Stock
Mass: 33,847 metric tons
Hold volume: 200,000 cubic meters
Upgrade volume: 600 cubic meters
Fuel Capacity: 2,333.33 Metric Tons of Lithium-6

FLIGHT CHARACTERISTICS:

Turning Response: 0.0257 radians/second^2 (yaw, pitch, roll)
Fore acceleration: 0.81 gravities
Aft acceleration: 0.81 gravities
Orthogonal acceleration: 0.13 gravities (vertical and lateral axes)
Forward acceleration with overthrust: 1.62 gravities

GOVERNOR SETTINGS:

Max combat speed: 120 m/s
Max overdrive combat speed: 120 m/s
Max non-combat speed: 120,000 m/s
Max turn rates:
- yaw: 0.17 Radians/second
- pitch: 0.17 Radians/second
- roll: 0.17 Radians/second

TARGETTING SUBSYSTEM:

Tracking range: 300,000 km
Tracking cone: OMNIDIRECTIONAL
Assisted targeting cone: 0.13 Radians
Missile locking cone: 0.87 Radians
ITTS (Intelligent Target Tracking System) support: no
AFHH (Advanced Flag & Hostility Heuristics) support: no

ENERGY SUBSYSTEM:

Recharge: 1,500 MJ/s
Weapon capacitor bank storage: 10,000 MJ
Warp capacitor bank storage: 270,833 MJ

SPEC SUBSYSTEM:

Active SPEC Energy Requirements: 2,000 MJ/s

JUMP SUBSYSTEM:

No outsystem jump drive present

DURABILITY STATISTICS:

Armor damage resistance:
- Fore-starboard-high: 5 MJ
- Aft-starboard-high: 5 MJ
- Fore-port-high: 5 MJ
- Aft-port-high: 5 MJ
- Fore-starboard-low: 5 MJ
- Aft-starboard-low: 5 MJ
- Fore-port-low: 5 MJ
- Aft-port-low: 5 MJ
Sustainable Hull Damage: 75,600 MJ
Number of shield emitter facings: 4
Shield protection rating:
- fore: 405 MJ
- aft: 405 MJ
- port: 405 MJ
- starboard: 405 MJ
Shield protection recharge speed: 21 MJ/s

ARMAMENT:

MOUNTPOINT RATINGS:
[1] SPECIAL AUTOTRACKING
[2] SPECIAL AUTOTRACKING
[3] LIGHT MEDIUM HEAVY AUTOTRACKING
[4] LIGHT-MISSILE MEDIUM-MISSILE
[5] LIGHT-MISSILE MEDIUM-MISSILE
[6] MEDIUM-MISSILE SPECIAL-MISSILE
MOUNTED:
NO MOUNTED WEAPONS

KEY FIGURES:

Minimum time to reach full overthrust speed: 7.52 seconds
Reactor nominal replenish time: 7.18 seconds
Reactor recharge slowdown caused by shield maintenance: 7.20 %
Combined weapon energy usage: 0 MJ/s
Your reactor produces more energy than your weapons can use!
Combined (non-missile) weapon damage 0 MJ/s

THE SHIP HAS SUB UNITS. INFORMATION ABOUT THOSE ARE NOT AVAILABLE HERE.
_________________________________________________________

Merchant / Medium
_________________________________________________________

PLOWSHARE, STOCK
Image

Price: 180000.00
Cargo volume: 10000.00
Mass: 527.00

Lovingly referred to as a 'large brick with engines and guns', the Plowshare is a top of the line Purist cargo shuttle, far more spacious than the aged LIHW Llama, and easier to obtain for private use than the Merchant Reindeer. Much of the non-Merchant's Guild traffic within Purist friendly systems occurs via Plowshares.

GENERAL INFORMATION:

Class: Plowshare
Model: Stock
Mass: 718 metric tons
Hold volume: 10,000 cubic meters
Upgrade volume: 600 cubic meters
Fuel Capacity: 44.16 Metric Tons of Lithium-6

FLIGHT CHARACTERISTICS:

Turning Response: 1.2151 radians/second^2 (yaw, pitch, roll)
Fore acceleration: 2.42 gravities
Aft acceleration: 1.79 gravities
Orthogonal acceleration: 0.51 gravities (vertical and lateral axes)
Forward acceleration with overthrust: 3.45 gravities

GOVERNOR SETTINGS:

Max combat speed: 300 m/s
Max overdrive combat speed: 180 m/s
Max non-combat speed: 300,000 m/s
Max turn rates:
- yaw: 0.61 Radians/second
- pitch: 0.61 Radians/second
- roll: 0.61 Radians/second

TARGETTING SUBSYSTEM:

Tracking range: 300,000 km
Tracking cone: OMNIDIRECTIONAL
Assisted targeting cone: 0.13 Radians
Missile locking cone: 0.87 Radians
ITTS (Intelligent Target Tracking System) support: no
AFHH (Advanced Flag & Hostility Heuristics) support: no

ENERGY SUBSYSTEM:

Recharge: 1,500 MJ/s
Weapon capacitor bank storage: 10,000 MJ
Warp capacitor bank storage: 270,833 MJ

SPEC SUBSYSTEM:

Active SPEC Energy Requirements: 2,000 MJ/s

JUMP SUBSYSTEM:

No outsystem jump drive present

DURABILITY STATISTICS:

Armor damage resistance:
- Fore-starboard-high: 5 MJ
- Aft-starboard-high: 5 MJ
- Fore-port-high: 5 MJ
- Aft-port-high: 5 MJ
- Fore-starboard-low: 5 MJ
- Aft-starboard-low: 5 MJ
- Fore-port-low: 5 MJ
- Aft-port-low: 5 MJ
Sustainable Hull Damage: 4,860 MJ
Number of shield emitter facings: 4
Shield protection rating:
- fore: 405 MJ
- aft: 405 MJ
- port: 405 MJ
- starboard: 405 MJ
Shield protection recharge speed: 21 MJ/s

ARMAMENT:

MOUNTPOINT RATINGS:
[1] SPECIAL
[2] SPECIAL
[3] LIGHT MEDIUM
[4] LIGHT MEDIUM
[5] LIGHT-MISSILE MEDIUM-MISSILE
[6] LIGHT-MISSILE MEDIUM-MISSILE
MOUNTED:
NO MOUNTED WEAPONS

KEY FIGURES:

Minimum time to reach full overthrust speed: 5.31 seconds
Reactor nominal replenish time: 7.18 seconds
Reactor recharge slowdown caused by shield maintenance: 7.20 %
Combined weapon energy usage: 0 MJ/s
Your reactor produces more energy than your weapons can use!
Combined (non-missile) weapon damage 0 MJ/s
_________________________________________________________

Merchant / Light
_________________________________________________________

DODO, STOCK
Image
Extremely cheap. Has a small hold, inexistent defenses and even slower speed, compared to the Llama.

Price: 75000.00
Cargo volume 22000.00
Mass: 1096.00

As a cargo tug, quite successful - as a piece of art, quite ugly.

GENERAL INFORMATION:

Class: Dodo
Model: Stock
Mass: 525 metric tons
Hold volume: 700 cubic meters
Upgrade volume: 1,800 cubic meters
Fuel Capacity: 91,41 Metric Tons of Lithium-6

FLIGHT CHARACTERISTICS:

Turning Response: 1.6609 radians/second^2 (yaw, pitch, roll)
Fore acceleration: 10.48 gravities
Aft acceleration: 10.48 gravities
Orthogonal acceleration: 1.74 gravities (vertical and lateral axes)
Forward acceleration with overthrust: 10.48 gravities

GOVERNOR SETTINGS:

Max combat speed: 255 m/s
Max overdrive combat speed: 255 m/s
Max non-combat speed: 255,000 m/s
Max turn rates:
- yaw: 1.18 Radians/second
- pitch: 1.13 Radians/second
- roll: 1.08 Radians/second

TARGETTING SUBSYSTEM:

Tracking range: 300,000 km
Tracking cone: OMNIDIRECTIONAL
Assisted targeting cone: 0.13 Radians
Missile locking cone: 0.87 Radians
ITTS (Intelligent Target Tracking System) support: no
AFHH (Advanced Flag & Hostility Heuristics) support: no

ENERGY SUBSYSTEM:

Recharge: 1,500 MJ/s
Weapon capacitor bank storage: 10,000 MJ
Warp capacitor bank storage: 270,833 MJ

SPEC SUBSYSTEM:

Active SPEC Energy Requirements: 2,000 MJ/s

JUMP SUBSYSTEM:

No outsystem jump drive present

DURABILITY STATISTICS:

Armor damage resistance:
- Fore-starboard-high: 5 MJ
- Aft-starboard-high: 5 MJ
- Fore-port-high: 5 MJ
- Aft-port-high: 5 MJ
- Fore-starboard-low: 5 MJ
- Aft-starboard-low: 5 MJ
- Fore-port-low: 5 MJ
- Aft-port-low: 5 MJ
Sustainable Hull Damage: 8,640 MJ
Number of shield emitter facings: 4
Shield protection rating:
- fore: 405 MJ
- aft: 405 MJ
- port: 405 MJ
- starboard: 405 MJ
Shield protection recharge speed: 21 MJ/s

ARMAMENT:

MOUNTPOINT RATINGS:
[1]
[2]
[3] SPECIAL AUTOTRACKING
[4] SPECIAL AUTOTRACKING
[5] SPECIAL
[6] SPECIAL
[7] SPECIAL
[8] SPECIAL
[9] SPECIAL
[10] SPECIAL
MOUNTED:
NO MOUNTED WEAPONS

KEY FIGURES:

Minimum time to reach full overthrust speed: 2.48 seconds
Reactor nominal replenish time: 7.18 seconds
Reactor recharge slowdown caused by shield maintenance: 7.20 %
Combined weapon energy usage: 0 MJ/s
Your reactor produces more energy than your weapons can use!
Combined (non-missile) weapon damage: 0 MJ/s

THE SHIP HAS SUB UNITS. INFORMATION ABOUT THOSE ARE NOT AVAILABLE HERE.
_________________________________________________________

Fighter / Heavy
_________________________________________________________

ADMONISHER, STOCK
Image
Somewhat expensive. Resembles Pacifier, but is worse as a merchant-fighter hybrid - even if not bad. A bit better as a fighter only, though.

Price: 3000000.00
Cargo volume 5600.00
Mass: 275.00

A Purist crafted light assault vessel, the Admonisher is often used for internal policing duties by Homeland Security and others within the Confederation. As might be expected from a vessel used for such purposes, it excels at neutralizing both small craft and their support vessels, a valuable asset in the suppression of Pirates and the dangerous ideologies of the Luddites and ISO.

GENERAL INFORMATION:

Class: Admonisher
Model: Stock
Mass: 256 metric tons
Hold volume: 250 cubic meters
Upgrade volume: 1,200 cubic meters
Fuel Capacity: 22.92 Metric Tons of Lithium-6

FLIGHT CHARACTERISTICS:

Turning Response: 3.3966 radians/second^2 (yaw, pitch, roll)
Fore acceleration: 7.14 gravities
Aft acceleration: 5.71 gravities
Orthogonal acceleration: 1.42 gravities (vertical and lateral axes)
Forward acceleration with overthrust: 8.57 gravities

GOVERNOR SETTINGS:

Max combat speed: 570 m/s
Max overdrive combat speed: 570 m/s
Max non-combat speed: 570,000 m/s
Max turn rates:
- yaw: 0,95 Radians/second
- pitch: 1.04 Radians/second
- roll: 1.13 Radians/second

TARGETTING SUBSYSTEM:

Tracking range: 300,000 km
Tracking cone: OMNIDIRECTIONAL
Assisted targeting cone: 0.13 Radians
Missile locking cone: 0.87 Radians
ITTS (Intelligent Target Tracking System) support: no
AFHH (Advanced Flag & Hostility Heuristics) support: no

ENERGY SUBSYSTEM:

Recharge: 1,500 MJ/s
Weapon capacitor bank storage: 10,000 MJ
Warp capacitor bank storage: 270,833 MJ

SPEC SUBSYSTEM:

Active SPEC Energy Requirements: 2,000 MJ/s

JUMP SUBSYSTEM:

No outsystem jump drive present

DURABILITY STATISTICS:

Armor damage resistance:
- Fore-starboard-high: 5 MJ
- Aft-starboard-high: 5 MJ
- Fore-port-high: 5 MJ
- Aft-port-high: 5 MJ
- Fore-starboard-low: 5 MJ
- Aft-starboard-low: 5 MJ
- Fore-port-low: 5 MJ
- Aft-port-low: 5 MJ
Sustainable Hull Damage: 3,780 MJ
Number of shield emitter facings: 4
Shield protection rating:
- fore: 405 MJ
- aft: 405 MJ
- port: 405 MJ
- starboard: 405 MJ
Shield protection recharge speed: 21 MJ/s

ARMAMENT:

MOUNTPOINT RATINGS:
[1] LIGHT MEDIUM HEAVY
[2] LIGHT MEDIUM HEAVY
[3] LIGHT MEDIUM HEAVY
[4] LIGHT MEDIUM HEAVY
[5] LIGHT
[6] LIGHT
[7] LIGHT-MISSILE MEDIUM-MISSILE
[8] LIGHT-MISSILE MEDIUM-MISSILE
[9] HEAVY-MISSILE
MOUNTED:
NO MOUNTED WEAPONS

KEY FIGURES:

Minimum time to reach full overthrust speed: 6.77 seconds
Reactor nominal replenish time: 7.18 seconds
Reactor recharge slowdown caused by shield maintenance: 7.20 %
Combined weapon energy usage: 0 MJ/s
Your reactor produces more energy than your weapons can use!
Combined (non-missile) weapon damage 0 MJ/s
_________________________________________________________

AREUS, MILITARY SPEC --- AERA SHIP
Image

Price: 6000000.00
Cargo volume 4400.00
Mass: 216.00

More a fighter than a bomber, this is the secondary assault craft the Aera rely on, after the Agis. These light assault craft are commonly seen as escorts to the larger, more dangerous Agis class assault corvettes, though it is not uncommon to see wings of Areus detatch to spearhead assaults on subcapitals and support vessels. While larger and not as nimble as fighters or interceptors, the Areus is perfectly well equipped to engage any smaller craft foolish enough to wander near its gun sights. Armament on the Areus isn't well suited to assaulting capital vessels directly, but is entirely sufficient for destroying subcapitals, support craft, or softening up craft too large to destroy outright with the limited payload available. The Areus is almost never seen in defensive operations outside of the aforementioned escort of larger strike forces.

GENERAL INFORMATION:

Class: Areus
Model: Military Spec.
Mass: 234 metric tons
Hold volume: 50 cubic meters
Upgrade volume: 900 cubic meters
Fuel Capacity: 18.00 Metric Tons of Lithium-6

FLIGHT CHARACTERISTICS:

Turning Response:
- yaw: 1.7900 radians/second^2
- pitch: 1.7900 radians/second^2
- roll: 3.7293 radians/second^2
Fore acceleration: 5.88 gravities
Aft acceleration: 3.92 gravities
Orthogonal acceleration: 1.56 gravities (vertical and lateral axes)
Forward acceleration with overthrust: 8.47 gravities

GOVERNOR SETTINGS:

Max combat speed: 825 m/s
Max overdrive combat speed: 825 m/s
Max non-combat speed: 825,000 m/s
Max turn rates:
- yaw: 1.22 Radians/second
- pitch: 1.30 Radians/second
- roll: 1.22 Radians/second

TARGETTING SUBSYSTEM:

Tracking range: 300,000 km
Tracking cone: OMNIDIRECTIONAL
Assisted targeting cone: 0.27 Radians
Missile locking cone: 0.34 Radians
ITTS (Intelligent Target Tracking System) support: yes
AFHH (Advanced Flag & Hostility Heuristics) support: friendly/hostile

ENERGY SUBSYSTEM:

Recharge: 24,000 MJ/s
Weapon capacitor bank storage: 120,000 MJ
Warp capacitor bank storage: 1,333,333 MJ

SPEC SUBSYSTEM:

Active SPEC Energy Requirements: 3,333 MJ/s

JUMP SUBSYSTEM:

Energy cost for jumpnode travel: 166,666 MJ
Delay: 1 seconds

DURABILITY STATISTICS:

Armor damage resistance:
- Fore-starboard-high: 810 MJ
- Aft-starboard-high: 742 MJ
- Fore-port-high: 810 MJ
- Aft-port-high: 742 MJ
- Fore-starboard-low: 810 MJ
- Aft-starboard-low: 742 MJ
- Fore-port-low: 810 MJ
- Aft-port-low: 742 MJ
Sustainable Hull Damage: 2,430 MJ
Number of shield emitter facings: 4
Shield protection rating:
- fore: 3,240 MJ
- aft: 3,240 MJ
- port: 3,240 MJ
- starboard: 3,240 MJ
Shield protection recharge speed: 216 MJ/s

ARMAMENT:

MOUNTPOINT RATINGS:
[1] LIGHT MEDIUM AUTOTRACKING
[2] LIGHT MEDIUM AUTOTRACKING
[3] LIGHT MEDIUM AUTOTRACKING
[4] LIGHT MEDIUM AUTOTRACKING
[5] HEAVY AUTOTRACKING
[6] LIGHT-MISSILE
[7] LIGHT-MISSILE
[8] LIGHT-MISSILE MEDIUM-MISSILE HEAVY-MISSILE
[9] LIGHT-MISSILE MEDIUM-MISSILE HEAVY-MISSILE
MOUNTED:
NO MOUNTED WEAPONS

KEY FIGURES:

Minimum time to reach full overthrust speed: 9.93 seconds
Reactor nominal replenish time: 5.23 seconds
Reactor recharge slowdown caused by shield maintenance: 4.50 %
Combined weapon energy usage: 0 MJ/s
Your reactor produces more energy than your weapons can use!
Combined (non-missile) weapon damage: 0 MJ/s
_________________________________________________________

ARISTON, MILITARY SPEC --- AERA SHIP
Image

Price: 3500000.00
Cargo volume 4000.00
Mass: 197.00

The Aeran Ascendancy's Ariston class is not the most nimble fighter and is impotent against large vessels, but it is very well armed and armored against small craft. The Ariston is a defensively oriented fighter, flying escort and superiority missions, and never assault. Significant numbers of Aristons will accompany strike missions, but ordinance loads are universily anti-interceptor. Likewise, a reserve of Aristons tends to be kept near capital vessels to launch alongside Nicander class interceptors, so as to engage enemy fighter escorts.

GENERAL INFORMATION:

Class: Ariston
Model: Military Spec.
Mass: 176 metric tons
Hold volume: 40 cubic meters
Upgrade volume: 600 cubic meters
Fuel Capacity: 16.67 Metric Tons of Lithium-6

FLIGHT CHARACTERISTICS:

Turning Response: 5.9274 radians/second^2 (yaw, pitch, roll)
Fore acceleration: 7.79 gravities
Aft acceleration: 5.19 gravities
Orthogonal acceleration: 2.07 gravities (vertical and lateral axes)
Forward acceleration with overthrust: 11.22 gravities

GOVERNOR SETTINGS:

Max combat speed: 780 m/s
Max overdrive combat speed: 780 m/s
Max non-combat speed: 780,000 m/s
Max turn rates:
- yaw: 1.39 Radians/second
- pitch: 1.57 Radians/second
- roll: 1.74 Radians/second

TARGETTING SUBSYSTEM:

Tracking range: 300,000 km
Tracking cone: OMNIDIRECTIONAL
Assisted targeting cone: 0.17 Radians
Missile locking cone: 0.34 Radians
ITTS (Intelligent Target Tracking System) support: yes
AFHH (Advanced Flag & Hostility Heuristics) support: friendly/hostile

ENERGY SUBSYSTEM:

Recharge: 24,800 MJ/s
Weapon capacitor bank storage: 149,200 MJ
Warp capacitor bank storage: 1,133,333 MJ

SPEC SUBSYSTEM:

Active SPEC Energy Requirements: 1,000 MJ/s

JUMP SUBSYSTEM:

Energy cost for jumpnode travel: 166,666 MJ
Delay: 1 seconds

DURABILITY STATISTICS:

Armor damage resistance:
- Fore-starboard-high: 648 MJ
- Aft-starboard-high: 648 MJ
- Fore-port-high: 648 MJ
- Aft-port-high: 648 MJ
- Fore-starboard-low: 648 MJ
- Aft-starboard-low: 648 MJ
- Fore-port-low: 648 MJ
- Aft-port-low: 648 MJ
Sustainable Hull Damage: 2,700 MJ
Number of shield emitter facings: 4
Shield protection rating:
- fore: 2,565 MJ
- aft: 2,565 MJ
- port: 2,565 MJ
- starboard: 2,565 MJ
Shield protection recharge speed: 486 MJ/s

ARMAMENT:

MOUNTPOINT RATINGS:
[1] LIGHT MEDIUM AUTOTRACKING
[2] LIGHT MEDIUM AUTOTRACKING
[3] LIGHT MEDIUM AUTOTRACKING
[4] LIGHT MEDIUM AUTOTRACKING
[5] LIGHT MEDIUM AUTOTRACKING
[6] LIGHT MEDIUM AUTOTRACKING
[7] SPECIAL-MISSILE AUTOTRACKING
[8] SPECIAL-MISSILE AUTOTRACKING
[9] SPECIAL-MISSILE AUTOTRACKING
[10] SPECIAL-MISSILE AUTOTRACKING
[11] SPECIAL-MISSILE AUTOTRACKING
[12] SPECIAL-MISSILE AUTOTRACKING
[13] SPECIAL-MISSILE AUTOTRACKING
[14] SPECIAL-MISSILE AUTOTRACKING
[15] SPECIAL-MISSILE AUTOTRACKING
[16] SPECIAL-MISSILE AUTOTRACKING
[17] MEDIUM-MISSILE AUTOTRACKING
[18] MEDIUM-MISSILE AUTOTRACKING
[19] MEDIUM-MISSILE AUTOTRACKING
[20] MEDIUM-MISSILE AUTOTRACKING
MOUNTED:
NO MOUNTED WEAPONS

KEY FIGURES:

Minimum time to reach full overthrust speed: 7.08 seconds
Reactor nominal replenish time: 6.66 seconds
Reactor recharge slowdown caused by shield maintenance: 9.80 %
Combined weapon energy usage: 0 MJ/s
Your reactor produces more energy than your weapons can use!
_________________________________________________________

FRANKLIN, MILITARY SPEC VARIANT (HUNTER)
Image
Somewhat expensive. Apparently best as a passenger transport, which, due to its decent firepower, allows safety for the passengers.

Price: 1000000.00
Cargo volume 12000.00
Mass: 575.00

Andolian diplomatic shuttle.

GENERAL INFORMATION:

Class: Franklin
Model: Military Spec Variant (hunter)
Mass: 199 metric tons
Hold volume: 300 cubic meters
Upgrade volume: 300 cubic meters
Fuel Capacity: 47.91 Metric Tons of Lithium-6

FLIGHT CHARACTERISTICS:

Turning Response: 4.3650 radians/second^2 (yaw, pitch, roll)
Fore acceleration: 18.37 gravities
Aft acceleration: 10.10 gravities
Orthogonal acceleration: 4.59 gravities (vertical and lateral axes)
Forward acceleration with overthrust: 18.37 gravities

GOVERNOR SETTINGS:

Max combat speed: 1,320 m/s
Max overdrive combat speed: 1,320 m/s
Max non-combat speed: 1,320,000 m/s
Max turn rates:
- yaw: 1.39 Radians/second
- pitch: 1.51 Radians/second
- roll: 1.65 Radians/second

TARGETTING SUBSYSTEM:

Tracking range: 300,000 km
Tracking cone: 0.00 Radians (planar angle: 2 pi means full space)
Assisted targeting cone: 0.00 Radians
Missile locking cone: 0.00 Radians
ITTS (Intelligent Target Tracking System) support: no
AFHH (Advanced Flag & Hostility Heuristics) support: no

ENERGY SUBSYSTEM:

Recharge: 2,500 MJ/s
Weapon capacitor bank storage: 60,000 MJ
Warp capacitor bank storage: 270,833 MJ

SPEC SUBSYSTEM:

Active SPEC Energy Requirements: 2,000 MJ/s

JUMP SUBSYSTEM:

No outsystem jump drive present

DURABILITY STATISTICS:

Armor damage resistance:
- Fore-starboard-high: 5 MJ
- Aft-starboard-high: 5 MJ
- Fore-port-high: 5 MJ
- Aft-port-high: 5 MJ
- Fore-starboard-low: 5 MJ
- Aft-starboard-low: 5 MJ
- Fore-port-low: 5 MJ
- Aft-port-low: 5 MJ
Sustainable Hull Damage: 4,860 MJ
Number of shield emitter facings: 4
Shield protection rating:
- fore: 810 MJ
- aft: 810 MJ
- port: 810 MJ
- starboard: 810 MJ
Shield protection recharge speed: 21 MJ/s

ARMAMENT:

MOUNTPOINT RATINGS:
[1] LIGHT MEDIUM
[2] LIGHT MEDIUM
[3] HEAVY-MISSILE SPECIAL-MISSILE
[4] HEAVY-MISSILE SPECIAL-MISSILE
[5] SPECIAL
[6] SPECIAL
[7] LIGHT MEDIUM
[8] LIGHT MEDIUM
MOUNTED:
NO MOUNTED WEAPONS

KEY FIGURES:

Minimum time to reach full overthrust speed: 7.33 seconds
Reactor nominal replenish time: 25.08 seconds
Reactor recharge slowdown caused by shield maintenance: 4.32 %
Combined weapon energy usage: 0 MJ/s
Your reactor produces more energy than your weapons can use!
Combined (non-missile) weapon damage 0 MJ/s

THE SHIP HAS SUB UNITS. INFORMATION ABOUT THOSE ARE NOT AVAILABLE HERE.
_________________________________________________________

HAMMER, STOCK
Image
Cheap. Apparently decent and cost-effective.

Price: 200000.00
Cargo volume 2300.00
Mass: 115.00

The Hammer assault craft was originally named the 'Toad', a creation of the LIHW. However, usage of this model by the ISO has made it iconic, to the point where few call it by its original name. Much larger than the other famous ISO ship, the Sickle, the Hammer has sometimes been referred to as 'the mighty arm of the proletariat' in ISO propaganda.

GENERAL INFORMATION:

Class: Hammer
Model: Stock
Mass: 67 metric tons
Hold volume: 100 cubic meters
Upgrade volume: 325 cubic meters
Fuel Capacity: 9.57 Metric Tons of Lithium-6

FLIGHT CHARACTERISTICS:

Turning Response: 12.9130 radians/second^2 (yaw, pitch, roll)
Fore acceleration: 19.02 gravities
Aft acceleration: 13.58 gravities
Orthogonal acceleration: 2.71 gravities (vertical and lateral axes)
Forward acceleration with overthrust: 19.02 gravities

GOVERNOR SETTINGS:

Max combat speed: 705 m/s
Max overdrive combat speed: 705 m/s
Max non-combat speed: 705,000 m/s
Max turn rates:
- yaw: 0.69 Radians/second
- pitch: 0.69 Radians/second
- roll: 0.69 Radians/second

TARGETTING SUBSYSTEM:

Tracking range: 300,000 km
Tracking cone: OMNIDIRECTIONAL
Assisted targeting cone: 0.13 Radians
Missile locking cone: 0.87 Radians
ITTS (Intelligent Target Tracking System) support: no
AFHH (Advanced Flag & Hostility Heuristics) support: no

ENERGY SUBSYSTEM:

Recharge: 0 MJ/s
Weapon capacitor bank storage: 0 MJ
Warp capacitor bank storage: 270,833 MJ

SPEC SUBSYSTEM:

Active SPEC Energy Requirements: 2,000 MJ/s

JUMP SUBSYSTEM:

No outsystem jump drive present

DURABILITY STATISTICS:

Armor damage resistance:
- Fore-starboard-high: 5 MJ
- Aft-starboard-high: 5 MJ
- Fore-port-high: 5 MJ
- Aft-port-high: 5 MJ
- Fore-starboard-low: 5 MJ
- Aft-starboard-low: 5 MJ
- Fore-port-low: 5 MJ
- Aft-port-low: 5 MJ
Sustainable Hull Damage: 1,328 MJ
Number of shield emitter facings: 4
Shield protection rating:
- fore: 405 MJ
- aft: 405 MJ
- port: 405 MJ
- starboard: 405 MJ
Shield protection recharge speed: 21 MJ/s

ARMAMENT:

MOUNTPOINT RATINGS:
[1] LIGHT
[2] LIGHT
[3] LIGHT
[4] LIGHT
[5] HEAVY-MISSILE
[6] MEDIUM-MISSILE
[7] MEDIUM-MISSILE
[8] MEDIUM-MISSILE
[9] MEDIUM-MISSILE
MOUNTED:
NO MOUNTED WEAPONS

KEY FIGURES:

Minimum time to reach full overthrust speed: 3.78 seconds
Reactor nominal replenish time: 0.00 seconds
WARNING: Capacitor banks are overdrawn: downgrade shield, upgrade reactor or purchase reactor capacitance!
WARNING: reactor recharge rate is less than combined shield recharge rate.
Your shields won't be able to regenerate at their optimal speed!
Reactor recharge slowdown caused by shield maintenance: 1.J %
WARNING: Reactor power is heavily consumed by passive shield maintenance: consider downgrading shield or upgrading reactor.
Combined weapon energy usage: 0 MJ/s
Reactor energy depletion time if weapons in continuous use: 0.00 seconds
_________________________________________________________

PACIFIER, STOCK
Image
Somewhat cheap. Also suitable as a merchant vessel - but with high firepower. If you like the Llama, but would trade some of the cargo carrying ability to heavier weapons and more speed, this may be your choice.

Price: 400000.00
Cargo volume 10000.00
Mass: 490.00

An aging heavy craft of Purist make, the Pacifier has seen considerable service in the fifty years since its introduction. Though perhaps a bit unwieldy by modern standards, its firepower remains potent. What it lacks in speed and maneuverability, it makes up for in its versatility, having been among the first vessels to see action in both fighter and bomber roles in defense against the Aeran invasion.

GENERAL INFORMATION:

Class: Pacifier
Model: Stock
Mass: 540 metric tons
Hold volume: 1,000 cubic meters
Upgrade volume: 2,500 cubic meters
Fuel Capacity: 40.41 Metric Tons of Lithium-6

FLIGHT CHARACTERISTICS:

Turning Response: 1.6147 radians/second^2 (yaw, pitch, roll)
Fore acceleration: 3.22 gravities
Aft acceleration: 2.37 gravities
Orthogonal acceleration: 0.67 gravities (vertical and lateral axes)
Forward acceleration with overthrust: 4.58 gravities

GOVERNOR SETTINGS:

Max combat speed: 525 m/s
Max overdrive combat speed: 525 m/s
Max non-combat speed: 525,000 m/s
Max turn rates:
- yaw: 0.43 Radians/second
- pitch: 0.52 Radians/second
- roll: 0.61 Radians/second

TARGETTING SUBSYSTEM:

Tracking range: 300,000 km
Tracking cone: OMNIDIRECTIONAL
Assisted targeting cone: 0.13 Radians
Missile locking cone: 0.87 Radians
ITTS (Intelligent Target Tracking System) support: no
AFHH (Advanced Flag & Hostility Heuristics) support: no

ENERGY SUBSYSTEM:

Recharge: 1,500 MJ/s
Weapon capacitor bank storage: 10,000 MJ
Warp capacitor bank storage: 270,833 MJ

SPEC SUBSYSTEM:

Active SPEC Energy Requirements: 2,000 MJ/s

JUMP SUBSYSTEM:

No outsystem jump drive present

DURABILITY STATISTICS:

Armor damage resistance:
- Fore-starboard-high: 5 MJ
- Aft-starboard-high: 5 MJ
- Fore-port-high: 5 MJ
- Aft-port-high: 5 MJ
- Fore-starboard-low: 5 MJ
- Aft-starboard-low: 5 MJ
- Fore-port-low: 5 MJ
- Aft-port-low: 5 MJ
Sustainable Hull Damage: 4,320 MJ
Number of shield emitter facings: 4
Shield protection rating:
- fore: 405 MJ
- aft: 405 MJ
- port: 405 MJ
- starboard: 405 MJ
Shield protection recharge speed: 21 MJ/s

ARMAMENT:

MOUNTPOINT RATINGS:
[1] LIGHT MEDIUM HEAVY
[2] LIGHT MEDIUM HEAVY
[3] LIGHT MEDIUM HEAVY
[4] LIGHT MEDIUM HEAVY
[5] LIGHT
[6] LIGHT
[7] SPECIAL-MISSILE
[8] SPECIAL-MISSILE
[9] HEAVY-MISSILE
[10] HEAVY-MISSILE
[11] LIGHT-MISSILE MEDIUM-MISSILE
[12] LIGHT-MISSILE MEDIUM-MISSILE
MOUNTED:
NO MOUNTED WEAPONS

KEY FIGURES:

Minimum time to reach full overthrust speed: 11.67 seconds
Reactor nominal replenish time: 7.18 seconds
Reactor recharge slowdown caused by shield maintenance: 7.20 %
Combined weapon energy usage: 0 MJ/s
Your reactor produces more energy than your weapons can use!
_________________________________________________________

Fighter / Medium
_________________________________________________________

DOSTOEVSKY, STOCK
Image

Price: 360000.00
Cargo volume 1300.00
Mass: 275.00

A superiority fighter manufactured in massive numbers by the Andolian Protectorate, the Dostoevsky combines a light, efficient design with immediately palpable firepower. Though designed to engage other fighters, its ability to carry a torpedo, if only one, broadens the range of targets that must stay wary, especially in the numbers that Dostoevskys tend to appear in.

GENERAL INFORMATION:

Class: Dostoevsky
Model: Stock
Mass: 39 metric tons
Hold volume: 125 cubic meters
Upgrade volume: 125 cubic meters
Fuel Capacity: 3.50 Metric Tons of Lithium-6

FLIGHT CHARACTERISTICS:

Turning Response: 22.0927 radians/second^2 (yaw, pitch, roll)
Fore acceleration: 34.87 gravities
Aft acceleration: 25.57 gravities
Orthogonal acceleration: 11.62 gravities (vertical and lateral axes)
Forward acceleration with overthrust: 34.87 gravities

GOVERNOR SETTINGS:

Max combat speed: 1,020 m/s
Max overdrive combat speed: 1,020 m/s
Max non-combat speed: 1,020,000 m/s
Max turn rates:
- yaw: 0.78 Radians/second
- pitch: 0.78 Radians/second
- roll: 0.95 Radians/second

TARGETTING SUBSYSTEM:

Tracking range: 300,000 km
Tracking cone: OMNIDIRECTIONAL
Assisted targeting cone: 0.13 Radians
Missile locking cone: 0.87 Radians
ITTS (Intelligent Target Tracking System) support: no
AFHH (Advanced Flag & Hostility Heuristics) support: no

ENERGY SUBSYSTEM:

Recharge: 1,500 MJ/s
Weapon capacitor bank storage: 10,000 MJ
Warp capacitor bank storage: 270,833 MJ

SPEC SUBSYSTEM:

Active SPEC Energy Requirements: 2,000 MJ/s

JUMP SUBSYSTEM:

No outsystem jump drive present

DURABILITY STATISTICS:

Armor damage resistance:
- Fore-starboard-high: 5 MJ
- Aft-starboard-high: 5 MJ
- Fore-port-high: 5 MJ
- Aft-port-high: 5 MJ
- Fore-starboard-low: 5 MJ
- Aft-starboard-low: 5 MJ
- Fore-port-low: 5 MJ
- Aft-port-low: 5 MJ
Sustainable Hull Damage: 1,350 MJ
Number of shield emitter facings: 4
Shield protection rating:
- fore: 405 MJ
- aft: 405 MJ
- port: 405 MJ
- starboard: 405 MJ
Shield protection recharge speed: 21 MJ/s

ARMAMENT:

MOUNTPOINT RATINGS:
[1] LIGHT-MISSILE MEDIUM-MISSILE HEAVY-MISSILE
[2] LIGHT MEDIUM HEAVY SPECIAL
[3] LIGHT MEDIUM HEAVY SPECIAL
MOUNTED:
NO MOUNTED WEAPONS

KEY FIGURES:

Minimum time to reach full overthrust speed: 2.98 seconds
Reactor nominal replenish time: 7.18 seconds
Reactor recharge slowdown caused by shield maintenance: 7.20 %
Combined weapon energy usage: 0 MJ/s
Your reactor produces more energy than your weapons can use!
Combined (non-missile) weapon damage 0 MJ/s
_________________________________________________________

ROBIN, STOCK
Image
Extremely cheap. Cost-effective basic fighter. Sadly, only dual shields available.

Price: 75000.00
Cargo volume 900.00
Mass: 42.00

The avian Robins of Terra were never noted as particularly fierce, and many pilots consider the spacefaring Robins of the LIHW in much the same way. An aging fighter design, the improvements that the Robin has seen over the years have been largely incremental, focusing on small improvements rather than large overhauls. Due to the relatively limited resource of the LIHW compared to other constituents of the Confederation, most of the improvements have been in the way of reliability. Because of this, the Robin is known as an inexpensive vessel that rarely breaks down, and perhaps due to this, it is a common sight in the human-controlled regions of space.

GENERAL INFORMATION:

Class: Robin
Model: Stock
Mass: 45 metric tons
Hold volume: 7 cubic meters
Upgrade volume: 125 cubic meters
Fuel Capacity: 3.50 Metric Tons of Lithium-6

FLIGHT CHARACTERISTICS:

Turning Response: 19.1752 radians/second^2 (yaw, pitch, roll)
Fore acceleration: 17.15 gravities
Aft acceleration: 15.13 gravities
Orthogonal acceleration: 4.03 gravities (vertical and lateral axes)
Forward acceleration with overthrust: 17.15 gravities

GOVERNOR SETTINGS:

Max combat speed: 609 m/s
Max overdrive combat speed: 690 m/s
Max non-combat speed: 609,000 m/s
Max turn rates:
- yaw: 1.13 Radians/second
- pitch: 1.13 Radians/second
- roll: 1.22 Radians/second

TARGETTING SUBSYSTEM:

Tracking range: 300,000 km
Tracking cone: OMNIDIRECTIONAL
Assisted targeting cone: 0.13 Radians
Missile locking cone: 0.87 Radians
ITTS (Intelligent Target Tracking System) support: no
AFHH (Advanced Flag & Hostility Heuristics) support: no

ENERGY SUBSYSTEM:

Recharge: 1,500 MJ/s
Weapon capacitor bank storage: 10,000 MJ
Warp capacitor bank storage: 270,833 MJ

SPEC SUBSYSTEM:

Active SPEC Energy Requirements: 2,000 MJ/s

JUMP SUBSYSTEM:

No outsystem jump drive present

DURABILITY STATISTICS:

Armor damage resistance:
- Fore-starboard-high: 5 MJ
- Aft-starboard-high: 5 MJ
- Fore-port-high: 5 MJ
- Aft-port-high: 5 MJ
- Fore-starboard-low: 5 MJ
- Aft-starboard-low: 5 MJ
- Fore-port-low: 5 MJ
- Aft-port-low: 5 MJ
Sustainable Hull Damage: 685 MJ
Number of shield emitter facings: 2
Shield protection rating:
- fore: 405 MJ
- aft: 405 MJ
Shield protection recharge speed: 21 MJ/s

ARMAMENT:

MOUNTPOINT RATINGS:
[1] LIGHT
[2] LIGHT
[3] LIGHT
[4] SPECIAL SPECIAL-MISSILE
[5] SPECIAL SPECIAL-MISSILE
[6] SPECIAL SPECIAL-MISSILE
[7] SPECIAL SPECIAL-MISSILE
[8] LIGHT-MISSILE MEDIUM-MISSILE
[9] LIGHT-MISSILE MEDIUM-MISSILE
MOUNTED:
NO MOUNTED WEAPONS

KEY FIGURES:

Minimum time to reach full overthrust speed: 4.10 seconds
Reactor nominal replenish time: 6.91 seconds
Reactor recharge slowdown caused by shield maintenance: 3.60 %
Combined weapon energy usage: 0 MJ/s
Your reactor produces more energy than your weapons can use!
Combined (non-missile) weapon damage 0 MJ/s
_________________________________________________________

Fighter / Light
_________________________________________________________

NICANDER, STOCK --- AERA SHIP
Image

Price: 2000000.00
Cargo volume 27000.00
Mass: 132.00

The preeminent Aeran interceptor, the Nicander is lithe and supports vicious armaments.

GENERAL INFORMATION:

Class: Nicander
Model: Stock
Mass: 66 metric tons
Hold volume: 10 cubic meters
Upgrade volume: 225 cubic meters
Fuel Capacity: 11.00 Metric Tons of Lithium-6

FLIGHT CHARACTERISTICS:

Turning Response: 15.8666 radians/second^2 (yaw, pitch, roll)
Fore acceleration: 20.87 gravities
Aft acceleration: 13.91 gravities
Orthogonal acceleration: 5.56 gravities (vertical and lateral axes)
Forward acceleration with overthrust: 30.05 gravities

GOVERNOR SETTINGS:

Max combat speed: 870 m/s
Max overdrive combat speed: 870 m/s
Max non-combat speed: 870,000 m/s
Max turn rates:
- yaw: 1.57 Radians/second
- pitch: 1.75 Radians/second
- roll: 2.09 Radians/second

TARGETTING SUBSYSTEM:

Tracking range: 300,000 km
Tracking cone: OMNIDIRECTIONAL
Assisted targeting cone: 0.13 Radians
Missile locking cone: 0.87 Radians
ITTS (Intelligent Target Tracking System) support: no
AFHH (Advanced Flag & Hostility Heuristics) support: no

ENERGY SUBSYSTEM:

Recharge: 1,500 MJ/s
Weapon capacitor bank storage: 10,000 MJ
Warp capacitor bank storage: 270,833 MJ

SPEC SUBSYSTEM:

Active SPEC Energy Requirements: 2,000 MJ/s

JUMP SUBSYSTEM:

No outsystem jump drive present

DURABILITY STATISTICS:

Armor damage resistance:
- Fore-starboard-high: 5 MJ
- Aft-starboard-high: 5 MJ
- Fore-port-high: 5 MJ
- Aft-port-high: 5 MJ
- Fore-starboard-low: 5 MJ
- Aft-starboard-low: 5 MJ
- Fore-port-low: 5 MJ
- Aft-port-low: 5 MJ
Sustainable Hull Damage: 1,463 MJ
Number of shield emitter facings: 2
Shield protection rating:
- fore: 405 MJ
- aft: 405 MJ
Shield protection recharge speed: 21 MJ/s

ARMAMENT:

MOUNTPOINT RATINGS:
[1] LIGHT MEDIUM AUTOTRACKING
[2] LIGHT MEDIUM AUTOTRACKING
[3] LIGHT MEDIUM AUTOTRACKING
[4] LIGHT MEDIUM AUTOTRACKING
[5] SPECIAL-MISSILE AUTOTRACKING
[6] SPECIAL-MISSILE AUTOTRACKING

MOUNTED:
NO MOUNTED WEAPONS

KEY FIGURES:

Minimum time to reach full overthrust speed: 2.95 seconds
Reactor nominal replenish time: 6.91 seconds
Reactor recharge slowdown caused by shield maintenance: 3.60 %
Combined weapon energy usage: 0 MJ/s
Your reactor produces more energy than your weapons can use!
Combined (non-missile) weapon damage: 0 MJ/s
_________________________________________________________
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