I imported the Skipray Blastboat into Vegastrike, but the result is rather strange---the forward part of the hull is semitransparent on the player's ship and nonexistent on computer controlled ships:
Any ideas what might be causing this? I'm getting this message regarding the blastboat on the console:
Code: Select all
CREATING A LOCAL SHIP : SkiprayBlastboat.milspec
Mesh skipray_blastboat.bfxm has 2 subcomponents. Only first used!
http://www.hawo.stw.uni-erlangen.de/~si ... oat.tar.gz