Angels Fall First: Vega Strike Mod

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Oblivion
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Angels Fall First: Vega Strike Mod

Post by Oblivion »

Hi all.

This is in response to strangelet's request of a possible AFF mod for VS. AFF was just too beautiful an opportunity to pass up. It would do both AFF and VS a lot of good if this modding project gets going. :)

I've been tasked with reeling in people who would like to help in creating an Angels Fall First Mod for Vega Strike.

I have already managed to get two ships tested ingame. And their files are pretty much :Vegastrike-ized". :wink:

I would like to have tips on where to start this mod project.

If anyone is interested in helping make this mod possible, please contact strangelet or me at astepintooblivion at yahoo.com

Here are the screenshots:

My own model, the Rakshasa:

The best shot I've evr taken. 8)
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An existing AFF ship, the Firefly:
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Hud images:
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Oblivion
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Post by Oblivion »

Testfiles are here, if you'd like to test them yourself.

Be warned, it might be better to edit your own units.csv yourself. This just includes a duplicated entry of the gawain.

It also includes all the files needed to get the AFF version of Rakshasa ingame.


http://www.filelodge.com/files/room44/1 ... kshasa.rar

http://www.filelodge.com/files/room44/1 ... tFiles.rar
A Step Into Oblivion

Dreams of things that will never be,
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Leave me be to sleep forever,
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Of things that will never be...
charlieg
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Post by charlieg »

Did you ever make much progress with this?
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loki1950
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Post by loki1950 »

I think they found an other engine to use charlieg our art pipe line was to complicated 8)

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charlieg
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Post by charlieg »

They are using commercial engines, whilst working on a custom engine, but I don't think Oblivion here was advocating replacing either of those - just doing an additional AFF-ships-in-VS mod.
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