Speech sound activation

Just downloaded Vega Strike and need help? Have a question but don't know where to start? Ask here.
Post Reply
maze
Hunter
Hunter
Posts: 94
Joined: Tue Oct 30, 2012 10:39 pm

Speech sound activation

Post by maze »

This might be a dumb question, but I can't find a way to activate speech sounds in-game. I read that those sounds exist for a lot of factions, but I don't know how to activate the feature. Any help will be appreciated.
klauss
Elite
Elite
Posts: 7243
Joined: Mon Apr 18, 2005 2:40 pm
Location: LS87, Buenos Aires, República Argentina

Re: Speech sound activation

Post by klauss »

It should be available if you enable sounds in the game and have the files installed. It's a separate package, except on windows.
Oíd mortales, el grito sagrado...
Call me "Menes, lord of Cats"
Wing Commander Universe
maze
Hunter
Hunter
Posts: 94
Joined: Tue Oct 30, 2012 10:39 pm

Re: Speech sound activation

Post by maze »

Oh well then I'm afraid there's no simple answer because I do have the package installed.

I have the data and speech packages installed from the 0.5.1.r1 .deb packages, and I have the binary which is my own compildes development version, configured with the data dir set as /usr/share/games/vegastrike.

I'll have to determine why I don't get them speech sounds.
klauss
Elite
Elite
Posts: 7243
Joined: Mon Apr 18, 2005 2:40 pm
Location: LS87, Buenos Aires, República Argentina

Re: Speech sound activation

Post by klauss »

Not all factions have them. Did you hear oswald's?
Oíd mortales, el grito sagrado...
Call me "Menes, lord of Cats"
Wing Commander Universe
maze
Hunter
Hunter
Posts: 94
Joined: Tue Oct 30, 2012 10:39 pm

Re: Speech sound activation

Post by maze »

I think nope, but I'd have to start a new campaign fresh to be sure beyond the slightest doubt. Regardless, I've fought countless Nicanders, Charillus, Agesipolis and the like but I have yet to hear the first line of alien speech resonate in my piloting helmet's speakers.
Wotol
Star Pilot
Star Pilot
Posts: 7
Joined: Sat Dec 15, 2012 1:26 pm
Location: Mol, Belgium

Re: Speech sound activation

Post by Wotol »

Hello,

I am having same issue; Sound but no voice.
I don't hear Oswald.

I installed vegastrike-data_0.5.1.r1-2_all.deb, vegastrike-speech_0.5.1.r1-2_all.deb, vegastrike-extra_0.5.1.r1-2_all.deb
on 64-bit Ubunutu 10.04.

I tried several sound settings in vssetup.

Any help appreciated.

Wotol
klauss
Elite
Elite
Posts: 7243
Joined: Mon Apr 18, 2005 2:40 pm
Location: LS87, Buenos Aires, República Argentina

Re: Speech sound activation

Post by klauss »

Do you hear anyone else speak? Or is it just Oswald?
Oíd mortales, el grito sagrado...
Call me "Menes, lord of Cats"
Wing Commander Universe
Wotol
Star Pilot
Star Pilot
Posts: 7
Joined: Sat Dec 15, 2012 1:26 pm
Location: Mol, Belgium

Re: Speech sound activation

Post by Wotol »

No speech at all.

Rg,

Wotol
klauss
Elite
Elite
Posts: 7243
Joined: Mon Apr 18, 2005 2:40 pm
Location: LS87, Buenos Aires, República Argentina

Re: Speech sound activation

Post by klauss »

Interesting. Can you capture stdout and stderr and attach them here?

Maybe the package is installing the files in the wrong location... that'd show up in the logs.

Capture with:

Code: Select all

$ vegastrike --debug=2 >stdout.txt 2>stderr.txt
Oíd mortales, el grito sagrado...
Call me "Menes, lord of Cats"
Wing Commander Universe
Wotol
Star Pilot
Star Pilot
Posts: 7
Joined: Sat Dec 15, 2012 1:26 pm
Location: Mol, Belgium

Re: Speech sound activation

Post by Wotol »

Hi,

Requested files are attached.

Thanks,

Wotol
You do not have the required permissions to view the files attached to this post.
klauss
Elite
Elite
Posts: 7243
Joined: Mon Apr 18, 2005 2:40 pm
Location: LS87, Buenos Aires, República Argentina

Re: Speech sound activation

Post by klauss »

I don't see a clue there. I checked the code, and there doesn't seem to be a logging entry for failure to load a sound (oops). Will have to fix that.

In the meanwhile... do make sure you have the files in /usr/share/games/vegastrike/sounds/com_tutorial_oswald/, and /usr/share/games/vegastrike/communications/sounds
Oíd mortales, el grito sagrado...
Call me "Menes, lord of Cats"
Wing Commander Universe
maze
Hunter
Hunter
Posts: 94
Joined: Tue Oct 30, 2012 10:39 pm

Re: Speech sound activation

Post by maze »

Nope, I don't have either of these folders.

I guess it's a packaging issue. We must be getting close. Look at this:

dpkg -L vegastrike-speech

Code: Select all

/.
/usr
/usr/share
/usr/share/games
/usr/share/games/vegastrike
/usr/share/games/vegastrike/merchant_guild_citizen_for-the-love-of.ogg
/usr/share/games/vegastrike/unadorned_i-would-sooner.ogg
/usr/share/games/vegastrike/lihw_dueling-banjos.ogg
/usr/share/games/vegastrike/andolian_all-is-over-now.ogg
/usr/share/games/vegastrike/highborn_it-appears-my-staff.ogg
/usr/share/games/vegastrike/mechanist_request-clearance.ogg
/usr/share/games/vegastrike/aera_for-this.ogg
/usr/share/games/vegastrike/andolian_we-are-glad.ogg
/usr/share/games/vegastrike/homeland_security_unable-to-comply.ogg
/usr/share/games/vegastrike/iso_affirmative-comrade.ogg
/usr/share/games/vegastrike/hunter_not-in-dock.ogg
/usr/share/games/vegastrike/homeland_security_nothing-to-see.ogg
/usr/share/games/vegastrike/shaper_the-future-beckons.ogg
/usr/share/games/vegastrike/iso_your-hold-contained-no-items.ogg
/usr/share/games/vegastrike/hunter_be-vewwy-quiet.ogg
/usr/share/games/vegastrike/homeland_security_you-are-not-authorized.ogg
/usr/share/games/vegastrike/unadorned_value-and-limit.ogg
/usr/share/games/vegastrike/highborn_yes-yes-i-know.ogg
/usr/share/games/vegastrike/militia_killing-no-good.ogg
...
And so on and so on, all files are unpacked at the root of the data folder apparently. Issue with the .deb package?
klauss
Elite
Elite
Posts: 7243
Joined: Mon Apr 18, 2005 2:40 pm
Location: LS87, Buenos Aires, República Argentina

Re: Speech sound activation

Post by klauss »

Argh... I thought so!

Ok, now that I know what it is, I just need some time to fix it. Thanks :)
Oíd mortales, el grito sagrado...
Call me "Menes, lord of Cats"
Wing Commander Universe
klauss
Elite
Elite
Posts: 7243
Joined: Mon Apr 18, 2005 2:40 pm
Location: LS87, Buenos Aires, República Argentina

Re: Speech sound activation

Post by klauss »

Fix is on the way.
Oíd mortales, el grito sagrado...
Call me "Menes, lord of Cats"
Wing Commander Universe
maze
Hunter
Hunter
Posts: 94
Joined: Tue Oct 30, 2012 10:39 pm

Re: Speech sound activation

Post by maze »

I confirm the fix using vegastrike-speech_0.5.1.r1-3_all.deb, both for Oswald and the faction speech sounds.

I think I'd like speech sounds to sound a little more scratchy overall. I don't know, maybe like in the beginning of this movie (just to give you an idea):

http://www.youtube.com/watch?v=5cqe9Wq9gqo
Wotol
Star Pilot
Star Pilot
Posts: 7
Joined: Sat Dec 15, 2012 1:26 pm
Location: Mol, Belgium

Re: Speech sound activation

Post by Wotol »

Confirmed.
Works here too.

Thanks

Wotol
Post Reply