Jump Spots Seem to Move Away
-
- Insys Pilot
- Posts: 2
- Joined: Thu Dec 30, 2010 1:09 am
Jump Spots Seem to Move Away
Hello... I really like this game, but I have one small question. When approaching one of the jump spots, they often (not always) start moving away faster and faster and I can't catch up, no matter what my speed settings are (maneuver, travel, SPEC). Hitting the + key doesn't seem to do anything. Any suggestions? Thanks. --PeterT
-
- Elite
- Posts: 7243
- Joined: Mon Apr 18, 2005 2:40 pm
- Location: LS87, Buenos Aires, República Argentina
Re: Jump Spots Seem to Move Away
In SVN, when you're heavily loaded on cargo, you have to be patient ant let your thrusters give you enough momentum to match your velocity to the target.
Now, in 0.5.0, It's indeed a problem one has to solve manually. You can set navigation mode (check your keybindings), releasing the combat speed cap and letting you accelerate faster. It will be tricky, but catching up to the jump point or station is usually possible. You should deactivate navigation mode when you're leaving the area, or you'll rush into the next station you approach way too fast
Now, in 0.5.0, It's indeed a problem one has to solve manually. You can set navigation mode (check your keybindings), releasing the combat speed cap and letting you accelerate faster. It will be tricky, but catching up to the jump point or station is usually possible. You should deactivate navigation mode when you're leaving the area, or you'll rush into the next station you approach way too fast
-
- Insys Pilot
- Posts: 2
- Joined: Thu Dec 30, 2010 1:09 am
Re: Jump Spots Seem to Move Away
Hello... Thanks for the tips; I'll try again. These finesse elements actually make the game more interesting. --PeterT