Adding AI to Multiplayer
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- Mercenary
- Posts: 115
- Joined: Tue Jun 10, 2008 12:52 am
Adding AI to Multiplayer
(hopefully) simple question - Is there a way to add AI ships on a multiplayer server?
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- Elite
- Posts: 1567
- Joined: Tue Jan 26, 2010 2:03 am
Re: Adding AI to Multiplayer
....
No AI at all?? I swear.. If the old devs do this to their new engine im gonna scream.
No AI at all?? I swear.. If the old devs do this to their new engine im gonna scream.
Because of YOU Arbiter, MY kids? can't get enough gas. OR NIPPLE! How does that mkae you feeeel? ~ Halo
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- Mercenary
- Posts: 115
- Joined: Tue Jun 10, 2008 12:52 am
Re: Adding AI to Multiplayer
Afraid not, just AI stations. On the one hand, I can see why. In an ideal multiplayer world, you'd have like 100 people on a server at a time, so you'd want it to be all human-human interaction...but that would require thousands and thousands of more players. For right now, given the size of the game, AI would be a very nice plus.
Might there be anyway to add it?
Might there be anyway to add it?
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- Mercenary
- Posts: 115
- Joined: Tue Jun 10, 2008 12:52 am
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- Elite
- Posts: 7243
- Joined: Mon Apr 18, 2005 2:40 pm
- Location: LS87, Buenos Aires, República Argentina
Re: Adding AI to Multiplayer
Right now, multiplayer isn't the priority.
Mostly because there's few active devs that really know how the multiplayer thing works.
Eventually it will probably get some love, and if there's no AI yet (I believe not), it will be one of the second things to be added. (scripting for dynamic universe stuff being the first)
Mostly because there's few active devs that really know how the multiplayer thing works.
Eventually it will probably get some love, and if there's no AI yet (I believe not), it will be one of the second things to be added. (scripting for dynamic universe stuff being the first)