great work silverlain
if you could get the revisos to me soon that would be great petey
Currently, this is the way it will be for 0.4 (this will be subject to change
):
siege will only support loss and win (and, if we run out of time, only end
)
fleetbattle should support everything (except maybe middle?)
exploration will only need end (as it is more of an anouncement that a new system has been surveyed)
battle will (as it does now) support only end
i think that's it? anyway, as we've got content for almost everything now, if people are still willing, the battle and exploration stories probebly need more content (as these occur most often in my experience...although my setup seems to always be different to hellcat's
)
but apart from that, you guys can feel free to start on whatever factions/stories you want
I will say though that all of these things will be supported in the future......it just requires a reorganisation of parts of dynamic_universe to do properly.....so please don't think those stories that won't be immediately used will go to waste
to have each event having the same (corresponding) story in each faction would be a lot of work....as it would require that each category have the same number of stories, and in the same order for each faction
-- this is almost pointless anyway
so it will be random as well...although the same story will always apply for the same faction (unless the content file is changed..ie between releases)....the effect will pretty much be the same as the other method, but maybe with a little bit less correlation (the scale values should minimise this when we have enough stories
)
I think that is everything?
Dan.a
ooh....@peteyg: don't worry about it...I haven't had time to do much content either...I barely have enough time to find hellcat on irc each week
just do what you can if you want
(reading etereal's stuff is probably priority
)
geez that was a long post