Pontiac´s shipyard

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pontiac
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Pontiac´s shipyard

Post by pontiac »

I thought since nearly everyone has his own shipyard i may as well start my own shipyard.
I may be not as skilled as the others, but i had fun making the ships/models.
So here it is:

http://vegastrike.sourceforge.net/users/pontiac/models/
There is a big assortment of old/new/bad/good models in there so ..... oh just see for yourself ;-)
Though there are not pic for all of the ships, some are only there as wings file.

The newest ship is this one:
http://vegastrike.sourceforge.net/users ... een_01.png

Pontiac

PS: All models are free to use if you want to.
etheral walker
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Post by etheral walker »

I must admit that it's a nice work, Pontiac. Can't wait to see them textured ;)
I see dead polygons....
pontiac
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Post by pontiac »

etheral walker wrote:Can't wait to see them textured ;)
Yeah, i think a year or so and i may have finished texturing one or maybe even one and a half :roll:

Pontiac
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Post by etheral walker »

Yes, I understand, texturing is the main problem for many modelers, it's funky to make the meh itself, but, well, texturing, it's really boring, and it's really long and boring. The easiest way I found is drawing with a pen on an exported EPS, but otherwise you should look for some gimp/photoshop actions, it's really usefull and fast to fill big areas, some little emboss/darken after and your texture is ok
I see dead polygons....
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Post by Major »

Nice ships, I like the catfish the most with its modular design :)
pontiac
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Post by pontiac »

Thanks for the tips and motivations. :D
I will try to texture the catfish as soon as i can.

Pontiac
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Post by Major »

I was experimenting around with the catfish and tried to make it longer.

When merging in one piece: do you just move it to the rest of the ship or is there a command to put the pieces together?
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Post by pontiac »

Major wrote:I was experimenting around with the catfish and tried to make it longer.

When merging in one piece: do you just move it to the rest of the ship or is there a command to put the pieces together?
For modelling purpose i just make my changes on one part and copy it 2 times each 4 units along the Z axis. I dont combine the three parts since i will not do that in vs. There i will try to use the subunit tag to place one mesh 3 (or more) times.

I hope that was what you meant,
Pontiac

PS: there are variationsXX.wings files in the directory which i made with older versions of the catfish showing some variants with more or less pieces (even a double-body ship).
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Post by Irishman »

once u download how can u use it in the game :?
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Post by ltercap »

Irishman wrote:once u download how can u use it in the game :?
First you must have wings3d with the installed .xmesh converter plugin.
http://members.chello.at/stefbuer/vegas ... ORT_PLUGIN
Then you have to export the model into xmesh and create a new
directory with the name of the ship in the units/ directory of your vegastrike dir.

Here is a more detailed overview:
http://vegastrike.sourceforge.net/phpwi ... ShipsWings
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Post by Irishman »

thanks :D
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