Clic ?loki1950 wrote:It might be easier for you to use the setup utility vssetup put it in the bin folder and a link to data4.x and just click on it.
I'll look and see how to do that... lol
No option for console ?
Must I understand that I should take :[melodie@squirrel Vegastrike]$ find . -name 'vssetup'
./vegastrike/vssetup
[melodie@squirrel Vegastrike]$ find . -name 'vssetup*'
./data4.x/documentation/.svn/text-base/vssetup.1.svn-base
./data4.x/documentation/.svn/prop-base/vssetup.1.svn-base
./data4.x/documentation/vssetup.1
./vegastrike/src/common/.deps/vssetup-common.Po
./vegastrike/src/common/vssetup-common.o
./vegastrike/setup/src/c/.deps/vssetup-setup.Po
./vegastrike/setup/src/c/vssetup-setup.o
./vegastrike/setup/src/include/vssetup-file.o
./vegastrike/setup/src/include/vssetup-general.o
./vegastrike/setup/src/include/.deps/vssetup-display_gtk.Po
./vegastrike/setup/src/include/.deps/vssetup-file.Po
./vegastrike/setup/src/include/.deps/vssetup-general.Po
./vegastrike/setup/src/include/.deps/vssetup-central.Po
./vegastrike/setup/src/include/vssetup-display_gtk.o
./vegastrike/setup/src/include/vssetup-central.o
./vegastrike/vssetup
[melodie@squirrel Vegastrike]$
Code: Select all
./vegastrike/vssetup
Code: Select all
./data4.x/bin
Well, the thing is when it comes up to gui's, people tend to think they make it more simple, but I don't think it is : differences from one gui to other, from one distribution to other, whereas the ways to do things in console are always the same, whatever distribution or gui is used.loki1950 wrote:I do it all with the GUI(Gnome) in my case and the links to data4.x as well so it's not that complicated as for which vssetup the one you just made or any one of them as it has not changed since the update to GTK 2.0
Enjoy the Choice
Ok !ace123 wrote:The ./configure make system puts files in the vegastrike directory and you need to run it from a directory with vegastrike.config
No, I was not complaining, just wished to understand what the vssetup needed in order to function properly, and why it was not at the right place by default.I think the main issue you are complaining about is that it should look in a series of directories
Ok, and why does it need to be at same time in data4.x/bin and (with it's symlink) in data4.x ? Wouldn't it be enough in data4.x where the vegastrike.config stands ?, including things like:
.
..
../data4.x
data4.x
/usr/share/vegastrike
/usr/games/vegastrike
The engine itself looks in those places, so why not the setup program?
A past release had a shellscript to do this, but that caused a huge amount of confusion...
Second try :(gdb) bt full
#0 0xffffe410 in __kernel_vsyscall ()
No symbol table info available.
#1 0x4061da2c in sched_yield () from /lib/libc.so.6
No symbol table info available.
#2 0x4015c095 in ?? () from /usr/lib/libGL.so.1
No symbol table info available.
#3 0x40add6c7 in _nv000093gl () from /usr/lib/libGLcore.so.1
No symbol table info available.
#4 0x09a47b28 in ?? ()
No symbol table info available.
#5 0x09a8fc60 in ?? ()
No symbol table info available.
#6 0x00000000 in ?? ()
No symbol table info available.
(gdb)
(gdb) bt full
#0 0xffffe410 in __kernel_vsyscall ()
No symbol table info available.
#1 0x40190a2c in sched_yield () from /lib/libc.so.6
No symbol table info available.
#2 0x40069095 in ?? () from /usr/lib/libGL.so.1
No symbol table info available.
#3 0x4076e6c7 in _nv000093gl () from /usr/lib/libGLcore.so.1
No symbol table info available.
#4 0x09ed7840 in ?? ()
No symbol table info available.
#5 0x09d0d5d8 in ?? ()
No symbol table info available.
#6 0x00000000 in ?? ()
No symbol table info available.
(gdb)
I did some screenshots, starting from vegastrike-vssetup.png to vegastrike-vssetup5.png in chronologic order.(gdb) bt full
#0 0xffffe410 in __kernel_vsyscall ()
No symbol table info available.
#1 0x40190a2c in sched_yield () from /lib/libc.so.6
No symbol table info available.
#2 0x40069095 in ?? () from /usr/lib/libGL.so.1
No symbol table info available.
#3 0x4076e6c7 in _nv000093gl () from /usr/lib/libGLcore.so.1
No symbol table info available.
#4 0x09ed9878 in ?? ()
No symbol table info available.
#5 0x09c03c18 in ?? ()
No symbol table info available.
#6 0x00000000 in ?? ()
No symbol table info available.
(gdb)
Well, I just explained it step by step : you ought to compare vegastrike-vssetup.png to vegastrike-vssetup2.png as the vegastrike-vssetup2.png shows what I changed after I launched vssetup ! (first sight represented by vegastrike-vssetup.png)ace123 wrote:So the thing that solved it was 16 bit color? Or what did you change to get it functioning?
I don't get your point : I didn't see any difference from the preceeding tests. No more music or sound, no less CPU load... so what's the clue ?What happens if you just do what it was you changed in the 5th screenshot but turn everything else back on?
No, it's too slow to give me possibility to select anything. The cursor goes to and fro by itself.hellcatv wrote:maybe I'm not understanding--once you make it to the main menu it may just spin the CPU at 100% for no reason...
did you try moving around the mouse and selecting the Campaign option? did everything work after that point?
+++ m/launch_recycle.py:115: (-16463701796.401443, 35000823518.638397, 129241090980.88469)
+++ m/launch_recycle.py:70: Launch nexting Mule.stock
True
True
Python launched merchant_guild Mule.stock FG Alyssa with 1 ships
Unit file engine00 not found
Upgrading Engine engine00 percent 0.500000
Upgrading Shield dualshield01 percent 1.000000
Upgrading Shield4 quadshield01 percent 1.000000
UpgradeError: terrible error lasers instead
True
True
!!! SERIOUS ERROR : failed to open Unknown file ///.vegastrike/playlists/peace/away/aera_friend.m3u - this should not happen
Program exited with code 01.
(gdb) bt full
No stack.
(gdb)
Well, I don't reach the space ship launch room, I stay stock here.+++ m/fg_util.py:776: LaunchLandShip: ('Rosetta', 'klkk_citizen', 'Kafka.civvie', 1)
+++ m/fg_util.py:780: attempting launch for shipKafka.civvie, begin 18, act 16
(...)
*** Python Warning 5!
Warning Traceback 5:
File "m/privateer.py", line 32, in Execute
i.Execute()
File "m/random_encounters.py", line 287, in Execute
dynamic_battle.UpdateCombatTurn()
File "m/dynamic_battle.py", line 24, in UpdateCombatTurn
generate_dyn_universe.KeepUniverseGenerated()
File "m/generate_dyn_universe.py", line 301, in KeepUniverseGenerated
dj_lib.enable()
File "m/dj_lib.py", line 117, in enable
debug.warn('DJ enabled.')
Message: DJ enabled.
(...)
*** Python Warning 55!
Warning Traceback 55:
File "m/privateer.py", line 32, in Execute
i.Execute()
File "m/dynamic_universe.py", line 76, in Execute
generate_dyn_universe.KeepUniverseGenerated()
File "m/generate_dyn_universe.py", line 301, in KeepUniverseGenerated
dj_lib.enable()
File "m/dj_lib.py", line 117, in enable
debug.warn('DJ enabled.')
Message: DJ enabled.
(gdb) bt full
#0 0xffffe410 in __kernel_vsyscall ()
No symbol table info available.
#1 0x401a2e61 in ?? () from /lib/libc.so.6
No symbol table info available.
#2 0x085d7851 in micro_sleep ()
No symbol table info available.
#3 0x0874f5f6 in GameUniverse::StartDraw ()
No symbol table info available.
#4 0x08728ca1 in main_loop ()
No symbol table info available.
#5 0x08906334 in winsys_process_events ()
No symbol table info available.
#6 0x088ed961 in GFXLoop ()
No symbol table info available.
#7 0x0874e756 in GameUniverse::Loop ()
No symbol table info available.
#8 0x08906fa3 in main ()
No symbol table info available.
(gdb)
(...)
True
True
Python launched merchant_guild Plowshare.stock FG Jakarta with 1 ships
Unit file engine00 not found
Upgrading Engine engine00 percent 0.500000
Upgrading Shield dualshield03 percent 0.285714
Upgrading Shield4 quadshield03 percent 0.250000
UpgradeError: terrible error lasers instead
True
!!! SERIOUS ERROR : failed to open Unknown file ///.vegastrike/playlists/peace/away/aera_friend.m3u - this should not happen
$
Well, I find it strange the console declares I asked for undocking when I didn't, but I don't know the way the games goes, yet...(gdb) bt full
#0 0xb79c0227 in select () from /lib/libc.so.6
No symbol table info available.
#1 0x086fc2cf in micro_sleep ()
No symbol table info available.
#2 0x088a9a38 in GameUniverse::StartDraw ()
No symbol table info available.
#3 0x0888f782 in main_loop ()
No symbol table info available.
#4 0x08b18d1b in winsys_process_events ()
No symbol table info available.
#5 0x08af968c in GFXLoop ()
No symbol table info available.
#6 0x088aa337 in GameUniverse::Loop ()
No symbol table info available.
#7 0x08b1c900 in main ()
No symbol table info available.
(gdb)
Maybe, or why not the implementation of the last mesa ? or ? I think I'll try to post a message on the very official archlinux.org forum after the next try with 11591 rev under Ubuntu.hellcatv wrote:so strange--it works on one of your linux installs and not on the other?
I'd be curious what's different between the two--different nvidia driver revs maybe?
It says the nVidia card under Archlinux (rev 11591) is a snail, and under Ubuntu (rev 11497) it's a good honest horse. (Not a race horse yet, but the CPU is about 60% instead of 100% preceedingly).what does glxinfo says--is it exactly the same for everything ?
agreed.would be good to be able to advise people about how to change their setup so it works...
Well, I'm happy to read you appreciate my persistence.also thanks for your persistence--at least you can play now
If you want more lines, tell me I don't close the console immediatly, if you want other output files, same : tell me too.*** Python Warning 117087!
Warning Traceback 117087:
File "m/privateer.py", line 32, in Execute
i.Execute()
File "m/random_encounters.py", line 286, in Execute
generate_dyn_universe.KeepUniverseGenerated()
File "m/generate_dyn_universe.py", line 301, in KeepUniverseGenerated
dj_lib.enable()
File "m/dj_lib.py", line 117, in enable
debug.warn('DJ enabled.')
Message: DJ enabled.
*** Python Warning 117088!
Warning Traceback 117088:
File "m/privateer.py", line 32, in Execute
i.Execute()
File "m/random_encounters.py", line 287, in Execute
dynamic_battle.UpdateCombatTurn()
File "m/dynamic_battle.py", line 24, in UpdateCombatTurn
generate_dyn_universe.KeepUniverseGenerated()
File "m/generate_dyn_universe.py", line 301, in KeepUniverseGenerated
dj_lib.enable()
File "m/dj_lib.py", line 117, in enable
debug.warn('DJ enabled.')
Message: DJ enabled.
*** Python Warning 117089!
Warning Traceback 117089:
File "m/privateer.py", line 32, in Execute
i.Execute()
File "m/dynamic_universe.py", line 76, in Execute
generate_dyn_universe.KeepUniverseGenerated()
File "m/generate_dyn_universe.py", line 301, in KeepUniverseGenerated
dj_lib.enable()
File "m/dj_lib.py", line 117, in enable
debug.warn('DJ enabled.')
Message: DJ enabled.
*** Python Warning 117090!
Warning Traceback 117090:
File "m/privateer.py", line 32, in Execute
i.Execute()
File "m/random_encounters.py", line 286, in Execute
generate_dyn_universe.KeepUniverseGenerated()
File "m/generate_dyn_universe.py", line 301, in KeepUniverseGenerated
dj_lib.enable()
File "m/dj_lib.py", line 117, in enable
debug.warn('DJ enabled.')
Message: DJ enabled.
*** Python Warning 117091!
Warning Traceback 117091:
File "m/privateer.py", line 32, in Execute
i.Execute()
File "m/random_encounters.py", line 287, in Execute
dynamic_battle.UpdateCombatTurn()
File "m/dynamic_battle.py", line 24, in UpdateCombatTurn
generate_dyn_universe.KeepUniverseGenerated()
File "m/generate_dyn_universe.py", line 301, in KeepUniverseGenerated
dj_lib.enable()
File "m/dj_lib.py", line 117, in enable
debug.warn('DJ enabled.')
Message: DJ enabled.
*** Python Warning 117092!
Warning Traceback 117092:
File "m/privateer.py", line 32, in Execute
i.Execute()
File "m/dynamic_universe.py", line 76, in Execute
generate_dyn_universe.KeepUniverseGenerated()
File "m/generate_dyn_universe.py", line 301, in KeepUniverseGenerated
dj_lib.enable()
File "m/dj_lib.py", line 117, in enable
debug.warn('DJ enabled.')
Message: DJ enabled.
Program received signal SIGINT, Interrupt.
[Switching to Thread -1227335952 (LWP 8053)]
0x084d015f in Collidable::getKey ()
(gdb) bt full
#0 0x084d015f in Collidable::getKey ()
No symbol table info available.
#1 0x08548cb5 in RadiusUpdate<-1, true>::operator() ()
No symbol table info available.
#2 0x08547d5c in CollideArray::flatten ()
No symbol table info available.
#3 0x08712193 in StarSystem::UpdateUnitPhysics ()
No symbol table info available.
#4 0x087128cb in StarSystem::Update ()
No symbol table info available.
#5 0x088ad929 in GameUniverse::StartDraw ()
No symbol table info available.
#6 0x0888f6ee in main_loop ()
No symbol table info available.
#7 0x08b1cb93 in winsys_process_events ()
No symbol table info available.
#8 0x08afc824 in GFXLoop ()
No symbol table info available.
#9 0x088ae367 in GameUniverse::Loop ()
No symbol table info available.
#10 0x08b20778 in main ()
No symbol table info available.
(gdb) kill
$ pwd
/mnt/Ubuntu/usr/lib/
$ sudo find . -name '*nvidia*'
./libnvidia-tls.so.1
./libnvidia-cfg.so.1
./mplayer/vidix/nvidia_vid.so
./libnvidia-tls.so.1.0.9631
./xorg/modules/drivers/nvidia_drv.so
./nvidia
./tls/libnvidia-tls.so.1
./tls/libnvidia-tls.so.1.0.9631
./libnvidia-cfg.so.1.0.9631
./python2.5/site-packages/RestrictedManager/nvidia.pyc
./python2.5/site-packages/RestrictedManager/nvidia.py
./directfb-0.9.25/gfxdrivers/libdirectfb_nvidia.so
$ cd nvidia/
$ ls -l
total 392
-rw-r--r-- 1 root root 386460 jui 13 14:23 libGL.so.1.2.xlibmesa
lrwxrwxrwx 1 root root 12 sep 7 18:34 libGL.so.1.xlibmesa -> libGL.so.1.2
-rwxr-xr-x 1 root root 3292 jun 25 23:33 tls_test
-rw-r--r-- 1 root root 3456 jun 25 23:33 tls_test_dso.so
$
$$ pwd
/usr/lib
$ sudo find . -name '*nvidia*'
./tls/libnvidia-tls.so.100.14.11
./tls/libnvidia-tls.so.1
./xine/plugins/1.1.7/vidix/nvidia_vid.so
./xorg/modules/libnvidia-wfb.so.1
./xorg/modules/drivers/nvidia_drv.so
./xorg/modules/libnvidia-wfb.so.100.14.11
./libnvidia-tls.so.100.14.11
./libnvidia-cfg.so.1
./libnvidia-cfg.so.100.14.11
./libnvidia-tls.so.1
./mplayer/vidix/nvidia_vid.so
./libnvidia-cfg.so