* Drayman reactors will match the shield values. Formerly they had level 8 shields & level 7 reactors.
* Drayman fixed weapon mount will now carry turrets. Standard weaponry will be two FF missile turrets
* I may come out with a more heavily armed merchant variant, something with two turrets in front, two in the back and two somewhere in the middle.
Now for the Centurion
![Smile :)](./images/smilies/icon_smile.gif)
* Centurion sluggishness will be addressed by bringing it's weight into line with the heavy fighter range
As it is, with the Raptor and Saber becoming very viable heavy fighter choices, there is very little reason to go for the stock PR Centurion. Improving the manueverability to bring it closer to the original Privateer version should go a long way to making it a good choice again.
Galaxy fanatics will love the lighter weight of the stock Gal which has increased its agility and has brought it in inline with the original version.
Those who go for escort duties will enjoy driving & fighting in the HK variant. I fixed a bug that made level 4 reactors and shields unavailable at the local market.
With stacked plasteel & tungsten armor, level 4 shields and the combined firepower of three turrets plus two gun /missile mounts this really is the gunship escort of choice. And you get to do a little trade on top as well
![Smile :)](./images/smilies/icon_smile.gif)