Summary:
- Main VS devs are focused on a new 3d engine which they plan to port VS to
- This port may not happen for a few years or more
What does this mean!?
Vega Strike is not dead. While there are players and contributors, there is life.
What is needed are:
- People willing to take over content authorization
Essentially deciding what is canon and good enough to go in to the game out of existing contributions and the best candidates for this are the most prolific contributors - Fendorin, Turbo, etc - People with basic VS knowledge to tackle the mandatory leg work
People prepared to take contributions and get them in to the game, then to build a 0.5.1 release - People with basic developer knowledge to start cleaning the codebase
Like the work safemode started - basically documenting, untangling the spaghetti code, giving other onlookers a better chance at finding/fixing bugs and/or implementing new features
An updated release 0.5.1 with the plethora of content that has since been contributed needs doing as a matter of the highest priority.
I think it is safe to say that at this point the original community/devs have thrown down on this, and will give those who step up to the plate the necessary rights to publish a new release and revive this game.
I am prepared to use my Free Gamer blog and other avenues to canvas for developers to help out with the game, but I need to know it is not in vain. Who else is prepared to step up?