Cargo Control Menu/GUI
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- Mercenary
- Posts: 116
- Joined: Sat Nov 18, 2006 6:25 pm
- Location: San Diego, California
Cargo Control Menu/GUI
A few cargo missions ago, having reached an impasse that I didn't want to deal with, I switched my left screen over to the cargo hold and dumped my load a few thousand km out. Thinking a bit more about how cargo was loaded and unloaded, I realized that this could be an issue; depending on how cargo was organized in your ship (something that the player has no control over), the player could unintentionally dump the wrong cargo (dump the cargo worth millions of credits instead of the contraband). What if there was a basic GUI to control cargo ingame? Perhaps even an option to lock (enable/disable dumping or selling), hide (50% chance of fooling scanners; useful for fooling pirates or in-system security), or dump cargo using the Shift-M GUI?
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- Expert Mercenary
- Posts: 893
- Joined: Thu Jul 08, 2010 11:43 pm
- Location: Sol III North American Continent
Re: Cargo Control Menu/GUI
I think you use page down at the moment to eject the first line. This could use some improvement though I agree.
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- Elite Venturer
- Posts: 753
- Joined: Sat Apr 15, 2006 2:40 am
- Location: chthonic safety
Re: Cargo Control Menu/GUI
Yes. Basically, what we need to stash contraband properly and so on boils down to... once again, baseinterface GUI for the player's own ship.
The rest is what's needed in baseinterface anyway - moving cargo between "purchase basket", hold, etc.
The rest is what's needed in baseinterface anyway - moving cargo between "purchase basket", hold, etc.
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