Price information

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klauss
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Re: Price information

Post by klauss »

Neskiairti wrote:might be better off to add a hud like cockpit with 3d underlay. and have the hud be interchangable elements with external scripting. whether its python or whatever, use ssomething like GTK to power it. then modularize it.
That was always my idea (without GTK).
Scriptable interfaces open up lots of possibilities.
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Neskiairti
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Re: Price information

Post by Neskiairti »

I'm poking at Ogre3D right now.. picked up Berkelium and mygui for ideas..
berkelium is a browser layer built on chromium, its separate from ogre.. might not be a bad choice for VS (to display text.. maybe ingame interfaces or even use javascript to run a 'note taking' program :P )

I know I sure am going to be using it.. atleast in trial, not sure how good it is yet, still brushing up on my C++, been almost a year since i programmed in it. (400 pages read today in my text book)
klauss
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Re: Price information

Post by klauss »

I don't like berkellium in a game.

I do webapps at work - I don't want to do them for leisure. (I develop VS for leisure - I'm that weird).
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Neskiairti
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Re: Price information

Post by Neskiairti »

:p i wasn't thinking webapps really for VS. aside from the text editor, which is hardly an app
I mostly just love html for formatting text. Fuck powerpoint and anything else like that.. (well except Dia, Dia has a little place tucked away in my heart :D Heee flowcharts!)
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