Kill-relative difficulty
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- Trader
- Posts: 28
- Joined: Sat Oct 29, 2005 10:08 pm
Kill-relative difficulty
What if instead of the armaments and skill and overall difficulty of enemy ships increasing based on bank balance, why not make it relative to kills, so it's skill based instead of whether-or-not-you're-rich based?
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- Star Pilot
- Posts: 4
- Joined: Fri Oct 17, 2008 12:19 pm
Re: Kill-relative difficulty
Good idea. I agree.