Kill-relative difficulty

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Racecarlock
Trader
Trader
Posts: 28
Joined: Sat Oct 29, 2005 10:08 pm

Kill-relative difficulty

Post by Racecarlock »

What if instead of the armaments and skill and overall difficulty of enemy ships increasing based on bank balance, why not make it relative to kills, so it's skill based instead of whether-or-not-you're-rich based?
shomke
Star Pilot
Star Pilot
Posts: 4
Joined: Fri Oct 17, 2008 12:19 pm

Re: Kill-relative difficulty

Post by shomke »

Good idea. I agree.
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