VS Game: Custom Systems
Posted: Fri Apr 25, 2008 12:10 am
About custom systems
For some of the quests I will require particular bases or planets to be present in a specific system. While leaving the general approach of dynamic universe generation, the special objects relating to quests (see e.g. the Shipyard in quest_shipyard_bomb) to be always present in the system the quest was designed for. I think, leaving the system generated randomly and launching the base when initiating the quest is not a good idea since people will remember the system setup more likely when they have encountered something interesting in it. Therefore, I'd like to hand create the systems for which quests will be committed. As far as I could see, there should be no problem with that.
Another proposal is related to the data/sectors directory. Currently, only Crucible, Sol, Redemption, and Special are being used by the VS game. My idea would be to move the remaining (starting with small letters and having _system index) to testsystems subdir in case anybody still needs them. They seem to be leftovers from the past when cvs repo was shared for privateer mod and the vs engine.
For some of the quests I will require particular bases or planets to be present in a specific system. While leaving the general approach of dynamic universe generation, the special objects relating to quests (see e.g. the Shipyard in quest_shipyard_bomb) to be always present in the system the quest was designed for. I think, leaving the system generated randomly and launching the base when initiating the quest is not a good idea since people will remember the system setup more likely when they have encountered something interesting in it. Therefore, I'd like to hand create the systems for which quests will be committed. As far as I could see, there should be no problem with that.
Another proposal is related to the data/sectors directory. Currently, only Crucible, Sol, Redemption, and Special are being used by the VS game. My idea would be to move the remaining (starting with small letters and having _system index) to testsystems subdir in case anybody still needs them. They seem to be leftovers from the past when cvs repo was shared for privateer mod and the vs engine.