Hi Klauss !
Did you do that, or did you check out only trunk/vega-vc9, trunk/vegastrike and trunk/data separately?
Separatly .
I had a working 0.5.2 yesterday , but today i had the bad surprise of an error with
std::vectors .
I then checkout a new solution in the svn ( trunk/data , trunk/win32 , trunk vegastrike ) ,
but the same error was launched .
Today i've tried the 0.5.1 in svn branchs , and i have an error at 99% of the generation
of the universe .
stderr :
GOT SUBDIR ARG =
Found data in D:\program\trunk\win32\bin
Using D:\program\trunk\win32\bin as data directory
USING HOMEDIR : D:\program\trunk\win32\bin/.vegastrike As the home directory
CONFIGFILE - No config found in home : D:\program\trunk\win32\bin/.vegastrike/vegastrike.config
CONFIGFILE - No home config file found, using datadir config file : D:\program\trunk\win32\bin/vegastrike.config
MISSION_NAME is empty using : main_menu.mission
Attempt to call ReadFull on a bad file capacitors.csv -1 D:\program\trunk\win32\bin/units/capacitors.csv
Attempt to call ReadFull on a bad file cargos_art.csv -1 D:\program\trunk\win32\bin/units/cargos_art.csv
Attempt to call ReadFull on a bad file cargos.csv -1 D:\program\trunk\win32\bin/units/cargos.csv
Attempt to call ReadFull on a bad file cloaks.csv -1 D:\program\trunk\win32\bin/units/cloaks.csv
Attempt to call ReadFull on a bad file countermeasures.csv -1 D:\program\trunk\win32\bin/units/countermeasures.csv
Attempt to call ReadFull on a bad file drives.csv -1 D:\program\trunk\win32\bin/units/drives.csv
Attempt to call ReadFull on a bad file installations_art.csv -1 D:\program\trunk\win32\bin/units/installations_art.csv
Attempt to call ReadFull on a bad file installations.csv -1 D:\program\trunk\win32\bin/units/installations.csv
Attempt to call ReadFull on a bad file lifepods_art.csv -1 D:\program\trunk\win32\bin/units/lifepods_art.csv
Attempt to call ReadFull on a bad file lifepods.csv -1 D:\program\trunk\win32\bin/units/lifepods.csv
Attempt to call ReadFull on a bad file missiles_art.csv -1 D:\program\trunk\win32\bin/units/missiles_art.csv
Attempt to call ReadFull on a bad file missiles.csv -1 D:\program\trunk\win32\bin/units/missiles.csv
Attempt to call ReadFull on a bad file naturals_art.csv -1 D:\program\trunk\win32\bin/units/naturals_art.csv
Attempt to call ReadFull on a bad file naturals.csv -1 D:\program\trunk\win32\bin/units/naturals.csv
Attempt to call ReadFull on a bad file radars.csv -1 D:\program\trunk\win32\bin/units/radars.csv
Attempt to call ReadFull on a bad file reactors.csv -1 D:\program\trunk\win32\bin/units/reactors.csv
Attempt to call ReadFull on a bad file reconfigurations.csv -1 D:\program\trunk\win32\bin/units/reconfigurations.csv
Attempt to call ReadFull on a bad file repairers.csv -1 D:\program\trunk\win32\bin/units/repairers.csv
Attempt to call ReadFull on a bad file shields.csv -1 D:\program\trunk\win32\bin/units/shields.csv
Attempt to call ReadFull on a bad file turrets_art.csv -1 D:\program\trunk\win32\bin/units/turrets_art.csv
Attempt to call ReadFull on a bad file turrets.csv -1 D:\program\trunk\win32\bin/units/turrets.csv
Attempt to call ReadFull on a bad file vessels_art.csv -1 D:\program\trunk\win32\bin/units/vessels_art.csv
Attempt to call ReadFull on a bad file vessels.csv -1 D:\program\trunk\win32\bin/units/vessels.csv
Attempt to call ReadFull on a bad file weapons.csv -1 D:\program\trunk\win32\bin/units/weapons.csv
running import sys
print sys.path
sys.path = [r"D:\program\trunk\win32\bin\modules\builtin",r"D:\program\trunk\win32\bin\modules\quests",r"D:\program\trunk\win32\bin\modules\missions",r"D:\program\trunk\win32\bin\modules\ai",r"D:\program\trunk\win32\bin\modules",r"D:\program\trunk\win32\bin\bases"] + sys.path
testing VS randomrunning import sys
print sys.path
Initializing renderer...
Min (0.000000, 0.000000, 0.000000) Max(0.000000, 0.000000, 0.000000) MinLumin 1.000000, MaxLumin 1.000000Read In Star Count 0 used: 2000
Min (0.000000, 0.000000, 0.000000) Max(0.000000, 0.000000, 0.000000) MinLumin 1.000000, MaxLumin 1.000000Read In Star Count 0 used: 38
Loading a starsystem
Loading Star System Special/Empty
FOUND MODIFICATION = player FOR PLAYER #0
CreateVideoTexture could not find preintro.ogv
CreateVideoTexture could not find intro.ogv
Creating planet JumpTo17-ar with texture jump.texture and technique - unitlevel <= 2
Creating planet Cephid_17 A with texture stars/white_star.texture and technique - unitlevel <= 2
Creating planet Atlantis with texture planets/ocean.texture|planets/ocean_specular.texture|planets/earth/earth_clouds.texture and technique earth - unitlevel > 2
Creating planet Phillies with texture planets/rock.texture and technique - unitlevel > 2
Creating planet JumpToEnyo with texture jump.texture and technique - unitlevel > 2
Creating planet JumpToCardell with texture jump.texture and technique - unitlevel > 2
Creating planet JumpToOldziey with texture jump.texture and technique - unitlevel > 2
Creating planet JumpToEverett with texture jump.texture and technique - unitlevel > 2
Creating planet JumpToStirling with texture jump.texture and technique - unitlevel > 2
Creating planet Cephid_17 B with texture stars/red_star.texture and technique - unitlevel > 2
Creating planet Wiley with texture planets/molten.texture and technique - unitlevel > 2
Creating planet Broadway with texture sol/ganymede.texture|planets/rock.texture and technique - unitlevel > 2
Min (0.000000, 0.000000, 0.000000) Max(0.000000, 0.000000, 0.000000) MinLumin 1.000000, MaxLumin 1.000000Read In Star Count 0 used: 2000
Min (0.000000, 0.000000, 0.000000) Max(0.000000, 0.000000, 0.000000) MinLumin 1.000000, MaxLumin 1.000000Read In Star Count 0 used: 38
Loading a starsystem
Loading Star System Crucible/Cephid_17
Next To: Crucible/17-ar
Next To: Crucible/Stirling
Next To: Crucible/Cardell
Next To: Crucible/Enyo
Next To: Crucible/Everett
Next To: Crucible/Oldziey
Traceback (most recent call last):
File "D:\program\trunk\win32\bin\modules\missions\privateer.py", line 34, in Execute
i.Execute()
File "D:\program\trunk\win32\bin\modules\random_encounters.py", line 302, in Execute
un = self.decideMode ()
File "D:\program\trunk\win32\bin\modules\random_encounters.py", line 256, in decideMode
if (self.DifferentSystemP()):
File "D:\program\trunk\win32\bin\modules\random_encounters.py", line 286, in DifferentSystemP
self.NewSystemHousekeeping(self.cur.lastsys,cursys)
File "D:\program\trunk\win32\bin\modules\random_encounters.py", line 79, in NewSystemHousekeeping
fg_util.launchUnits(newsystem)
File "D:\program\trunk\win32\bin\modules\fg_util.py", line 761, in launchUnits
launch_recycle.launch_types_around(flightgroup,faction,typenumbers,'default',sig.rSize()*vsrandom.randrange(10,100),sig,0,'','',1,10000)
File "D:\program\trunk\win32\bin\modules\launch_recycle.py", line 117, in launch_types_around
pos = LaunchNext (fg,faction,tn[0], ai, pos,logo,newship,fgappend,FarApart)
File "D:\program\trunk\win32\bin\modules\launch_recycle.py", line 74, in LaunchNext
newship = launch.launch (combofg,fac,type,ai,1,1,pos,logo,1,1)
File "D:\program\trunk\win32\bin\modules\launch.py", line 32, in launch
ship_upgrades.upgradeUnit ( mynew,diffic)
File "D:\program\trunk\win32\bin\modules\ship_upgrades.py", line 312, in upgradeUnit
turretcount = un.getSubUnits().size() - 1
AttributeError: 'un_iter' object has no attribute 'size'
too bad ...
I will try to do " your way " , but my hard drives are full ...
I'll report later .
Thx !