Planetengine: Ground Objects
Posted: Sat Jan 21, 2012 8:27 am
i could implement an animation system for legs in order to implement mech like units on ground.
maybe i should focus on that first, i think log0 does excelent work with the rendered planets and needs no help with this.
maybe i could implement modules for the planetrenderer, that puts some ground stuff on it like citys and so on...
maybe i should focus on that first, i think log0 does excelent work with the rendered planets and needs no help with this.
maybe i could implement modules for the planetrenderer, that puts some ground stuff on it like citys and so on...