I've noticed something odd about how Vegastrike detects OpenAL. I run the ./configure script with these options:
./configure --prefix=/usr --bindir=/usr/bin --libdir=/usr/lib --includedir=/usr/include --enable-permissive --enable-wall --with-python=2.7 --with-boost=system --enable-stencil-buffer --enable-nvidia-cg --with-openal-libs=/usr/local/lib --with-al-inc=/usr/local/include --with-boost=system
I've just recently downloaded the git version of OpenAL,and installed the libraries into the /usr/local folder.
When I run ./configure, I get this error during configuration:
Code: Select all
checking for jpeglib.h... yes
checking for openal library... yes
checking for AL/al.h... yes
checking for al.h... yes
checking AL/alext.h usability... no
checking AL/alext.h presence... yes
configure: WARNING: AL/alext.h: present but cannot be compiled
configure: WARNING: AL/alext.h: check for missing prerequisite headers?
configure: WARNING: AL/alext.h: see the Autoconf documentation
configure: WARNING: AL/alext.h: section "Present But Cannot Be Compiled"
configure: WARNING: AL/alext.h: proceeding with the compiler's result
checking for AL/alext.h... no
Configuring with OpenAL support!
checking for vorbis library... yes
checking for vorbis header... yes
found VORBIS header: Enabling ingame ogg support:: -DHAVE_SDL=1 -DSDL_WINDOWING=1 -DHAVE_AL=1 -I/usr/local/include -DHAVE_OGG
No Crypto++ support
Regards,
Steve555