Some two years ago (June 2006), as a linux newcomer and looking out for open source space games, I have discovered Vega Strike 0.4.3 (
Starting slowly with the gas giants (admittedly, they could be much better from my current point of view) speeding up through rocky, carribean, oceanic, to trantor type planet textures, I have all in all created 67 new textures and committed 20 textures from other artists. This means that the number of release quality textures has increased from previously 22 to now 109 out of total 120 planet textures. The remaining 11 textures are solar system moons and large objects for which I could not find hi resolution textures hence will consider this phase of development closed.
I have already learned with gratitude that all those sweat and tears are for the enjoyment of all and absolutely worth the effort. I hope that this enjoyment can be extended to all those that are not so technically versatile (
By the way, the tools that I have used to create those textures are freely available under GPL in the masters directory of svn as well as on my web page (http://space3d.no.sapo.pt) though maybe not as up to date as in the svn masters repo.
Have fun cruising through a bit more believable universe.
And...stay tuned for more eye candy.
Pyramid







