Oooo nonononononononononono no.chuck_starchaser wrote:Bolts should be treated specially. First, they don't need physics; as they travel in a straight line, at constant velocity; they can use extrapolation exclusively. BUT, they need to be collided, probably at each graphics frame.
So if the framerate drops all of a sudden bolts start missing ships the would otherwise hit?
There's a reason you separate out drawing from important calculations like physics - other than performance - and that is consistency.
If you start making anything depend on the graphics frame you'll introduce some horridly subtle bugs down the line.