Posted: Sun Nov 18, 2007 6:38 pm
1) No idea (yet) - will dig for it
2) weaponslib usually shouldn't affect new ships. Simply make sure that the ship is listed in units.csv properly (to make sure that it acutally works hack yourself one in the safegame). Buyable items and ships are listed within master_part_list.csv, here you should make sure that all ships are listed before turrets start.
2) weaponslib usually shouldn't affect new ships. Simply make sure that the ship is listed in units.csv properly (to make sure that it acutally works hack yourself one in the safegame). Buyable items and ships are listed within master_part_list.csv, here you should make sure that all ships are listed before turrets start.