Cockpits for Privateer:Remake?

Forum For Privateer Remake
Post Reply
rlaan
Merchant
Merchant
Posts: 37
Joined: Wed Dec 20, 2006 11:39 pm

Cockpits for Privateer:Remake?

Post by rlaan »

hello

i found any nice picturs from cockpits bun no download links for this, oder the links not found...

im not so a great grafikan... im only modyfy old cockpits... that its locks a little bit different, not always the same oder blurry softpits

how i can download cockpits for priv:remake?
You do not have the required permissions to view the files attached to this post.
Vector_Matt
Merchant
Merchant
Posts: 39
Joined: Fri Oct 06, 2006 1:43 pm
Location: Blasting Pirates, ludites, etc...

Post by Vector_Matt »

I must ask, why the heck is that person in almost every shot?
Dilloh
Elite Hunter
Elite Hunter
Posts: 1149
Joined: Mon Aug 14, 2006 3:56 pm
Location: Black Forest, Germany

Post by Dilloh »

Isn't that Shakira? I wonder if she still looks like that in 2669. Not that I wanna say she's beautiful - I don't think so...
Solon Halwinder
Bounty Hunter
Bounty Hunter
Posts: 155
Joined: Thu May 26, 2005 4:31 pm

Post by Solon Halwinder »

I thought Shakira was black.
"Ever tried to count hyperactive schoolchildren while someone shouts random numbers in your ear? It's like that."
--Geetra, frustrated mage (Magic: The Gathering)
rlaan
Merchant
Merchant
Posts: 37
Joined: Wed Dec 20, 2006 11:39 pm

Post by rlaan »

BANAUSEN! :lol: :lol: :lol: That is Avril (A Clone from her :lol: )

in moment this is not animated... but i work...

have i say, i need cockpits? :wink:
Dilloh
Elite Hunter
Elite Hunter
Posts: 1149
Joined: Mon Aug 14, 2006 3:56 pm
Location: Black Forest, Germany

Post by Dilloh »

I sent you a pm with some propositions for cockpit sources.

Selber Banause... zumindest musikalisch :wink:
micheal_andreas_stahl
Elite Hunter
Elite Hunter
Posts: 1030
Joined: Mon Apr 10, 2006 10:02 am
Location: Gemini, Troy, Helen

Post by micheal_andreas_stahl »

They look, Hmmm Urgh... I would like poeple but... not singers or stars or the like... Poeple like you see on the planets
"The bullets come out of the slim end, mate!"

Sniper after dominating another Sniper
Team Fortress 2
rlaan
Merchant
Merchant
Posts: 37
Joined: Wed Dec 20, 2006 11:39 pm

Post by rlaan »

npc on planets? the cartoons in vegastrike or the pixel-hills (ja ja ich weiß; Banause!) in Privateer? ^^

how looks that, in my PrivatStrike Version?
You do not have the required permissions to view the files attached to this post.
rlaan
Merchant
Merchant
Posts: 37
Joined: Wed Dec 20, 2006 11:39 pm

Post by rlaan »

i have overworket the planet textures of all planets and install any new classes.

in New Detroit you see the city structures from orbit, and other things...
the npc are all repleased, the planet surfaces from vegatrike...

many ship hulls from vegastrike, but other specifics...
You do not have the required permissions to view the files attached to this post.
Last edited by rlaan on Wed Mar 14, 2007 1:31 pm, edited 1 time in total.
rlaan
Merchant
Merchant
Posts: 37
Joined: Wed Dec 20, 2006 11:39 pm

Post by rlaan »

also the guilds...
You do not have the required permissions to view the files attached to this post.
rlaan
Merchant
Merchant
Posts: 37
Joined: Wed Dec 20, 2006 11:39 pm

Post by rlaan »

when you have a big frighter, you can become missions up to a million credits.
when you have a big warship, linke a centurion MK2, the kilrathi Reedemer or Lancelot, the skeltek diridix, then you can figt cleansweep missions up to 1 million credits.

but very good ships and weapons cost in the millions of creds...
You do not have the required permissions to view the files attached to this post.
Dilloh
Elite Hunter
Elite Hunter
Posts: 1149
Joined: Mon Aug 14, 2006 3:56 pm
Location: Black Forest, Germany

Post by Dilloh »

Jesus, was sind das alles für Schiffe und Texturen? Hast du das alles selbst gemacht und/oder was von VegaStrike oder WCU geportet?
micheal_andreas_stahl
Elite Hunter
Elite Hunter
Posts: 1030
Joined: Mon Apr 10, 2006 10:02 am
Location: Gemini, Troy, Helen

Post by micheal_andreas_stahl »

How can i get all thoughs ship? :oops: :oops: :oops:
"The bullets come out of the slim end, mate!"

Sniper after dominating another Sniper
Team Fortress 2
rlaan
Merchant
Merchant
Posts: 37
Joined: Wed Dec 20, 2006 11:39 pm

Post by rlaan »

i have many textures overworket or, like the planets, self made.
any ships from WCU, Vegastrike and VegaTreck, like nuw spacestations. the textures from the ships from WCU are... urgh... a little bit simpel... but the holes in the ships by fighting i have adapdet ^^

but i have a problem, the modifikations are so many and spreaded... i cant extrakt this for a mod. and the compled hi-compressed version is nearly 1gb big! i have not the space in my homepage...

the version need 256mb grafic Ram, 500 Mb Ram an min. 1,5 Ghz and a fast HD to run playable ^^
Post Reply