dynamic universe
-
- Confed Special Operative
- Posts: 317
- Joined: Mon Jan 19, 2004 12:48 pm
- Location: Konstanz, Germany
dynamic universe
In vegatrek, we are proceeding slowly, but surely to the point where we want to implement the dynamic universe . At the moment, we dont have anything of that stuff, only single missions, no generation of missions on the bases, no news, and no dynamic universe with moving fleets and so on. But to start with, it would be really nice to know which files or scripts are needed for the dynamic universe to work (and, even better, which of them it would be necessary to adjust to our mod). So if anyone has some infos about this, we would really very much appreciate any help .