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Help needed to prepare a release

Posted: Thu May 28, 2015 7:00 pm
by ezee
Hi .
I'm working actually on my new project based on 0.5.1 rc1 .
I just fixed the bug with the music , and as the actual windows release need a patch to
fix it , i want to provide on my forge site the first fruit of my tree ( without worm ^^ ) .

SO , my question is :
Is there some files that are unneeded in the 0.5.1 rc1 source for windows ?
Do you have links of threads that talk about that cleaning before rekease ?

Thank you in advance .

Re: Help needed to prepare a release

Posted: Thu May 28, 2015 8:01 pm
by gonzo
If there are they are probably omitted already by the build scripts. I've never done a release of any kind myself though.

Re: Help needed to prepare a release

Posted: Thu May 28, 2015 8:22 pm
by ezee
Okay ,thx .

My question is all about the portability phenomen :
_My release is for Windows , and i want to be sure that unnecessary linux or mac files
are not already in the DATA Folder .

In fact , i would like to reformat little by little the content of DATA .
DATA will be in release mode Vegastrike-evo for example , and i think i will put all the binaries in a bin folder , with a shortcut to the setup and .exe

Perhaps put the sprite,textures folders in one graphics folder , etc ...
The goal being to have Windows style organized datas , to look more ... professional you know .

But i've got time to think about that .
If you got ideas , please share .
:wink:

Re: Help needed to prepare a release

Posted: Thu May 28, 2015 11:09 pm
by ezee
So the good reformat idea i had , the " ancients " made it looooong time ago .
:mrgreen:

I just checked the original win32 folder in tags/0.5.1rc1 , and i must say that it's clean .
win32 is in fact the root folder , that could be renamed in "vegastrike" for the end-user .
It contains only two folder , bin and data .
That's neat , people don't need to know the shit under the skin , but the beauty that
is external ... :lol:

So i will keep that scheme , only have to put some shortcuts in the root folder and that's all. Windows users are different from linux people , and i won't try to change their mind .
After all , it's a game , that must be simple to use and enjoyable from the beginning to the end .

What is strange is that the release i downloaded for windows had not that configuration.
Or i played too long with sources files and i forgot the public release...
It seem to me that the release was ~600 mo ?
But the actual DATA folder is BIGGER ( 1.45 gg )
Anyway , i can see clearly now , thanks to the ancients .
I started to create new artworks ( until Darkvixen takes the job ) to celebrate the evolution . There will be for the evo version new loadscreen , main menu and credits
backgrounds . ANd fixed music bug for that 0.5.1a .
Next step is to reshape the menu system , with interface sounds and animation for the
buttons .

If some other artists want to be in the party , let me know ?
:arrow: