Hello,
I have been playing Vega Strike for about a week now and, although I am still waiting for help to fix a bug that keeps me from jumping to certain systems, I am enjoying the game and experiencing as much of it as I can.
My question is, if I want to correct the name of one of the systems ("Bernard's Star" to the more Terran-friendly "Barnard's Star"), in which file or files would I have to look to make the correction? Is it a situation where I can just change a data file and have the game use the corrected data? Or is it something where I would have to change the source code and re-compile. I compiled my engine from scratch to begin with, so re-compiling wouldn't be too big of a deal.
Thanks for the help!
Files for text corrections?
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- Elite
- Posts: 7243
- Joined: Mon Apr 18, 2005 2:40 pm
- Location: LS87, Buenos Aires, República Argentina
Re: Files for text corrections?
Well, if you had a pristine installation, you can fix it in milky_way.xml or galaxy.xml, I forget which. Thing is, you most likely don't have a pristine installation, and the old name will be creeping into generated system files and save game. I don't think it's such a good idea to change the name at this point (ie: without reinstalling or resetting savegame stuff and generated content).
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- Hunter
- Posts: 67
- Joined: Mon Jul 22, 2013 9:48 pm
Re: Files for text corrections?
Actually, it seems to have worked fine. I changed it in the milky_way.xml file, as you suggested, and then I changed it in all of the .system files in the sectors directory under share/vegastrike. Then, I changed it in all of the .system files in the sectors directory in my .vegastrike directory. And then I just used sed to replace it in my savegame files. I haven't yet seen any trace of the old name.
Thank you!
Thank you!
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- Elite
- Posts: 7243
- Joined: Mon Apr 18, 2005 2:40 pm
- Location: LS87, Buenos Aires, República Argentina
Re: Files for text corrections?
Yeah, that sounds thorough