Game Menu/Game Code
-
- Just a tourist with a frag'd nav console
- Posts: 3
- Joined: Wed Mar 19, 2008 8:30 pm
Game Menu/Game Code
Hi I am working on another game, and I came across this game that has a menu that I am trying to create. I need a menu with save, load, settings, etc., and this seems to have it. Is there anyway that I could get the code (in C++) to help me out? Thanks.
-
- Elite Venturer
- Posts: 718
- Joined: Wed Mar 07, 2007 9:05 pm
- Location: Rimward of Eden
-
- The Shepherd
- Posts: 5841
- Joined: Fri May 13, 2005 8:37 pm
- Location: Ottawa
- Contact:
Welcome Elmo115 you should have a look at main_menu.cpp i believe or most likely something along that vein.
Enjoy the Choice
Enjoy the Choice
my box::HP Envy i5-6400 @2Q70GHzx4 8 Gb ram/1 Tb(Win10 64)/3 Tb Mint 19.2/GTX745 4Gb acer S243HL K222HQL
Q8200/Asus P5QDLX/8 Gb ram/WD 2Tb 2-500 G HD/GF GT640 2Gb Mint 17.3 64 bit Win 10 32 bit acer and Lenovo ideapad 320-15ARB Win 10/Mint 19.2
Q8200/Asus P5QDLX/8 Gb ram/WD 2Tb 2-500 G HD/GF GT640 2Gb Mint 17.3 64 bit Win 10 32 bit acer and Lenovo ideapad 320-15ARB Win 10/Mint 19.2
-
- The Shepherd
- Posts: 5841
- Joined: Fri May 13, 2005 8:37 pm
- Location: Ottawa
- Contact:
You want the trunk more specifically http://vegastrike.svn.sourceforge.net/v ... strike/src
Enjoy the Choice
Enjoy the Choice
my box::HP Envy i5-6400 @2Q70GHzx4 8 Gb ram/1 Tb(Win10 64)/3 Tb Mint 19.2/GTX745 4Gb acer S243HL K222HQL
Q8200/Asus P5QDLX/8 Gb ram/WD 2Tb 2-500 G HD/GF GT640 2Gb Mint 17.3 64 bit Win 10 32 bit acer and Lenovo ideapad 320-15ARB Win 10/Mint 19.2
Q8200/Asus P5QDLX/8 Gb ram/WD 2Tb 2-500 G HD/GF GT640 2Gb Mint 17.3 64 bit Win 10 32 bit acer and Lenovo ideapad 320-15ARB Win 10/Mint 19.2
-
- Bounty Hunter
- Posts: 139
- Joined: Mon Sep 27, 2004 8:40 am
- Location: Germany
- Contact:
The GPL is the License you have to respect. It is the Gnu Public License.And what was the gpl so I can find the code?
To make complicated things short. In core the Licens allows you to use Vegastrike Code directly as long as you also grant everyone the right to use your code. So if you publish the game you must also publish the code.
Thats what Open Source is about.
Hope thats your taste.
Cheers
Legine
-
- The Shepherd
- Posts: 5841
- Joined: Fri May 13, 2005 8:37 pm
- Location: Ottawa
- Contact:
Hey legine long time no see how's PiArmada coming along. any progress.
Enjoy the Choice
Enjoy the Choice
my box::HP Envy i5-6400 @2Q70GHzx4 8 Gb ram/1 Tb(Win10 64)/3 Tb Mint 19.2/GTX745 4Gb acer S243HL K222HQL
Q8200/Asus P5QDLX/8 Gb ram/WD 2Tb 2-500 G HD/GF GT640 2Gb Mint 17.3 64 bit Win 10 32 bit acer and Lenovo ideapad 320-15ARB Win 10/Mint 19.2
Q8200/Asus P5QDLX/8 Gb ram/WD 2Tb 2-500 G HD/GF GT640 2Gb Mint 17.3 64 bit Win 10 32 bit acer and Lenovo ideapad 320-15ARB Win 10/Mint 19.2
-
- Bounty Hunter
- Posts: 139
- Joined: Mon Sep 27, 2004 8:40 am
- Location: Germany
- Contact:
YesHey legine long time no see
Well I am on another aproach. In the last month I wasnt able to do anything. I was not very motivated after work. And that is the only time when I realy can focus on pi Armada. (Which means after 9h of codeing for a Datawarehouse sit down and learn how to code a game...)how's PiArmada coming along. any progress.
I am not a good hard worker. Tbh I am very lazy. If I dont manage to get forward then I am stuck and need to talk. That is what motivates me again most of the time. Maybe I should put up a blog...
And I need a siubscription of Gamestar / dev. (That is a computer game magazine about game devedlopment. Realy great articles about artwork, design, organisation, etc.) Keeps me in tuch with the aim to get piarmada beyond...
I hope that is enough to convince anyone that piarmada will become a cool game once I found out how to make games...
(Ahh and I need to buy that book: Python for Kids.... )
-
- The Shepherd
- Posts: 5841
- Joined: Fri May 13, 2005 8:37 pm
- Location: Ottawa
- Contact:
There are some good tutorials on the Phthon.org site and fell free to drop me a PM or email if you feel the need to chat or brainstorm
Enjoy the Choice
Enjoy the Choice
my box::HP Envy i5-6400 @2Q70GHzx4 8 Gb ram/1 Tb(Win10 64)/3 Tb Mint 19.2/GTX745 4Gb acer S243HL K222HQL
Q8200/Asus P5QDLX/8 Gb ram/WD 2Tb 2-500 G HD/GF GT640 2Gb Mint 17.3 64 bit Win 10 32 bit acer and Lenovo ideapad 320-15ARB Win 10/Mint 19.2
Q8200/Asus P5QDLX/8 Gb ram/WD 2Tb 2-500 G HD/GF GT640 2Gb Mint 17.3 64 bit Win 10 32 bit acer and Lenovo ideapad 320-15ARB Win 10/Mint 19.2
-
- Bounty Hunter
- Posts: 139
- Joined: Mon Sep 27, 2004 8:40 am
- Location: Germany
- Contact:
-
- Hunter
- Posts: 95
- Joined: Sun Nov 18, 2007 1:19 pm
Re: Game Menu/Game Code
I think the menu code is in Python not C++Elmo115 wrote:Hi I am working on another game, and I came across this game that has a menu that I am trying to create. I need a menu with save, load, settings, etc., and this seems to have it. Is there anyway that I could get the code (in C++) to help me out? Thanks.
-
- Lead Network Developer
- Posts: 2560
- Joined: Sun Jan 12, 2003 9:13 am
- Location: Palo Alto CA
- Contact:
If you want the GUI subsystem, the "gui" folder has code that was written by Mike Byron and is mostly independent from the rest of the code.
It is designed for OpenGL/SDL programs
Unfortunately a lot of the other code you will find in VS is very specific to this engine...
Really the menu is just a graphic... here it is for reference:
http://vegastrike.svn.sourceforge.net/v ... sion=11967
It is designed for OpenGL/SDL programs
Unfortunately a lot of the other code you will find in VS is very specific to this engine...
Really the menu is just a graphic... here it is for reference:
http://vegastrike.svn.sourceforge.net/v ... sion=11967