How to contribute?
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- Explorer
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How to contribute?
Hi,
I've been playing VS for some time now and I really like the game. I think i can manage to have some spare time in which I'd like to contribute. I've a bachelor in computer science and a major in artificial intelligence. OpenGL programming knownledge I unfortunally don't posses. Perhaps contributing code to the higher level game parts (economics e.g.) is a possibility? Any pointers where I could start and what could be done?
I've been playing VS for some time now and I really like the game. I think i can manage to have some spare time in which I'd like to contribute. I've a bachelor in computer science and a major in artificial intelligence. OpenGL programming knownledge I unfortunally don't posses. Perhaps contributing code to the higher level game parts (economics e.g.) is a possibility? Any pointers where I could start and what could be done?
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- Elite
- Posts: 7243
- Joined: Mon Apr 18, 2005 2:40 pm
- Location: LS87, Buenos Aires, República Argentina
Contact spiritplumber, she's around the Wing Commander Universe forums, she's been doing AI stuff for a while, and understands it pretty well - and will be able give you lots of pointers. The AI needs some serious work, and there's not many people who can actually do that work, so it will be very appreciated.
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- Expert Mercenary
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Also,
Contact Hellcatv (lead developer), JackS (Minister of Information - although currently on vacation), dandandaman & peteyg. From a coding perspective, these people can usually tell you what needs to be looked at code wise. Otherwise, read the forums, review posts concerning bugs, missing/wanted features etc and see if you can develop code for that.
Re: Economics. I have some structural ideas for this, but since I can't code I'm limited on what I can do. If you want to discuss this, send me a PM.
Contact Hellcatv (lead developer), JackS (Minister of Information - although currently on vacation), dandandaman & peteyg. From a coding perspective, these people can usually tell you what needs to be looked at code wise. Otherwise, read the forums, review posts concerning bugs, missing/wanted features etc and see if you can develop code for that.
Re: Economics. I have some structural ideas for this, but since I can't code I'm limited on what I can do. If you want to discuss this, send me a PM.
THOUGHT CRIME! [points finger] THOUGHT CRIME!
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- Artisan Extraordinaire
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- Joined: Tue Mar 21, 2006 10:55 am
- Location: Philippines
I'm willling to help in improving people graphics design.
I noticed that the units you talk to at bars are badly hand-drawn and have no lower extremities.
I've no formal graphic designing training but I'm very artistic with pen and paper (just starting to acclimatize to computer graphics design - learning the basics of 3d modelling). And I think I can improve the models, if only I could get hold of concept arts for CREATURES not ships , so I could base the drawings on something. The descriptions on Wiki are not enough. I make 3 or 4 drawings based on it and it looks WRONG. Anyway How do I contribute sprites (They're sprites right? What filetype do you use?)
Who has photographed a living breathing rlaan? I want pictures of everything. Who do I contact? How about art styles, designs. I want to help.
astepintooblivion@yahoo.com
This is a sample: A female andolian I made a few hours ago. I'll finish her in a day's work. Don't like it? It's still not finished.
I've no formal graphic designing training but I'm very artistic with pen and paper (just starting to acclimatize to computer graphics design - learning the basics of 3d modelling). And I think I can improve the models, if only I could get hold of concept arts for CREATURES not ships , so I could base the drawings on something. The descriptions on Wiki are not enough. I make 3 or 4 drawings based on it and it looks WRONG. Anyway How do I contribute sprites (They're sprites right? What filetype do you use?)
Who has photographed a living breathing rlaan? I want pictures of everything. Who do I contact? How about art styles, designs. I want to help.
astepintooblivion@yahoo.com
This is a sample: A female andolian I made a few hours ago. I'll finish her in a day's work. Don't like it? It's still not finished.
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A Step Into Oblivion
Dreams of things that will never be,
Songs of thoughts only I can hear,
Leave me be to sleep forever,
To dream my dreams,
And sing my hymns,
Of things that will never be...
Dreams of things that will never be,
Songs of thoughts only I can hear,
Leave me be to sleep forever,
To dream my dreams,
And sing my hymns,
Of things that will never be...
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- Merchant
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- Elite
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Yeah... amazing.
I don't think there's concept art about them.
So... feel free to create such a thing (which is especially needed, and which you seem to be especially good at).
However... if you could contact JackS prior to commiting to it, it would be best (I'm not authoritative here when it comes to game content - JackS is).
I don't think there's concept art about them.
So... feel free to create such a thing (which is especially needed, and which you seem to be especially good at).
However... if you could contact JackS prior to commiting to it, it would be best (I'm not authoritative here when it comes to game content - JackS is).
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- Artisan Extraordinaire
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- Location: Philippines
Yay. Thanks you liked them. JackS has contacted me, I hope he didn't get too off-putted by my excitemnet. I think the Aera I've drawn is okay as the final concept for Aerans. Check out the image of an aeran and a confed in the content dev and art forum.
A Step Into Oblivion
Dreams of things that will never be,
Songs of thoughts only I can hear,
Leave me be to sleep forever,
To dream my dreams,
And sing my hymns,
Of things that will never be...
Dreams of things that will never be,
Songs of thoughts only I can hear,
Leave me be to sleep forever,
To dream my dreams,
And sing my hymns,
Of things that will never be...
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- Elite
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- Location: State of Denial
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- Elite
- Posts: 7243
- Joined: Mon Apr 18, 2005 2:40 pm
- Location: LS87, Buenos Aires, República Argentina
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- Artisan Extraordinaire
- Posts: 1269
- Joined: Tue Mar 21, 2006 10:55 am
- Location: Philippines