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Looking for a good Goddard build

Posted: Thu Jul 26, 2007 7:52 pm
by Dobbin
New to the game of about 2 weeks and i've managed to come across a MilSpec Goddard which i really dig. i'm looking to pick up a non-MilSpec Goddard so that i can have more options (milspec seems really limited in what i can throw on it). i'm not entirely framiliar with all the functions of the game yet and was wondering what weapons and upgrades i ought to throw on the thing. from what i've read, this seems to be one of the most versitile ships. Thanks for the input.

-Dobbin

Posted: Thu Jul 26, 2007 10:12 pm
by loki1950
Welcome Dobbin sorry but if i remember the correctly there is no civiie version of the Goddard as for your load out there are quite a threads with discussions in that vein.

Enjoy the Choice :)

Posted: Thu Jul 26, 2007 10:21 pm
by Dobbin
is there a data base for weapons which will give range or dps?

Posted: Thu Jul 26, 2007 10:37 pm
by loki1950
Yes there is but it is hopelessly out of date http://vegastrike.sourceforge.net/wiki/Database feel free to update it if you a so inclined and with the new release we are working on ATM even more so :wink:

Enjoy the Choice :)

Posted: Fri Jul 27, 2007 7:46 am
by curufir
weapon_list.xml should do it :?:

Posted: Sat Jul 28, 2007 12:08 pm
by Dark-Blood-Hound
loki1950 wrote:Yes there is but it is hopelessly out of date http://vegastrike.sourceforge.net/wiki/Database feel free to update it if you a so inclined and with the new release we are working on ATM even more so :wink:

Enjoy the Choice :)
I know this is kind of off-topic to this discussion, but could I have permission to upload pictures of certain spaceships on the Vega Wiki?
Because as I have noticed, a LOT have no pictures yet.

Posted: Sat Jul 28, 2007 2:27 pm
by loki1950
Your normal permissions should be enough to post pictures to the Wiki you may have to link to a hosting site like photobucket though.


Enjoy the Choice :)

Posted: Sat Jul 28, 2007 9:27 pm
by Dark-Blood-Hound
loki1950 wrote:Your normal permissions should be enough to post pictures to the Wiki you may have to link to a hosting site like photobucket though.


Enjoy the Choice :)

Ah, right. Well thanks for the confirmation. :D


If I'm not busy Gaming, modding or something else involving Computers... I shall get started tomorrow! (29th)

Posted: Sat Aug 04, 2007 8:31 pm
by Namlem
I just pimped mine with the best stuff I could get. With one exception -- I didn't get the second hull. I think I got either the ablative or the sublimative (whichever is better) because I didn't want to add so much mass to the already sluggish Goddard. Also, I replaced the laser beams with ion beams. The increased beam stability probably makes up for the higher range attuention.

Help please!

Posted: Sun May 18, 2008 1:41 pm
by LordofKaaos
Can anyone tell me where to buy the Goddard? I can't find it!

Posted: Sun May 18, 2008 2:01 pm
by Boaal
Wohoo zombified thread!
Does it craves brains?

And you should be able to find Goddrds at most fighter barracks and star fortresses.

Posted: Sun May 18, 2008 2:01 pm
by loki1950
Welcome LordofKaaos you can usually find them at starbases,factories, Trantor class planets and lots of other places.

Enjoy the Choice :)

Posted: Mon May 19, 2008 2:13 am
by getmoreatp
What would the best weapons be for the Goddard?

Posted: Mon May 19, 2008 10:05 am
by peter
getmoreatp wrote:What would the best weapons be for the Goddard?
It probably depends on what you're trying to kill. e.g. hunting one capship, or fending off lots of fighters.

And it depends on how you want to fight, too. short range or long range...

I hope VS is complex enough that there isn't a simple best (for all situations) choice.

On my Pacifier, I'm doing pretty well with a Hephaestos cannon, a Shield Breaker, a rapid fire microwave beam, an Arc Device (which might or might not actually be doing anything), and a pair of pugilists. I have torpedoes on at least on heavy missile mount. (Easiest million buck I ever made: fire one torpedo at an Rlaan capship. One-shotted it, and only put my relations with rlaan_civilian down to 80.) Now I'm carrying an Aera advanced torp, which does a million MJ phase damage :shock:. If I ever get into trouble with a capship, I can probably get out again.

I haven't given my pacifier much combat testing since getting some "shady mechanic" upgrades, e.g. to turning rate. That's where a pacifier really falls down, e.g. relative to an Admonisher. Admonishers have a few less missile mounts, but they're faster.

Of course, I have a heavy tractor on one of my special-missile mounts. (I didn't think any missiles were special enough to be worth having...) With 1000m^3 of cargo space, you can scoop up some valuable goodies. e.g. construction vehicles, worth 100000 per cargo unit. Nice bonus to a bounty mission. (On my Rlaan bounty mission, the ship coughed up an Automated Factory, but of course my hold was an order of magnitude too small. It sucks seeing 33mil$ slip through your fingers like that...) I wish I could have towed it somewhere with my tractor. Maybe I'll pretend I did, and add some credits to my save file. :D

Posted: Mon May 19, 2008 7:57 pm
by bgaskey
I've decided having a tractor is the way to go. Its great to get a bonus for killing some plowshares, and you can make an easy 100k blowing up ULN gleaners and sucking up their cargo :wink:

Posted: Mon May 19, 2008 11:40 pm
by getmoreatp
OK I killed a ULN mining base in 2 ADV torpedos from the Aera.
Then, I got swarmed by hyenas and died :(
They wouldve been toast if I had been on my Deriative...

How to I get turrets? I can never install any :?:

Posted: Tue May 20, 2008 9:39 pm
by bgaskey
Goddard's take pd-long turrets only, but they are very effective. I think they are installed by default. Try 'o' to turn on turret AI's (i think that's the key there should be a hud indicator now)

Posted: Tue May 20, 2008 10:17 pm
by loki1950
Yep there is a HUD indicator right up there with the rest of your weapons


Enjoy the Choice :)

Posted: Tue May 20, 2008 11:56 pm
by getmoreatp
In my ship info there are 2 subsystems, both of them called destroyed_blank. They do no damage, have no armor, etc. Did they get destroyed? If so how do I replace them?

Posted: Wed May 21, 2008 12:04 am
by loki1950
How do they show up at the upgrade shop if they are in yellow or orange they are damaged try a repair on each separately you would have to do that anyway if you want to sell them or replace.

Enjoy the Choice :)

Posted: Wed May 21, 2008 12:31 am
by getmoreatp
They don't appear. I recall them once being white, under weapons, but they're not present now.

Posted: Wed May 21, 2008 7:51 pm
by bgaskey
Once turrets get destroyed, they are permanently destroyed and cannot be sold, repaired, etc. This is a bug. At least it was a few months ago. I don't remember it being fixed. Maybe a bug forum thread is in order, except I think ace said he was going to do some work with subunits for multiplayer anyway so that may change it. :wink:

Re: Looking for a good Goddard build

Posted: Tue Dec 08, 2009 1:59 am
by -REBEL3-