problem with the Franklin
-
- Star Pilot
- Posts: 6
- Joined: Tue Jan 23, 2007 6:12 am
- Location: Right over there
problem with the Franklin
Hello, I'm somewhat new to VegaStrike and this may be the wrong spot, but I have a question. One time I bought a Franklin and was only able to stick on a level 1 reactor, does anyone know what the problem is?:?:
-
- Bounty Hunter
- Posts: 138
- Joined: Thu Jan 04, 2007 6:22 pm
- Location: The Boonies
Obvious possibility is that you got a MilSpec vehicle, which, as you know, cannot get a new reactor installed.
Obvious fix: Now, kids, the secret word for the day is "save-game hack". Can you say it with me? Good! Go to $INSTALLDIR/.vegastrike/serialized_xml/$savegame/franklin.blank.csv and alter "reactor_level_1" to read "reactor_level_2" to mount a level 2 reactor. Bear in mind, that this ain't exactly honest, but hey, it works.
Obvious fix: Now, kids, the secret word for the day is "save-game hack". Can you say it with me? Good! Go to $INSTALLDIR/.vegastrike/serialized_xml/$savegame/franklin.blank.csv and alter "reactor_level_1" to read "reactor_level_2" to mount a level 2 reactor. Bear in mind, that this ain't exactly honest, but hey, it works.
-
- Confed Special Operative
- Posts: 372
- Joined: Sun Oct 01, 2006 1:44 pm
Re: problem with the Franklin
Hmm, if it was a differant Francklin you could try Upgrading space..?markhamprice wrote:Hello, I'm somewhat new to VegaStrike and this may be the wrong spot, but I have a question. One time I bought a Franklin and was only able to stick on a level 1 reactor, does anyone know what the problem is?:?:
-
- Star Pilot
- Posts: 6
- Joined: Tue Jan 23, 2007 6:12 am
- Location: Right over there
-
- Bounty Hunter
- Posts: 138
- Joined: Thu Jan 04, 2007 6:22 pm
- Location: The Boonies
Aside from that little "reactor 1 only" deal, yeah? Open the file for editing and find the phrase "reactor_level_" in the second line. In your case, this should read "reactor_level_1"; change that "1" to a "2", or whatever you fancy. Personally, I'd look up how much power your guns draw, and set the reactor to provide at least that much power.markhamprice wrote:I tried several stock franklins and all had the same problem. Ray, could you be a bit more specific about where I should modify. I am asking this because the Franklin seems to be a fairly good ship all around.
-
- Confed Special Operative
- Posts: 372
- Joined: Sun Oct 01, 2006 1:44 pm
I tried something similar to that once, but it went terribly wrong...darthbob88 wrote:Aside from that little "reactor 1 only" deal, yeah? Open the file for editing and find the phrase "reactor_level_" in the second line. In your case, this should read "reactor_level_1"; change that "1" to a "2", or whatever you fancy. Personally, I'd look up how much power your guns draw, and set the reactor to provide at least that much power.markhamprice wrote:I tried several stock franklins and all had the same problem. Ray, could you be a bit more specific about where I should modify. I am asking this because the Franklin seems to be a fairly good ship all around.
-
- Bounty Hunter
- Posts: 138
- Joined: Thu Jan 04, 2007 6:22 pm
- Location: The Boonies
-
- Confed Special Operative
- Posts: 348
- Joined: Fri Apr 14, 2006 1:41 am
Hello
The problem with the franklin is,
first you need a stock model and then that you have to tune it,
so you have several ways,
the easiest way is to add reactor capacitance, then the franklin still has reactor level one.
but the add_reactor_capacitance tuning is for all ships.
The developers forgot this, when they made their changes from version-0.4.2 to 0.4.3,
or why some spacestations offer and sell add_reactor_capacitance and none of the ships can buy it, because it's 20 tons heavy, and most of the ships have the ability to be upgraded with
add_reactor_capacitance normally 3 times and the franklin 15 times.
I already had a discussion with a developer about this:
http://vegastrike.sourceforge.net/forum ... php?t=7085
The second way is to upgrade the reactor, which in my opinion is a hack:
At least with this ship 20 pirate ships look like moscitos
Regards
Plueschinger
BTW With this answer, which was my 256th, I'm now a "Confed Special Operative"
Yeppee
The problem with the franklin is,
first you need a stock model and then that you have to tune it,
so you have several ways,
the easiest way is to add reactor capacitance, then the franklin still has reactor level one.
You also can tune the reactor, but some people tell this is hacking,Find the file /vegastrike/master_part_list.csv
Find the line:
add_reactor_capacitance,upgrades/Capacitors/Reactors,40000,20,20,"@cargo/cargo_hud.png@Provides additional energy storage for main capacitor bank"
Change it to:
add_reactor_capacitance,upgrades/Capacitors/Reactors,40000,20,0,"@cargo/cargo_hud.png@Provides additional energy storage for main capacitor bank"
Just change the second 20 to 0, and a lot of ships can be upgraded with
several times add reactor capcitance, depends on their /units/.../...template file
but the add_reactor_capacitance tuning is for all ships.
The developers forgot this, when they made their changes from version-0.4.2 to 0.4.3,
or why some spacestations offer and sell add_reactor_capacitance and none of the ships can buy it, because it's 20 tons heavy, and most of the ships have the ability to be upgraded with
add_reactor_capacitance normally 3 times and the franklin 15 times.
I already had a discussion with a developer about this:
http://vegastrike.sourceforge.net/forum ... php?t=7085
The second way is to upgrade the reactor, which in my opinion is a hack:
I'm quit happy with my frnklin with a reactor 4 level reactor, I don't have the money for a mor expensive one and the 10 or 15 times add_reactor capacitance.Find the file: /vegastrike/units/units.csv
Open the file units.csv with an editor.
Linenumbers I can't give, my editor shows only line number 1.
Find the following entry in this text with the search function of your editor:
franklin.template
Four-five lines down you find:
{reactor_level_1;;}
change it to:
{reactor_level_8;;}
and save the file and start the game again.
Suddenly you can buy reactors until level 8, if you have the money.
At least with this ship 20 pirate ships look like moscitos
Regards
Plueschinger
BTW With this answer, which was my 256th, I'm now a "Confed Special Operative"
Yeppee
-
- Bounty Hunter
- Posts: 138
- Joined: Thu Jan 04, 2007 6:22 pm
- Location: The Boonies
-
- The Shepherd
- Posts: 5841
- Joined: Fri May 13, 2005 8:37 pm
- Location: Ottawa
- Contact:
@darthbob88 the method is general and works with all ships how do think balancing is done hack-->test repeat till you like it.changes in the master_pats_list.csv are global. there a couple of sections in the wiki that deal with this.
Enjoy the Choice
Enjoy the Choice
my box::HP Envy i5-6400 @2Q70GHzx4 8 Gb ram/1 Tb(Win10 64)/3 Tb Mint 19.2/GTX745 4Gb acer S243HL K222HQL
Q8200/Asus P5QDLX/8 Gb ram/WD 2Tb 2-500 G HD/GF GT640 2Gb Mint 17.3 64 bit Win 10 32 bit acer and Lenovo ideapad 320-15ARB Win 10/Mint 19.2
Q8200/Asus P5QDLX/8 Gb ram/WD 2Tb 2-500 G HD/GF GT640 2Gb Mint 17.3 64 bit Win 10 32 bit acer and Lenovo ideapad 320-15ARB Win 10/Mint 19.2
-
- Confed Special Operative
- Posts: 348
- Joined: Fri Apr 14, 2006 1:41 am
Hello
@darthbob88
I never tried other things than to upgrade the reactor of the franklin
in the file /vegastrike/units/units.csv
The stock models start with template like
franklin.template
llama.template or
ariston.template
Then there are a lot of letters and numbers,
but I'm quiet shure, if you experimentate a little bit,
you find an entry like shield,
now I remember, I couldn't change a shield 2 system into a shield 4 system,
but changing a shield level from 3 to 7 or 8 shouldn't be a problem.
The military models have an other beginning.
With the llama I don't know, because there is a llama blank, a llama begin and al lama templete, but if I would like to upgrade the shieds to 7, I would try first this
I would change
{shield_4_Level5;;} to {shield_4_Level7;;}
Good luck in hacking, but then you still have to buy this shield
Regards
Plueschinger
No Warrenty
@darthbob88
I never tried other things than to upgrade the reactor of the franklin
in the file /vegastrike/units/units.csv
The stock models start with template like
franklin.template
llama.template or
ariston.template
Then there are a lot of letters and numbers,
but I'm quiet shure, if you experimentate a little bit,
you find an entry like shield,
now I remember, I couldn't change a shield 2 system into a shield 4 system,
but changing a shield level from 3 to 7 or 8 shouldn't be a problem.
The military models have an other beginning.
With the llama I don't know, because there is a llama blank, a llama begin and al lama templete, but if I would like to upgrade the shieds to 7, I would try first this
Code: Select all
llama.template,./llama,llama,FIXME,FIXME,SHUTTLE,WRITEME,llama-hud.spr,6,medium_cockpit.cpt,0,0,0,{llama.bfxm;;},,,,,,1000,1000,,83.33333333,400,100,100,100,100,100,100,100,100,0,0,0,0,,,,,0,0,480,,,TRUE,1,,280,180,0,,180000,180000,180000,60,65,65,130000,80000,80000,30000,30000,30000,30000,290,200,TRUE,TRUE,600000000,180,180,180,600,0,0.25,0.1,79,FALSE,6,3,0.3,12,1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1,1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1,1,1,1,1,1,1,1,1,0,0,,,{shield_4_Level5;;}{mult_shield_regenerator;;}{add_shield_4_capacitance.4;;}{add_shield_4_capacitance;;}{reactor_level_3;;}
{shield_4_Level5;;} to {shield_4_Level7;;}
Good luck in hacking, but then you still have to buy this shield
Regards
Plueschinger
No Warrenty
-
- Bounty Hunter
- Posts: 138
- Joined: Thu Jan 04, 2007 6:22 pm
- Location: The Boonies
Why, magic, of course. Implore Eris to assist you in your programming, and create an elegant, balanced, program.loki1950 wrote:@darthbob88 the method is general and works with all ships how do think balancing is done?
Da, spasiba. Thanks for the help.hack-->test repeat till you like it.changes in the master_pats_list.csv are global. there a couple of sections in the wiki that deal with this.
Enjoy the Choice
-
- Star Pilot
- Posts: 6
- Joined: Tue Jan 23, 2007 6:12 am
- Location: Right over there