Surviving in the current SVN

Post your best tactics and strategies for getting the big bux in Vega Strike
Post Reply
loki1950
The Shepherd
Posts: 5841
Joined: Fri May 13, 2005 8:37 pm
Location: Ottawa
Contact:

Surviving in the current SVN

Post by loki1950 »

A few observations on the current SVN data set and surviving in it with the stabilization of spawning behavior recently :D ;the rescaling of Cepheid 17 and Oblivion's faction textures 8) the level of traffic is now significant so much so that it's down right dangerous everybody's real touchy the comm VDU is an obit list. :twisted:
So before launching in the Llama armor lots of it and shields to the max playing clean(no save hacks) will be a challenge avoid hostiles till you get auto tracking for your weapons you don't what to hit the civvies they shoot back. :shock:
To illustrate after hacking me bank balance and pimping up the Llama took an in- system bounty mission 1 Luddite Redeemer piece of cake launch, select Stirling jump point engage ASAP and SPEC ,whoosh Spec multiplier drops about a 4 I'm in a swarm LOCK light flashing drop out of SPEC toggle “hâ€
Oblivion
Artisan Extraordinaire
Artisan Extraordinaire
Posts: 1269
Joined: Tue Mar 21, 2006 10:55 am
Location: Philippines

Post by Oblivion »

yup. seems killing on of em (a lone pirate is not alone at all) would bring swarms of their buddies seeking your blood for revenge... :P difficult. The current "relaxing" mode, doesn't seem "relaxing" anymore. Not complaining tho. Tho I wish I wish for more AI algorithms. :wink:
A Step Into Oblivion

Dreams of things that will never be,
Songs of thoughts only I can hear,
Leave me be to sleep forever,
To dream my dreams,
And sing my hymns,
Of things that will never be...
loki1950
The Shepherd
Posts: 5841
Joined: Fri May 13, 2005 8:37 pm
Location: Ottawa
Contact:

Post by loki1950 »

Thought that i'd add some screenies 8)

Image

Image

Image

Image

More later of all that traffic :twisted:

Enjoy the Choice :)
loki1950
The Shepherd
Posts: 5841
Joined: Fri May 13, 2005 8:37 pm
Location: Ottawa
Contact:

some traffic

Post by loki1950 »

actualy a fire fight :lol: so here they come
Image

Image

Image

Image

Image

Image

Image

Image

the originals are 1280x1074 and much nicer to look at 8)

Enjoy the Choice :)
light_gemini
Merchant
Merchant
Posts: 50
Joined: Thu Oct 05, 2006 9:50 am
Location: London

Post by light_gemini »

I think the AI should be changed so civilian vessels dont get into fights if they are not fired upon first. Right now they seem to be very trigger happy ( who is not LOL).

But the big mess an hostile ship creates when entering a system is fine IMHO.
----------------------------------
High above the clouds,alone,in a beautyfull and deadly world, I found my problems on the ground would never be important no more!!!
Oblivion
Artisan Extraordinaire
Artisan Extraordinaire
Posts: 1269
Joined: Tue Mar 21, 2006 10:55 am
Location: Philippines

Post by Oblivion »

uh-oh I think the Sartre's thruster placements are wacked. Or is it just in you copy, loki? Looks awesome, I've never seen what VS would look like in higher resolutions before. :)
A Step Into Oblivion

Dreams of things that will never be,
Songs of thoughts only I can hear,
Leave me be to sleep forever,
To dream my dreams,
And sing my hymns,
Of things that will never be...
loki1950
The Shepherd
Posts: 5841
Joined: Fri May 13, 2005 8:37 pm
Location: Ottawa
Contact:

Post by loki1950 »

i pulled everything from svn so i think it's wrong but it looks great as is :lol:
if to want copies of the originals just PM me

Enjoy the Choice :)
jackS
Minister of Information
Minister of Information
Posts: 1895
Joined: Fri Jan 31, 2003 9:40 pm
Location: The land of tenure (and diaper changes)

Post by jackS »

Oblivion wrote:uh-oh I think the Sartre's thruster placements are wacked. Or is it just in you copy, loki? Looks awesome, I've never seen what VS would look like in higher resolutions before. :)
The engine placement on the Sartre is indeed off.
imacca
Merchant
Merchant
Posts: 44
Joined: Tue Oct 24, 2006 4:48 am
Location: Perth W.A.

SVN survival

Post by imacca »

Just tried this and think that it would be a lot more playable if the [h] key brought up the nearest hostile (if your sensors will pick friend or foe).

Lost of ships is good but need better tools for situational awareness. Nearest Hostile would be a good start, and maybe be able to purchase a Missile Approach Warning System (MAWS) as an upgrade so that there is some warning of torpedo/ missile proximity?? The threats with active seekers would be findable further out and the passive seekers only at close range or not at all depending on their approach??

Looks really good so far though. Well done to all who have been coding this thing!
loki1950
The Shepherd
Posts: 5841
Joined: Fri May 13, 2005 8:37 pm
Location: Ottawa
Contact:

Post by loki1950 »

J
ust tried this and think that it would be a lot more playable if the [h] key brought up the nearest hostile (if your sensors will pick friend or foe).


it's on the the todo list i gather that sorting the hostile list will be tricky,missiles are in the hostile list aswell so could be taged some how 8)

Enjoy the Choice :)
klauss
Elite
Elite
Posts: 7243
Joined: Mon Apr 18, 2005 2:40 pm
Location: LS87, Buenos Aires, República Argentina

Post by klauss »

It's done, actually, but hasn't been assigned a key.
I'd propose 'r'.
Oíd mortales, el grito sagrado...
Call me "Menes, lord of Cats"
Wing Commander Universe
loki1950
The Shepherd
Posts: 5841
Joined: Fri May 13, 2005 8:37 pm
Location: Ottawa
Contact:

Post by loki1950 »

klauss said
It's done, actually, but hasn't been assigned a key.
I'd propose 'r'.

that was what was proposed in reqest foroum 8)
so just add a binding line to vegastrike.config the bindings section then :?: and what cmd does it map to


Enjoy the Choice :) :?:
Last edited by loki1950 on Thu Oct 26, 2006 5:15 pm, edited 1 time in total.
loki1950
The Shepherd
Posts: 5841
Joined: Fri May 13, 2005 8:37 pm
Location: Ottawa
Contact:

Post by loki1950 »

just a couple more screenies but from my new fc5 build 8)

Image

and a close approch

Image

Enjoy the Choice :)
Post Reply