Seeing Earth and die
-
- Trader
- Posts: 27
- Joined: Mon Mar 14, 2005 9:53 pm
- Location: Belgium
Seeing Earth and die
This weekend I hoped to return to Earth.
After 8 jumps I succeeded in the middle of the night to reach our beloved home system without getting blown up by pirates. Reaching Earth I headed to an orbiting base and requested to dock.
Unfortunately, there was some malfunctioning in the inner docking ports of the base such that each time I tried to enter the docking ports I was ejected outside the port.
Being tired, I did not notice that my ship took damage each time I had a failure in docking.
Finaly my ship blew up and my ghost went back to the place I started.
After 8 jumps I succeeded in the middle of the night to reach our beloved home system without getting blown up by pirates. Reaching Earth I headed to an orbiting base and requested to dock.
Unfortunately, there was some malfunctioning in the inner docking ports of the base such that each time I tried to enter the docking ports I was ejected outside the port.
Being tired, I did not notice that my ship took damage each time I had a failure in docking.
Finaly my ship blew up and my ghost went back to the place I started.
Last edited by Esraven on Tue Apr 05, 2005 8:12 am, edited 1 time in total.
-
- Trader
- Posts: 27
- Joined: Mon Mar 14, 2005 9:53 pm
- Location: Belgium
A noob ship, (ship you get starting the game) the base was a kind of defense fortress as far as I remember. I tried to dock slowly entering a docking tunnel in which a lot of green docking indicators where located, but as soon as I approached the most closest docking indicator I was blown out of the tunnel. I better had docked the outside docking indicator but I cannot ( a major fun part) not resist docking through a docking port.jackS wrote:what class of ship were you flying, and what were you trying to dock to?
If the game keeps a log, please state which file and I will check then.
Since this weekend I did not have time to return to Vega Space as I divide my spare time between EvE and Vega Space
Next time I enter Vega Space, I will retry getting to Earth, but then I will dock first outside to have a saved soul around earth. AfterwardsI will try again the docking procedure.
-
- Developer
- Posts: 3980
- Joined: Fri Jan 03, 2003 4:53 am
- Location: Stanford, CA
- Contact:
ya... the problem is really that the ship may have been too big to fit in those small holes
make sure to go to F6 for docking
the SF had a few docking clamps for larger ships on other locations, no?
make sure to go to F6 for docking
the SF had a few docking clamps for larger ships on other locations, no?
Vega Strike Lead Developer
http://vegastrike.sourceforge.net/
http://vegastrike.sourceforge.net/
-
- Trader
- Posts: 27
- Joined: Mon Mar 14, 2005 9:53 pm
- Location: Belgium
Yes there were a few docking clamps for larger ships on the central tower, but it looked as my noob ship was small enough to get into those rabbit holeshellcatv wrote:ya... the problem is really that the ship may have been too big to fit in those small holes
make sure to go to F6 for docking
the SF had a few docking clamps for larger ships on other locations, no?
-
- Fearless Venturer
- Posts: 610
- Joined: Wed Mar 23, 2005 6:42 pm
- Location: Northern Illinois
Along these lines, I've noticed that a Mule (or larger) cannot dock with research stations. The only docking areas on research stations are in the docking tunnels.
I've stopped playing. I'm waiting for a new release.
I've kicked the MMO habit for now, but if I maintain enough money for an EVE-Online subscription, I'll be gone again.
I've kicked the MMO habit for now, but if I maintain enough money for an EVE-Online subscription, I'll be gone again.
-
- Fearless Venturer
- Posts: 610
- Joined: Wed Mar 23, 2005 6:42 pm
- Location: Northern Illinois
Download vsNav from the Development Tools & User Utilities section of the forums. It actually runs outside of Vegastrike and will find the quickest route from one system to another. From Thanatos/Heavens_Gate, you are 14 jumps away from Sol/Sol. Here are the jumps to get back to Earth: Circe, Ardai, Drake, Shara, Gushkin-banda, Gerra, Nammu, Mu_Ara, Marcelais, Uncultivable_272, Uncultivable_1185, Uncultivable_907, Epsilon_Ind, Sol.
You are a little closer to your starting system right now (12 jumps to Cephid_17). I would recommend taking cargo missions to systems that sound familiar. That should get you back where you want to go.
You are a little closer to your starting system right now (12 jumps to Cephid_17). I would recommend taking cargo missions to systems that sound familiar. That should get you back where you want to go.
I've stopped playing. I'm waiting for a new release.
I've kicked the MMO habit for now, but if I maintain enough money for an EVE-Online subscription, I'll be gone again.
I've kicked the MMO habit for now, but if I maintain enough money for an EVE-Online subscription, I'll be gone again.
-
- Trader
- Posts: 27
- Joined: Mon Mar 14, 2005 9:53 pm
- Location: Belgium
Huray, back around Earth. I include a picture of the docking ports which were problematic.Esraven wrote:Yes there were a few docking clamps for larger ships on the central tower, but it looked as my noob ship was small enough to get into those rabbit holeshellcatv wrote:ya... the problem is really that the ship may have been too big to fit in those small holes
make sure to go to F6 for docking
the SF had a few docking clamps for larger ships on other locations, no?
I docked now to the upper docking ports.
You do not have the required permissions to view the files attached to this post.
-
- Confed Special Operative
- Posts: 299
- Joined: Wed Mar 24, 2004 3:35 pm
- Location: Austria
- Contact:
-
- Trader
- Posts: 18
- Joined: Tue Jul 05, 2005 11:23 am
- Location: Finland
where is the sol system? close to new manhattan?? i have never been to this earth you speak of.
well and i noticed on the map that large areas of systems are different colors like the ULN are yellow and theres green systems also like new manhattan and lots of blue and violet systems. anyone got a color code for theese? and which systems are the capitols of the respective species?
well and i noticed on the map that large areas of systems are different colors like the ULN are yellow and theres green systems also like new manhattan and lots of blue and violet systems. anyone got a color code for theese? and which systems are the capitols of the respective species?
-
- Trader
- Posts: 27
- Joined: Mon Mar 14, 2005 9:53 pm
- Location: Belgium
I used vsnav to navigate to the sol systemMifffo wrote:where is the sol system? close to new manhattan?? i have never been to this earth you speak of.
well and i noticed on the map that large areas of systems are different colors like the ULN are yellow and theres green systems also like new manhattan and lots of blue and violet systems. anyone got a color code for theese? and which systems are the capitols of the respective species?
(http://vegastrike.sourceforge.net/forum ... ight=vsnav)
-
- Expert Mercenary
- Posts: 984
- Joined: Thu Aug 07, 2003 5:35 am
- Location: Brisbane, Land of Oz
- Contact:
<quick mention - I think it made it into 4.3>
Please read the following, which is the capabilities of the Nav Comp accessed by Shift+m. It should be capable of accessing routes to required systems. Basic VSNav function put ingame.
Map Screen
and the three sub pages, particularly Nav Computer
Please read the following, which is the capabilities of the Nav Comp accessed by Shift+m. It should be capable of accessing routes to required systems. Basic VSNav function put ingame.
Map Screen
and the three sub pages, particularly Nav Computer
THOUGHT CRIME! [points finger] THOUGHT CRIME!
-
- Hunter
- Posts: 65
- Joined: Sun Jul 24, 2005 7:20 am
- Location: Sydney, Australia
Being interested, while looking through some of the internals files I spent some time with the milky_way.xml file. Using FIND/FIND NEXt I was able to plot the following course from Cephid_17 to Sol. (Note: the lines with 2 Systems show the alternate route that started on the OR line)
1. Crucible: Cephid_17 (Klkk)
2. Crucible: 17-or (Klkk) OR Crucible: Oldziey (Klkk)
3. Redemption: Quetal (Klkk) Beckett: Goddard (Klkk)
4. Solace: Netheemaah (aera) Beckett: Marie (shaper)
5. Solace: Mami (unadorned) Sol: Saterne (shaper)
6. Torkelsen: Tartarus (Purist) Sol: Aeolus (Purist)
7. Torkelsen: Euterpe (Purist) Torkelsen: Euterpe (Purist)
8. Vega: Laocoon (Purist)
9. Sol: Lerna (Purist)
10. Sol: LP_36-181 (Purist)
11. Sol: Lycus (Purist)
12. Sol: Laius (Purist)
13. Sol: Minotaur (Purist)
14. Sol: Theta_Ursa_Majoris (Purist)
15. Sol: Surya (Andolian)
16. Sol: Agni (Andolian)
17. Sol: Ogawa (Andolian)
18. Sol: Telamon (Andolian) OR Sol: Alpha_Canis_Majoris (luddites)
19. Sol: Sol (confed) Sol: Sol (confed)
Looking at this route, you would want to be on good terms with the Purists, as you spend a lot of time in their space.
On my Windows install, I didn't have a hope of getting to Sol, as I hadn't even discovered the existence of Sol sector or many of its linking sectors. The closest I got was Solace: Mami. Considering the size of the Sol sector, it is ingenious that it can stay so well hidden in the universe maps.
One thought I have on the in-game map is to have a third page UP that shows sectors only with the linking System (once visted). That would help you get a better idea where you are in the BIG PICTURE.
If building Campaigns is not too difficult then it might be fun to create a high value mission (1 Million credits) to get passeengers from Cephid_17 to Sol. Obviously the big mission only becomes available after smaller earlier ones are successful that go to say Sector joining Systems eg.
Mission 1. Crucible: 17-or
Mission 2. Redemption: Quetal
Mission 3: Solace: Mami
Mission 4: Torkelsen: Euterpe
Mission 5: Vega: Laocoon
Mission 6: Sol: Sol (the big value one).
1. Crucible: Cephid_17 (Klkk)
2. Crucible: 17-or (Klkk) OR Crucible: Oldziey (Klkk)
3. Redemption: Quetal (Klkk) Beckett: Goddard (Klkk)
4. Solace: Netheemaah (aera) Beckett: Marie (shaper)
5. Solace: Mami (unadorned) Sol: Saterne (shaper)
6. Torkelsen: Tartarus (Purist) Sol: Aeolus (Purist)
7. Torkelsen: Euterpe (Purist) Torkelsen: Euterpe (Purist)
8. Vega: Laocoon (Purist)
9. Sol: Lerna (Purist)
10. Sol: LP_36-181 (Purist)
11. Sol: Lycus (Purist)
12. Sol: Laius (Purist)
13. Sol: Minotaur (Purist)
14. Sol: Theta_Ursa_Majoris (Purist)
15. Sol: Surya (Andolian)
16. Sol: Agni (Andolian)
17. Sol: Ogawa (Andolian)
18. Sol: Telamon (Andolian) OR Sol: Alpha_Canis_Majoris (luddites)
19. Sol: Sol (confed) Sol: Sol (confed)
Looking at this route, you would want to be on good terms with the Purists, as you spend a lot of time in their space.
On my Windows install, I didn't have a hope of getting to Sol, as I hadn't even discovered the existence of Sol sector or many of its linking sectors. The closest I got was Solace: Mami. Considering the size of the Sol sector, it is ingenious that it can stay so well hidden in the universe maps.
One thought I have on the in-game map is to have a third page UP that shows sectors only with the linking System (once visted). That would help you get a better idea where you are in the BIG PICTURE.
If building Campaigns is not too difficult then it might be fun to create a high value mission (1 Million credits) to get passeengers from Cephid_17 to Sol. Obviously the big mission only becomes available after smaller earlier ones are successful that go to say Sector joining Systems eg.
Mission 1. Crucible: 17-or
Mission 2. Redemption: Quetal
Mission 3: Solace: Mami
Mission 4: Torkelsen: Euterpe
Mission 5: Vega: Laocoon
Mission 6: Sol: Sol (the big value one).
Kerry
"Turn left at 'what' rock??"
My Fleet: Llama, Plowshare, Pacifier, Goddard, (sold the Franklin - too sensitive in controls)
My Bank Balance: 4 million credits.
My Location: Arid Planet in Ogawa System
My OS: Windows 2000 (no sound/music on Linux)
My Hardware: Duron 900, 512MB RAM, MX 200/400 Video card, AC'97 on board sound, Gravis Blackhawk Digital joystick.
"Turn left at 'what' rock??"
My Fleet: Llama, Plowshare, Pacifier, Goddard, (sold the Franklin - too sensitive in controls)
My Bank Balance: 4 million credits.
My Location: Arid Planet in Ogawa System
My OS: Windows 2000 (no sound/music on Linux)
My Hardware: Duron 900, 512MB RAM, MX 200/400 Video card, AC'97 on board sound, Gravis Blackhawk Digital joystick.
-
- Fearless Venturer
- Posts: 610
- Joined: Wed Mar 23, 2005 6:42 pm
- Location: Northern Illinois
Faster route (14 systems):
Crucible/Cephid 17
Crucible/Stirling
Crucible/Agea
Crucible/War
Magellan/Steakley
Magellan/Theta Ant
Magellan/Tcsc 1613
Sol/Hhrass
Sol/Ktrk pah
Sol/Prithivi mata
Sol/Rudras
Sol/Cairo
Sol/Ogawa
Sol/Alpha Canis Majoris
Sol/Sol
Crucible/Cephid 17
Crucible/Stirling
Crucible/Agea
Crucible/War
Magellan/Steakley
Magellan/Theta Ant
Magellan/Tcsc 1613
Sol/Hhrass
Sol/Ktrk pah
Sol/Prithivi mata
Sol/Rudras
Sol/Cairo
Sol/Ogawa
Sol/Alpha Canis Majoris
Sol/Sol
I've stopped playing. I'm waiting for a new release.
I've kicked the MMO habit for now, but if I maintain enough money for an EVE-Online subscription, I'll be gone again.
I've kicked the MMO habit for now, but if I maintain enough money for an EVE-Online subscription, I'll be gone again.
-
- Hunter
- Posts: 65
- Joined: Sun Jul 24, 2005 7:20 am
- Location: Sydney, Australia
Excellent. Knew there probably would be a faster way.
I started by looking at the sectors and building up a picture of what sectors were linked to what other sectiors, and then looked for the sytems that joined up with the linking systems. I hadn't noticed the Magellan sector so it wasn't in my options.
Thanks for the alternative route.
I started by looking at the sectors and building up a picture of what sectors were linked to what other sectiors, and then looked for the sytems that joined up with the linking systems. I hadn't noticed the Magellan sector so it wasn't in my options.
Thanks for the alternative route.
Kerry
"Turn left at 'what' rock??"
My Fleet: Llama, Plowshare, Pacifier, Goddard, (sold the Franklin - too sensitive in controls)
My Bank Balance: 4 million credits.
My Location: Arid Planet in Ogawa System
My OS: Windows 2000 (no sound/music on Linux)
My Hardware: Duron 900, 512MB RAM, MX 200/400 Video card, AC'97 on board sound, Gravis Blackhawk Digital joystick.
"Turn left at 'what' rock??"
My Fleet: Llama, Plowshare, Pacifier, Goddard, (sold the Franklin - too sensitive in controls)
My Bank Balance: 4 million credits.
My Location: Arid Planet in Ogawa System
My OS: Windows 2000 (no sound/music on Linux)
My Hardware: Duron 900, 512MB RAM, MX 200/400 Video card, AC'97 on board sound, Gravis Blackhawk Digital joystick.