Redeemer Jump Drive
-
- Merchant
- Posts: 47
- Joined: Sun May 25, 2014 12:25 pm
Redeemer Jump Drive
Hello, all. I've been playing VS on and off for a few months, ever since I finally got my joystick working the way I wanted (thanks again to all who helped with that!). Just today I went into my save file and cheated a Redeemer into my fleet, since I've been wanting to try one and can't seem to find it for sale anywhere. The trouble is, I can't seem to put a jump drive in it! I know I can travel to other systems in another one of my ships and have the Redeemer 'delivered', but that kinda cuts the fun for me. Is there a cheat I can use to get a jump drive into my Redeemer?
-
- The Shepherd
- Posts: 5841
- Joined: Fri May 13, 2005 8:37 pm
- Location: Ottawa
- Contact:
Re: Redeemer Jump Drive
It's possible but involves quite a bit of editing quite a few .csv files first the master parts list so you can buy the ship then the units file for the ship's entry(define the base model) all this for shall we say marginal benefit then you have to define where you can buy it which base type.
Enjoy the Choice
Enjoy the Choice
my box::HP Envy i5-6400 @2Q70GHzx4 8 Gb ram/1 Tb(Win10 64)/3 Tb Mint 19.2/GTX745 4Gb acer S243HL K222HQL
Q8200/Asus P5QDLX/8 Gb ram/WD 2Tb 2-500 G HD/GF GT640 2Gb Mint 17.3 64 bit Win 10 32 bit acer and Lenovo ideapad 320-15ARB Win 10/Mint 19.2
Q8200/Asus P5QDLX/8 Gb ram/WD 2Tb 2-500 G HD/GF GT640 2Gb Mint 17.3 64 bit Win 10 32 bit acer and Lenovo ideapad 320-15ARB Win 10/Mint 19.2
-
- Merchant
- Posts: 47
- Joined: Sun May 25, 2014 12:25 pm
Re: Redeemer Jump Drive
I guess my deeper question is this: Is there a way for me to edit the Redeemer so that is has all the characteristics of another of my ships? I like what I have, I just want it to look like the Redeemer
-
- Bounty Hunter
- Posts: 152
- Joined: Sun Jul 28, 2013 12:16 am
- Location: Los Angeles, CA, USA
Re: Redeemer Jump Drive
I have not done this before on a Redeemer, but it has worked for other ship models:
Copy over an existing ship.csv to .vegastrike/serialized_xml/<saved_game_name>/Redeemer.stock.csv
Try change the "Mesh" value to
{redeemer.bfxm;;}
Or something like that, you might need to double check the file names.
Again, I have no idea if this works for the Redeemer though.
Copy over an existing ship.csv to .vegastrike/serialized_xml/<saved_game_name>/Redeemer.stock.csv
Try change the "Mesh" value to
{redeemer.bfxm;;}
Or something like that, you might need to double check the file names.
Again, I have no idea if this works for the Redeemer though.