Custom Ship Class?
Posted: Sat Feb 01, 2014 8:48 pm
What would be involved in creating a new ship class that only I have?
I've noticed that some Llamas have medium gun mounts, while your default one has only light, and yet there's apparently no way to buy an upgrade to a gun mount. So, after having had to familiarize myself with the units.csv and serialized_xml files to correct a broken overdrive on my Plowshare, I've convinced myself that it ought to be possible to create a Llama that has whatever gun mounts I want it to have. So, supposing that I do want a killer Llama that can take down an Agasicles, what would I have to do?
Is it as simple as creating a Llama.super line in units.csv and giving it the specs that I want it to have, and then hacking my game save files and creating a Llama.super.csv in the serialized_xml directory?
And, if this is all it takes, would I be the only one with a super-Llama? Or would I suddenly have to worry about being blasted into nothingness by an angry Uln?
A corrollary to this is that I long to someday lay waste to Andolian civilization, paying them back for all the times they've killed me for accidentally tagging one of their ships with a laser before I had autotracking or accidentally bumping into a refiniery or a mining base. I've already proven to myself that hacked armor values in the serialized_xml files can create a robust enough ship, but repairing or otherwise changing the outfitting of the ship restores everything to its default value. I want a super ship that can withstand an assault by multiple Goddards, but that can still be repaired and upgraded through the normal game interface. I don't mind cheating, but it's more fun if I only have to do it once.
Thanks in advance!
I've noticed that some Llamas have medium gun mounts, while your default one has only light, and yet there's apparently no way to buy an upgrade to a gun mount. So, after having had to familiarize myself with the units.csv and serialized_xml files to correct a broken overdrive on my Plowshare, I've convinced myself that it ought to be possible to create a Llama that has whatever gun mounts I want it to have. So, supposing that I do want a killer Llama that can take down an Agasicles, what would I have to do?
Is it as simple as creating a Llama.super line in units.csv and giving it the specs that I want it to have, and then hacking my game save files and creating a Llama.super.csv in the serialized_xml directory?
And, if this is all it takes, would I be the only one with a super-Llama? Or would I suddenly have to worry about being blasted into nothingness by an angry Uln?
A corrollary to this is that I long to someday lay waste to Andolian civilization, paying them back for all the times they've killed me for accidentally tagging one of their ships with a laser before I had autotracking or accidentally bumping into a refiniery or a mining base. I've already proven to myself that hacked armor values in the serialized_xml files can create a robust enough ship, but repairing or otherwise changing the outfitting of the ship restores everything to its default value. I want a super ship that can withstand an assault by multiple Goddards, but that can still be repaired and upgraded through the normal game interface. I don't mind cheating, but it's more fun if I only have to do it once.
Thanks in advance!