Data on the Delta transport

Discuss the Vega Wars mod(s) for the Vega Strike Engine

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Beowulf
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Data on the Delta transport

Post by Beowulf »

maximum speed: 56 m/s
maximum forward acceleration: 2.54 m/s^2
maximum deceleration: 9.33 m/s^2
maximum roll rate: 27.7 degrees/s
maximum yaw/patch rate: 45 degrees/s
armament: four lasers, four ion cannons, two proton torpedo launchers with five torpedoes each
shields: 80 SBD
hull: 40 RU
length: 20 m
"History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way, will not watch at all."
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Beowulf
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Post by Beowulf »

Model is done, now I have to texture it...
Image
"History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way, will not watch at all."
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Post by Speedator »

Well, the model needs to be a little(maybe only a little) bit more detailed.
Btw: Is that transporter meant? http://pages.infinit.net/jfp/swgallery/ ... SPORT.html
Beowulf
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Post by Beowulf »

Yes, it's precisely that one. I didn't even know this transport came up anywhere else beside the computer games. And yes, it does need a lot more detail but the drafts I used to make this model was pretty low detail as well. Anyway, I've redone the model today in blender and will probably add more details tomorrow...
"History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way, will not watch at all."
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Beowulf
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Post by Beowulf »

Here's the new model for the transport. This time with a little more details, modelled in blender.
Image
"History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way, will not watch at all."
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loki1950
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Post by loki1950 »

Looking good now for the fun part unwrapping and texturing.

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