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Vega-Wars Mod (big images)

Posted: Sun Sep 28, 2003 1:04 am
by hurleybird
Here is Etheral Walkers beutifull A-wing, with a re-fitted texture, rendered in deep-exploration.

Image

Of course the real thing will look not exactly like this, but will use the exact same model.

On the other hand, the finished version in vega-wars will also have a per-pixel map :)

Posted: Sun Sep 28, 2003 1:07 am
by etheral walker
deep explortaion is really an amazing tool ;) This mod will be really nice

Posted: Sun Sep 28, 2003 1:09 am
by hurleybird
I only have the demo version, so i know I'm going to be setting my computers time back every 30 days :wink:

Posted: Sun Sep 28, 2003 1:27 am
by peteyg
I love it! I see big things in the future for Vega Wars (that the official name?)

Would that make the Babylon 5 mod Vegalon 5? Hmmmm....

Posted: Sun Sep 28, 2003 1:30 am
by hurleybird
well, unless\until I can think of a better name. It doesent seem to have the same ring as vega-trek though.

Posted: Sun Sep 28, 2003 1:36 am
by etheral walker
Would that make the Babylon 5 mod Vegalon 5? Hmmmm....
or B5strike, or vsB5, in fact I have absolutely no idea for a cool name ;)

Posted: Sun Sep 28, 2003 1:37 am
by hurleybird
I like vegalon 5 :lol:

Posted: Sun Sep 28, 2003 1:37 am
by etheral walker
Why not using something like "star wars, a TC for vegastrike"?

Posted: Sun Sep 28, 2003 1:45 am
by hurleybird
I was thinking Star Wars: Vega wars, or something like that, star wars will need to be in the name, but i would also like to have vega in the name as well. Star Wars TC might be good, but right now im thinking it will probably be named after an event in one of the campaigns.

Posted: Sun Sep 28, 2003 1:52 am
by etheral walker
or we could let the name of vegastrike in the undertitle, which allow more creatives titles

Posted: Mon Sep 29, 2003 12:20 am
by Silverain
Vegastrike: Vega 5
Vegastrike: Vega Trek
Vegastrike: Vega Wars

:wink: :lol:

Posted: Mon Sep 29, 2003 6:56 am
by JaseP
Beautiful A-Wing!!!

Can't wait to see the X-Wing, if it's rendered anything like as well.

By the way, I don't think we need a working title yet. Star Wars Mod suits me just fine. It's descritpive, simple and to the point. I'd rather focus on doing it and testing it...

Posted: Mon Sep 29, 2003 8:19 am
by hellcatv
and then you get to
Vegas Strike, the Casino mod

Posted: Mon Sep 29, 2003 4:06 pm
by pincushionman
Star Wars: Strike at Vega Prime

-pincushionman

Posted: Tue Sep 30, 2003 1:43 am
by hurleybird
for the music i might be able to record my school band doing some star wars tunes.

Posted: Tue Sep 30, 2003 2:14 am
by energyman
Hi,

putting 'Star Wars' into the title is imho a very questionable choice.

Lukas is the owner of Star Wars, there are Star Wars computer games, so.. don't test your luck and don't put Star wars into the title. There are a lot of blood hunting lawyers outside. Vega Wars sounds nice enough ;o).

Posted: Tue Sep 30, 2003 2:21 am
by hurleybird
as long as the name is not used commercially nobody will usually bother.

I dont think anyone has ever sued a MOD before though.

Posted: Tue Sep 30, 2003 3:24 am
by JaseP
> Question <

Is VegaStrike released under a GPL or more of a BSD license???

If it's a BSD-style license, then there is nothing to prevent LucasArts from hijacking and improving whatever work we do to prepare a game and sell it themselves, considering they own the images of the various ships...

It could be an incentive for them to leave the project alone in that it would present them with a finished or nearly finished product for release...

Posted: Tue Sep 30, 2003 3:31 am
by etheral walker
GPL, so nobody can still our meshes

Posted: Tue Sep 30, 2003 6:09 am
by dandandaman
hellcatv wrote:and then you get to
Vegas Strike, the Casino mod
lol :-)

I still liked that title screen :-) Even though it was a bit washed out ;-)

Dan.a

Posted: Wed Oct 01, 2003 8:04 pm
by JaseP
etheral walker wrote:GPL, so nobody can still our meshes
Technically, if your meshes are of a copyrighted property like ships from Star Wars, Babylon 5, Star Trek, or whatever... your meshes cannot be protected by a GPL license. You don't own the IP for an X-Wing, LucasFilm does. Paramount owns the Star Trek ships, etc. You can own your own original ships,... but not the movie stuff.

Having the coding under a BSD license and the original meshes and mods (i.e.: those not based on popular television and movie titles) under GPL licenses would solve that problem to a large extent. You simply would not attempt to copyright the meshes for movie and TV related add-ons.

Posted: Thu Oct 02, 2003 4:12 am
by hellcatv
well I'm wondering... I know all the VS main trunk stuff is safe because it's all original
but for the mod people:
they didn't use any copyrighted material...they made their own meshes that looked similar to those from movies...
but isn't copyright apply to stuff that's COPIED... as in exactly the same, bit for bit...

for instance with music...I own the Star Trek Symphonic score.... and they say they have no affiliation with paramount...yet the music sounds exactly the same...why? cus they reverse engineered their music...

how is this any different? it's not music, it's models...and no copyrighted work was used..and no Gnus were harmed in the process ;-)

anyhow I hope this mess doesn't come to haunt any of the VS mods...
but I figure it'll be treated like most fan projects are...
Ignored

anyone watched the fanimatrix? now that *did* use copyrighted material...
it's pretty cool if you can get over the accents

Posted: Thu Oct 02, 2003 5:12 pm
by pontiac
anyone watched the fanimatrix? now that *did* use copyrighted material...
it's pretty cool if you can get over the accents
Not yet 8) (no bandwith left :( )

But i have watched the "matrix XP" fan movie and it is quite cool (german/english).
As far as i know they didn't use any copyrighted art, but i may be wrong. Just watch it...... ;-)

Other fun movies (especially "Killerbean" :twisted: ) are here:
http://vegastrike.sourceforge.net/phpwi ... VsLinksFun

Pontiac

Posted: Thu Oct 02, 2003 8:59 pm
by Guest
So how could we consider the meshes?
What are our rights on them?

Posted: Thu Oct 02, 2003 9:00 pm
by etheral walker
last was mine