playable ships?
Moderator: etheral walker
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- Merchant
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playable ships?
are you going to have the vorlon and shawdow ships playable?
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- Elite
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- Location: into the depths
I must admit i am curious as to how you will visualize the vorlon cockpits! The show never showed just how the vorlons used their ships, seeing as they were living. Heck the vorlons could have just floated about in an energy state while their ships did all the work. I look forward to seeing how you have it set up =)
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- Elite
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a black organic thing with a gaseous glass. Try to imagine you are IN the eye of Sauron and you see trough it
http://www.daereth.diallink.net/movies/sauron.htm
http://www.daereth.diallink.net/movies/sauron.htm
I see dead polygons....
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- Elite
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yep, the last "design decision" I need to take is for the "cockpits" of capital ships. I did some tries with starwars like bridges, like this one, http://scifi3d.theforce.net/details.asp ... =8&key=302
but visibility is definitely too little, and vegastrike radar is definitely not good enough to allow the player driving a blind ship
but visibility is definitely too little, and vegastrike radar is definitely not good enough to allow the player driving a blind ship
I see dead polygons....
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- Elite
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Maybe the bridge commander way will be the good, like that:
http://www.3dactionplanet.com/bridgecom ... /bc127.jpg
http://www.3dactionplanet.com/bridgecom ... /bc127.jpg
I see dead polygons....
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- Elite
- Posts: 1516
- Joined: Sat May 10, 2003 5:26 pm
- Location: into the depths
yes, it seems bridge commander way is not too bad, this screen seems perfect
http://www.3dactionplanet.com/bridgecom ... ns/004.jpg
http://www.3dactionplanet.com/bridgecom ... ns/004.jpg
I see dead polygons....
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- Explorer
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