Goals For the Project
Posted: Sun Feb 18, 2007 12:57 am
I believe that this project should have definite goals in order to help focus the effort of it's developers. If you have any ideas for goals, please post them. =D
1. VegaTrek needs to have a "ready to go" downloadable package that contains everything needed to play. An "out of the box" version, if you will.
2. We need to figure out how to manage in-game saucer separations, as in Galaxy class and Prometheus class
3. We need to, at some point, design a realistic yet non-memory intensive damage model for the ships and/or shipwrecks (hint hint).
that's all I have for now.......please post some more if you get any awesome ideas.
1. VegaTrek needs to have a "ready to go" downloadable package that contains everything needed to play. An "out of the box" version, if you will.
2. We need to figure out how to manage in-game saucer separations, as in Galaxy class and Prometheus class
3. We need to, at some point, design a realistic yet non-memory intensive damage model for the ships and/or shipwrecks (hint hint).
that's all I have for now.......please post some more if you get any awesome ideas.