Prerelease info: Official ShipPack

Discuss the Star Trek mod(s) for the Vega Strike Engine

Moderators: tillias, Jennos, peteyg

Post Reply
tillias
Black Hole Hunter
Posts: 238
Joined: Wed Jan 25, 2006 5:37 am
Location: Russian Federation, Voronezh
Contact:

Prerelease info: Official ShipPack

Post by tillias »

Here is official VegaTrek release ship list. All upgrades, playbalancing, polishing stats will be rolled over those ships:
( Of course we will be adding new ones, but only after this "fundament" will be polished )

Federation ships:
Constitution
Excelsior
Intrepid
Galaxy
Defiant
Sovereign
Nebula
Akira
Centaur

Klingon Empire:
D5
D7
BirdOfPrey
K'Vort
Vor'Cha
K'Tinga
Negh'Var

Romulan Empire:
Aehlla
Raptor
Hawk
Warbird
Scimitar
Valdore
LCRaptor
TOS:Draconarius
TOS:RomulanBOP

Cardassian Union
Galor
Keldon

Dominion
Battleship
Fighter
Last edited by tillias on Sun Aug 27, 2006 12:11 pm, edited 1 time in total.
God bless you!
tillias
Black Hole Hunter
Posts: 238
Joined: Wed Jan 25, 2006 5:37 am
Location: Russian Federation, Voronezh
Contact:

Post by tillias »

Just keep in mind that I have been working on it during 4 months alone...
So some of them have badly placed weapons or have none of them. Though there are only few :wink:

All other work will be accomplishing by small (100-200kb) patches which will contain additional weapons, updated stats for ships, new star systems etc etc etc.

Upgrading system isn't ready yet, because I have no time to make it alone. But keep in mind that all we need to make it working -- good pictures, good textual descriptions and some 3dmeshes for new engines/shield systems/hull systems etc etc etc... Watch out for package.. still have no access to good internet chanel to upload it.
God bless you!
Louis Wu
Explorer
Explorer
Posts: 14
Joined: Sun Jul 02, 2006 1:27 am

Post by Louis Wu »

shields strength/hull strength/armor/speed etc. One table by one.

I am going to start trying to complie this for you starting at the top. If you have any preferences on how it is presented please let me know.
tillias
Black Hole Hunter
Posts: 238
Joined: Wed Jan 25, 2006 5:37 am
Location: Russian Federation, Voronezh
Contact:

Post by tillias »

Let us we wait until I'll have a chance to upload it for free downloading, and only then playbalance and tables. For now, the most important goal is to prepare Federation Galaxy class info very carefully. This is because all other classes will be compared to it as to standart. Watch out for topics update in order to get VegaTrek package, when it will become avaliable. And let me ask you to read "Galaxy class armor/hull stats" topic carefully. Let's decide all about this model: shields, armor, hull, weapons, impulse speed, warp speed, energy core and all other things.
God bless you!
Louis Wu
Explorer
Explorer
Posts: 14
Joined: Sun Jul 02, 2006 1:27 am

Post by Louis Wu »

I think this is the most complete (not sure about the most acurate) site with Galaxy Class info.

The only real thing that caugt my eye was number of phaser arrays...he list several different varrients, but there is episodic info stating that the NCC-1701D model had 12 Type X phaser arrays capible of firing into a "culminator" ring and discharging as a single or multl target burst..

http://techspecs.acalltoduty.com/galaxy.html
tillias
Black Hole Hunter
Posts: 238
Joined: Wed Jan 25, 2006 5:37 am
Location: Russian Federation, Voronezh
Contact:

Post by tillias »

One word Louis, nothing more - excellence!!!
God bless you!
scarredone
Star Pilot
Star Pilot
Posts: 7
Joined: Mon Feb 19, 2007 2:13 pm

Starships

Post by scarredone »

I found a link with some fairly detailed starship statistics on it.

http://www.treknology.org/index.htm

Also an extremely wordy website, but some good info nonetheless

http://www.ex-astris-scientia.org/

Wish I knew how to program...
tillias
Black Hole Hunter
Posts: 238
Joined: Wed Jan 25, 2006 5:37 am
Location: Russian Federation, Voronezh
Contact:

Re: Starships

Post by tillias »

scarredone wrote:I found a link with some fairly detailed starship statistics on it.

http://www.treknology.org/index.htm

Also an extremely wordy website, but some good info nonetheless

http://www.ex-astris-scientia.org/

Wish I knew how to program...
Well, if you are interested in making ships closer to their original show models ( e.g. editing weapons, ship stats and so on ) you don't have to progtam
It's pretty easy if you know how to use Microsoft Excel ( or OpenOffice Clac if you are Linux user ) and very, very interesing :-)
Send PM or mail me on ternovich at gmail dot com
if you are interested.
God bless you!
Post Reply