Multimode weapons poll
Posted: Thu Jun 08, 2006 3:43 pm
Hi all!
We have seen many times ( "First contact" -- Sovereign firing to Borg Cube or screenshot bellow )
that FedShips can use very short, concentrated MegaBlast shoot. I guess this should do a huge damage ( though it will punish you energy capacitor in a seconds :)
Those things make me doing multimode weapons in VegaTrek. E.g. you can use phasers in "normal" mode -- medium damage, small energy consumtion, phaser banks idea working etc.
Or you can switch in "MegaBurst" mode -- short impulse with huge damaging effect and very very HIGH energy consumption.
This way I fixed Vor'Cha weapons -- it uses beam ( look at "Torpedoes poll" topic for screenshots ) in "normal" mode. But if you need extra damage in small time you can swicth do "Disruptors" mode. In this mode you will be allowed to use only forward Vor'Cha disruptors. They do huge damage, it takes a lot of energy etc.
Is this a good idea? Any futher suggestions?
We have seen many times ( "First contact" -- Sovereign firing to Borg Cube or screenshot bellow )
that FedShips can use very short, concentrated MegaBlast shoot. I guess this should do a huge damage ( though it will punish you energy capacitor in a seconds :)
Those things make me doing multimode weapons in VegaTrek. E.g. you can use phasers in "normal" mode -- medium damage, small energy consumtion, phaser banks idea working etc.
Or you can switch in "MegaBurst" mode -- short impulse with huge damaging effect and very very HIGH energy consumption.
This way I fixed Vor'Cha weapons -- it uses beam ( look at "Torpedoes poll" topic for screenshots ) in "normal" mode. But if you need extra damage in small time you can swicth do "Disruptors" mode. In this mode you will be allowed to use only forward Vor'Cha disruptors. They do huge damage, it takes a lot of energy etc.
Is this a good idea? Any futher suggestions?