Now that I've roamed a little the wiki and forums, I'll go to the simplest step towards building a TC !
And the simplest step seems to build a simple two-systems universe. That is, 2 systems with in each :
- A G-type star identical to the Sun,
- A planets, let's say with the characteristics of Earth and at 1 AU of the star,
- Another planets, let's say with the characteristics of Mars and at 3 AU of the star (should be easy if I already made the 1st one !),
- A standard station orbiting each planet, as in vanilla VS, docking with planets is too long to be used for a testbed,
- A jump point to the other system.
No need to dock with the planets for now, just for them to be there will be enough. No missions, no other ships, no factions, nothing else. Just a minimal dataset as "from scratch" as possible. And btw, any telluric will do the job for the planets...
How would you rate that as an objective ? Easy to do from a standard install of VS or not ?
The things that makes me afraid is dependancies. There are many data files that reference objects and I don't know how to strip the game data down to a minimal amount. Anyway, I just need that to begin with if I want to build my TC around the Hoshikaze universe. And furthermore, I think this job could be useful for other TC builders and could be the first step of a TC how-to.