how to add a ship???
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- The Shepherd
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http://vegastrike.sourceforge.net/wiki/HowTo:Add_Ships if you run in to problems you know the routine
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Lets get a starting point at least What's your operating system as that will define your tool chain(the programs to use)then we work on the model to get it ready for mesher the conversion utility after that it gets tedious lots of numbers to chuck into the right places so the ship behaves right getting it to look good is just the easy half of the job
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Ok then do you have a ship model to work with if so what is it's file format(what program created it determines this) can this program export to obj mtl format which is from the Litghtwave modeling package most current modeling apps export to this format this is what we feed to mesher the mesh converter, you already have this in the bin folder of the vegastrike install,so do you have a model
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You first have to run it through mesher to get a bfxm format and the relevent texture files then place these into the data tree in the right place add your new ship to the units.csv file the wiki article is not that confusing just try one step at a time.
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my box::HP Envy i5-6400 @2Q70GHzx4 8 Gb ram/1 Tb(Win10 64)/3 Tb Mint 19.2/GTX745 4Gb acer S243HL K222HQL
Q8200/Asus P5QDLX/8 Gb ram/WD 2Tb 2-500 G HD/GF GT640 2Gb Mint 17.3 64 bit Win 10 32 bit acer and Lenovo ideapad 320-15ARB Win 10/Mint 19.2
Q8200/Asus P5QDLX/8 Gb ram/WD 2Tb 2-500 G HD/GF GT640 2Gb Mint 17.3 64 bit Win 10 32 bit acer and Lenovo ideapad 320-15ARB Win 10/Mint 19.2
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