It is an open project , that you can reach at :
https://sourceforge.net/projects/vegastrikevo/
I'm under windows XP sp3 , and i code first for me and windows users .
But i managed some rooms for the other Os , feel free to use it .
( contact me for that and i will give you DEV access )
Soon i will release the 1.0 alpha version for Windows 32 bits , that will be the 0.5.1 rc1 of vegastrike with fixed music bug ( you'll don't have to download a patch to repair ) + new Artworks for the Interface .
As example , i played with the old dark cold sea picture , and added some light from a distant sun : https://a.fsdn.com/con/app/proj/vegastr ... s/menu.jpg
Darkvixen will probably atonish us later with her own ideas .
I plan to implement the Market Lib from Nido to generate a dynamic economy .
Also planned a better display of " point and click " elements , that i don't actually like .
The mix of 2D characters in a 3D background is of bad taste for me .
Okay , that is the work of someone and i respect it , and that will continue to live in
the actual Vegastrike " cold sea " edition .
That said , i'm leaving the cold sea , fraternal war etc...
I really don't think that there will be major changes here , because you live in this kind
of oligarchy that is discussed a lot in the conceptuals threads .
I guess i am just a freelancer in your universe .
More Solo than SkyWalker , and perhaps even more wookie than Solo ....
I hope to meet you in the evolved universe sometimes .
There is a little forum where you can express yourself :
https://sourceforge.net/p/vegastrikevo/ ... rce=navbar
That's all for now , thank you for you attention .

