<Subunit file = "bottom" x="4" y="0" z="0" ri = "-0.700623" rj = "-0.135113" rk = "0.700623" qi = "-0.055878" qj = "0.989282" qk = "0.134902"></Subunit>
in the unit file for the main unit. however the subunits never appear.
here is what's in bottom(.xunit)
Code: Select all
<Unit scale="7.00000">
<Mount x="-0.526000" y="-6.62934" z="-13.8920" ri="0.00000e+0" rj="-2.00000" rk="-7.96077e-6" qi="0.00000e+0" qj="3.98038e-6" qk="-1.000000" weapon='PhaserBeam' size='Light Medium Heavy' />
<Mount x="0.712000" y="-6.62934" z="-13.8920" ri="0.00000e+0" rj="-2.00000" rk="-7.96077e-6" qi="0.00000e+0" qj="3.98038e-6" qk="-1.000000" weapon='PhaserBeam' size='Light Medium Heavy' />
<Mount x="5.80400" y="-2.07134" z="-6.41400" ri="0.00000e+0" rj="-2.00000" rk="-7.96077e-6" qi="0.00000e+0" qj="3.98038e-6" qk="-1.000000" weapon='PhaserBeam' size='Light Medium Heavy' />
<Mount x="-5.86800" y="-2.07134" z="-6.41400" ri="0.00000e+0" rj="-2.00000" rk="-7.96077e-6" qi="0.00000e+0" qj="3.98038e-6" qk="-1.000000" weapon='PhaserBeam' size='Light Medium Heavy' />
<Mount x="3.06000" y="-2.07134" z="-1.50400" ri="0.00000e+0" rj="-2.00000" rk="-7.96077e-6" qi="0.00000e+0" qj="3.98038e-6" qk="-1.000000" weapon='PhaserBeam' size='Light Medium Heavy' />
<Mount x="-2.89600" y="-2.07134" z="-1.50400" ri="0.00000e+0" rj="-2.00000" rk="-7.96077e-6" qi="0.00000e+0" qj="3.98038e-6" qk="-1.000000" weapon='PhaserBeam' size='Light Medium Heavy' />
<Mount x="-3.11200" y="-1.85333" z="-0.561997" ri="0.00000e+0" rj="2.00000" rk="-7.96077e-6" qi="0.00000e+0" qj="-3.98038e-6" qk="-1.000000" weapon='PhaserBeam' size='Light Medium Heavy' />
<Mount x="3.07800" y="-1.85333" z="-0.561997" ri="0.00000e+0" rj="2.00000" rk="-7.96077e-6" qi="0.00000e+0" qj="-3.98038e-6" qk="-1.000000" weapon='PhaserBeam' size='Light Medium Heavy' />
<Meshfile file="Prometheus_bottom_section.xmesh"/>
<Thrust >
<Engine Afterburner = "30000000" Forward = "9000000" Retro = "18000000" Left = "90000000" Right = "90000000" Top = "90000000" Bottom = "90000000" >
</Engine>
<Maneuver yaw = "10000000" pitch = "1000000" roll = "20000000" >
</Maneuver>
</Thrust>
<Defense>
<Armor front = "2500" right = "2250" left = "2250" back = "2400" />
<Shields front = "20000.0000" right = "20000.0000" left = "20000.0000" back = "20000.0000" recharge = "200.0000" />
<Hull strength = "15000.0000" />
</Defense>
<Sound> </Sound>
<Computer yaw = "20.000000" pitch = "25.000000" roll = "30.000000" afterburner = "8000" maxspeed = "300" >
<Radar itts="true" color="true" range="1000000" error="0" TrackingCone = ".05" lockcone = "0" >
</Radar>
</Computer>
<Energy >
<Reactor recharge = "700" limit = "30000" >
</Reactor>
</Energy>
<Stats mass = "3000" momentofinertia = "3500" fuel = "2000000000000" ></stats>
<Jump delay="2" jumpenergy="150" />
</Unit>