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No Program in Windows 64 Bit?

Posted: Tue Feb 25, 2014 4:40 pm
by travists
I'm back for a while (I think), got my new Windows 8 "rocket ship" computer for Star Citizen built, and thought I'd grab VS again. SVN'ed the 64bit and can't figure out how I am supposed to launch it. Any help?

Re: No Program in Windows 64 Bit?

Posted: Tue Feb 25, 2014 5:10 pm
by loki1950
Hi travists what's the folder layout look like.Is there a \bin folder if so that is where the .exc should be(what you run).The folder layout should not differ between 32 and 64 bit.

Enjoy the Choice :)

Re: No Program in Windows 64 Bit?

Posted: Tue Feb 25, 2014 5:21 pm
by travists
That's what I thought, but when I look in the 64bit all I see is DLL's.

edit: here is the path I found: https://svn.code.sf.net/p/vegastrike/code/trunk/win64
it gives me both the bin and data folders, everything looks like I remember it except no exe neither vegastrike.exe nor setup.exe.

Re: No Program in Windows 64 Bit?

Posted: Tue Feb 25, 2014 7:01 pm
by klauss
Aren't you able to run the 32-bit version?

AFAIR, the 64-bit build was quite flaky

Re: No Program in Windows 64 Bit?

Posted: Tue Feb 25, 2014 7:17 pm
by travists
klauss wrote:Aren't you able to run the 32-bit version?

AFAIR, the 64-bit build was quite flaky
Don't know fresh Windows 8 (64 bit naturaly) build, so I thought 64 would be the one I want. I'll grab 32 I guess.

Re: No Program in Windows 64 Bit?

Posted: Tue Feb 25, 2014 7:20 pm
by travists
To save on bandwidth would there be issues if I Just download the bin folder then migrate the data folder?

edit: Not working so well... getting a fully fresh copy before issuing a bug report.

Re: No Program in Windows 64 Bit?

Posted: Tue Feb 25, 2014 8:20 pm
by travists
Not sure it was entirely rebuilt, but from the locations I'm seeing, it looks like the data folder is a separate entity and both 64 and 32 bit pull the same data folder.

It launches now, but I'm stuck with no menu and just a missile sitting on a black background.

Let me know if you guys want this as a full bug report...
stderr:

Code: Select all

USING HOMEDIR : C:\Users\Travis\Documents/.vegastrike As the home directory 
GOT SUBDIR ARG = 
Found data in C:\Program Files (x86)\Vega Strike\Vega Strike (x86)\bin/../data
Using C:\Program Files (x86)\Vega Strike\Vega Strike (x86)\data as data directory
CONFIGFILE - No config found in home : C:\Users\Travis\Documents/.vegastrike/vegastrike.config
CONFIGFILE - No home config file found, using datadir config file : C:\Program Files (x86)\Vega Strike\Vega Strike (x86)\data/vegastrike.config
MISSION_NAME is empty using : main_menu.mission
running import sys
print(sys.path)
sys.path = ["",r"C:\Program Files (x86)\Vega Strike\Vega Strike (x86)\data\modules\builtin",r"C:\Program Files (x86)\Vega Strike\Vega Strike (x86)\data\modules\quests",r"C:\Program Files (x86)\Vega Strike\Vega Strike (x86)\data\modules\missions",r"C:\Program Files (x86)\Vega Strike\Vega Strike (x86)\data\modules\ai",r"C:\Program Files (x86)\Vega Strike\Vega Strike (x86)\data\modules",r"C:\Program Files (x86)\Vega Strike\Vega Strike (x86)\data\bases"] + sys.path
testing VS randomrunning import sys
print(sys.path)
  Initializing renderer...
Min (0.000000, 0.000000, 0.000000) Max(0.000000, 0.000000, 0.000000) MinLumin 1.000000, MaxLumin 1.000000Read In Star Count 0 used: 2000
Min (0.000000, 0.000000, 0.000000) Max(0.000000, 0.000000, 0.000000) MinLumin 1.000000, MaxLumin 1.000000Read In Star Count 0 used: 38
Loading a starsystem
Loading Star System Special/Empty
FOUND MODIFICATION = player FOR PLAYER #0
Traceback (most recent call last):
  File "main_menunightprivateer.py", line 4, in <module>
  File "C:\Program Files (x86)\Vega Strike\Vega Strike (x86)\data\modules\GUI.py", line 321, in <module>
    import collections
ImportError: No module named collections
ERROR: there are no rooms in basefile "main_menunight.py" ...
Traceback (most recent call last):
  File "<string>", line 8, in <module>
  File "C:\Program Files (x86)\Vega Strike\Vega Strike (x86)\data\modules\missions\privateer.py", line 1, in <module>
    from trading import trading
  File "C:\Program Files (x86)\Vega Strike\Vega Strike (x86)\data\modules\trading.py", line 4, in <module>
    import debug
  File "C:\Program Files (x86)\Vega Strike\Vega Strike (x86)\data\modules\debug.py", line 1, in <module>
    import traceback
  File "E:\Games\Vegastrike52\modules\builtin\traceback.py", line 3, in <module>
  File "E:\Games\Vegastrike52\modules\builtin\linecache.py", line 9, in <module>
  File "E:\Games\Vegastrike52\modules\builtin\os.py", line 63, in <module>
  File "E:\Games\Vegastrike52\modules\builtin\ntpath.py", line 11, in <module>
ImportError: No module named genericpath
Shutting down renderer...
stdout:

Code: Select all

 In path C:\Program Files (x86)\Vega Strike\Vega Strike (x86)\bin
Windows version 6 2
Vega Strike  
See http://www.gnu.org/copyleft/gpl.html for license details.

Using .vegastrike as the home directory
['C:\\Program Files (x86)\\Vega Strike\\Vega Strike (x86)\\bin\\python27.zip', '.\\DLLs', '.\\lib', '.\\lib\\plat-win', '.\\lib\\lib-tk', 'C:\\Program Files (x86)\\Vega Strike\\Vega Strike (x86)\\bin']
['', 'C:\\Program Files (x86)\\Vega Strike\\Vega Strike (x86)\\data\\modules\\builtin', 'C:\\Program Files (x86)\\Vega Strike\\Vega Strike (x86)\\data\\modules\\quests', 'C:\\Program Files (x86)\\Vega Strike\\Vega Strike (x86)\\data\\modules\\missions', 'C:\\Program Files (x86)\\Vega Strike\\Vega Strike (x86)\\data\\modules\\ai', 'C:\\Program Files (x86)\\Vega Strike\\Vega Strike (x86)\\data\\modules', 'C:\\Program Files (x86)\\Vega Strike\\Vega Strike (x86)\\data\\bases', 'C:\\Program Files (x86)\\Vega Strike\\Vega Strike (x86)\\bin\\python27.zip', '.\\DLLs', '.\\lib', '.\\lib\\plat-win', '.\\lib\\lib-tk', 'C:\\Program Files (x86)\\Vega Strike\\Vega Strike (x86)\\bin']
1 joysticks were found.

The names of the joysticks are:
    Logitech Extreme 3D
axes: 4 buttons: 12 hats: 1
using NV_CUBE_MAP
Initializing optimizer
Compilation of technique fixed successful
Compilation of technique default successful
Compilation of technique default_simple successful
pox 119990000000.000000 -9000000.000000 -109990000000.000000
Force feedback support disabled when compiled
Loading active missions True
Thank you for playing!

Re: No Program in Windows 64 Bit?

Posted: Tue Feb 25, 2014 8:57 pm
by ezee
Hi !
Have you unzipped the python2.7 rar archive ?
( check if there is builtin inside of folder modules )
if no ," unrar here " ...
That will create a folder "Builtin "under /bin/modules .

Re: No Program in Windows 64 Bit?

Posted: Wed Feb 26, 2014 5:24 am
by travists
I unziped it, sad to do so in place, I'll check if it is in data or bin.

edit:
No joy, still have the "no rooms defined" missile on start up error. the path seems to be data\modules\builtin

Re: No Program in Windows 64 Bit?

Posted: Wed Feb 26, 2014 5:32 am
by klauss
This is ridiculous. I'll see if I can build a zip and fool-proof method for loading them.

Re: No Program in Windows 64 Bit?

Posted: Wed Feb 26, 2014 5:48 am
by travists
Old foe rearing its ugly head again I take it? I thought it was just me...

Re: No Program in Windows 64 Bit?

Posted: Wed Feb 26, 2014 6:04 am
by klauss
Alright, I committed a new set of pyX_modules.7z archives. With any luck, they'll work (I built them in linux, but python bytecode is independent of the platform, and I think I removed all platform-specific bits, so crossing fingers).

Unzip py27_modules.7z in-place in the data folder, that should do the trick.

Re: No Program in Windows 64 Bit?

Posted: Wed Feb 26, 2014 6:11 am
by travists
That seemed to do it, thanks klauss!