i am used to some lag mostly at jump times but occassional just with crowded areas
but now i have crashed twice and both times the model of a base wasn't showing up
general system stuff:
Vista
core2duo 2.20GHz
Nvidia Quadro NVS 140M
and 2 gigs ram
here is the stderr.txt
Code: Select all
GOT SUBDIR ARG =
Found data in C:\Users\Kevin\Desktop\SVN\VegaStrike\bin/../data
Using C:\Users\Kevin\Desktop\SVN\VegaStrike\data as data directory
USING HOMEDIR : C:\Users\Kevin\Desktop\SVN\VegaStrike\data/.vegastrike As the home directory
CONFIGFILE - No config found in home : C:\Users\Kevin\Desktop\SVN\VegaStrike\data/.vegastrike/vegastrike.config
CONFIGFILE - No home config file found, using datadir config file : C:\Users\Kevin\Desktop\SVN\VegaStrike\data/vegastrike.config
MISSION_NAME is empty using : main_menu.mission
'import site' failed; use -v for traceback
running import sys
print sys.path
sys.path = [r"C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\builtin",r"C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\quests",r"C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\missions",r"C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\ai",r"C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules",r"C:\Users\Kevin\Desktop\SVN\VegaStrike\data\bases"]
testing VS randomrunning import sys
print sys.path
OpenGL Extensions supported: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
OpenGL::GL_EXT_compiled_vertex_array unsupported
OpenGL::GL_EXT_multi_draw_arrays supported
OpenGL::Accurate Fog Distance supported
OpenGL::Generic Texture Compression supported
OpenGL::S3TC Texture Compression supported
OpenGL::Multitexture supported (4 units)
OpenGL::TextureCubeMapExt supported
OpenGL::S3TC Texture Clamp-to-Edge supported
OpenGL::S3TC Texture Clamp-to-Border supported
OpenGL::EXTColorTable unsupported
Min (0.000000, 0.000000, 0.000000) Max(0.000000, 0.000000, 0.000000) MinLumin 1.000000, MaxLumin 1.000000Read In Star Count 0 used: 2000
Min (0.000000, 0.000000, 0.000000) Max(0.000000, 0.000000, 0.000000) MinLumin 1.000000, MaxLumin 1.000000Read In Star Count 0 used: 38
Loading a starsystem
Loading Star System Special/EmptyFOUND MODIFICATION = player FOR PLAYER #0
warning: Not importing directory 'C:\Users\Kevin\Desktop\SVN\VegaStrike\data\bases\fixers': missing __init__.py
Min (0.000000, 0.000000, 0.000000) Max(0.000000, 0.000000, 0.000000) MinLumin 1.000000, MaxLumin 1.000000Read In Star Count 0 used: 2000
Min (0.000000, 0.000000, 0.000000) Max(0.000000, 0.000000, 0.000000) MinLumin 1.000000, MaxLumin 1.000000Read In Star Count 0 used: 38
Loading a starsystem
Loading Star System Beckett/Izzptpzez
Next To: Beckett/Cyhiraeth
Next To: Crucible/Pandey
Next To: Beckett/Cyhiraeth
Next To: Beckett/Ross248
Next To: Beckett/Natanya
Next To: Crucible/PandeyNum Nodes: 4317, NumEnds: 1579
Min Height: 2, Max Height: 426
Average Height 100.502217
Num Nodes: 28144, NumEnds: 10437
Min Height: 3, Max Height: 115
Average Height 27.036026
Num Nodes: 2248, NumEnds: 824
Min Height: 4, Max Height: 75
Average Height 20.890777
Num Nodes: 776, NumEnds: 288
Min Height: 4, Max Height: 24
Average Height 14.402778
Num Nodes: 1289, NumEnds: 441
Min Height: 3, Max Height: 312
Average Height 98.530612
Num Nodes: 37086, NumEnds: 13764
Min Height: 4, Max Height: 104
Average Height 28.510026
Num Nodes: 589, NumEnds: 205
Min Height: 4, Max Height: 26
Average Height 12.214634
dot -0.111904dot -0.078816Assumed exit on unit image_recognition_ammo(if not quitting, report error)
Assumed exit on unit dumbfire_ammo(if not quitting, report error)
Assumed exit on unit heatseeker_ammo(if not quitting, report error)
Assumed exit on unit heatseeker_ammo(if not quitting, report error)
Asking to undock
Asking to undock
Asking to undock
Asking to undock
Asking to undock
Asking to undock
Asking to undock
Asking to undock
uh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohAsking to undock
Asking to undock
Asking to undock
uh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohAsking to undock
uh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohAsking to undock
uh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohAsking to undock
Asking to undock
uh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohAsking to undock
uh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohAsking to undock
uh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohAsking to undock
Warning Traceback 1:
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\missions\privateer.py", line 34, in Execute
i.Execute()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\random_encounters.py", line 288, in Execute
dynamic_battle.UpdateCombatTurn()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 33, in UpdateCombatTurn
if (not SimulateBattles()):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 214, in SimulateBattles
if (not attackFlightgroup (ally[0],ally[1],enemy[0],enemy[1],enemy[2])):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 564, in attackFlightgroup
SimulatedDukeItOut (fgname,faction,enfgname,enfaction)
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 444, in SimulatedDukeItOut
endam = HowMuchDamage(enemy,vsrandom.uniform(0,allystats[1]))
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 417, in HowMuchDamage
stats=faction_ships.GetStats(i[0])
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\faction_ships.py", line 576, in GetStats
debug.error( 'cannot find '+name)
Message: cannot find Diplomatic_CenterAgricultural_Station
Warning Traceback 2:
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\missions\privateer.py", line 34, in Execute
i.Execute()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\random_encounters.py", line 288, in Execute
dynamic_battle.UpdateCombatTurn()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 33, in UpdateCombatTurn
if (not SimulateBattles()):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 214, in SimulateBattles
if (not attackFlightgroup (ally[0],ally[1],enemy[0],enemy[1],enemy[2])):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 564, in attackFlightgroup
SimulatedDukeItOut (fgname,faction,enfgname,enfaction)
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 441, in SimulatedDukeItOut
allystats = faction_ships.GetStats(ally[allyvictim][0])
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\faction_ships.py", line 576, in GetStats
debug.error( 'cannot find '+name)
Message: cannot find Entourage.stock
Warning Traceback 3:
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\missions\privateer.py", line 34, in Execute
i.Execute()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\random_encounters.py", line 288, in Execute
dynamic_battle.UpdateCombatTurn()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 33, in UpdateCombatTurn
if (not SimulateBattles()):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 214, in SimulateBattles
if (not attackFlightgroup (ally[0],ally[1],enemy[0],enemy[1],enemy[2])):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 564, in attackFlightgroup
SimulatedDukeItOut (fgname,faction,enfgname,enfaction)
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 447, in SimulatedDukeItOut
ApplyDamage(enfgname,enfaction,enemy,envictim,enstats,HowMuchDamage(ally,vsrandom.uniform(0,enstats[1])),fgname,faction)
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 417, in HowMuchDamage
stats=faction_ships.GetStats(i[0])
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\faction_ships.py", line 576, in GetStats
debug.error( 'cannot find '+name)
Message: cannot find Entourage.stock
Warning Traceback 4:
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\missions\privateer.py", line 34, in Execute
i.Execute()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\random_encounters.py", line 288, in Execute
dynamic_battle.UpdateCombatTurn()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 33, in UpdateCombatTurn
if (not SimulateBattles()):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 214, in SimulateBattles
if (not attackFlightgroup (ally[0],ally[1],enemy[0],enemy[1],enemy[2])):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 564, in attackFlightgroup
SimulatedDukeItOut (fgname,faction,enfgname,enfaction)
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 444, in SimulatedDukeItOut
endam = HowMuchDamage(enemy,vsrandom.uniform(0,allystats[1]))
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 417, in HowMuchDamage
stats=faction_ships.GetStats(i[0])
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\faction_ships.py", line 576, in GetStats
debug.error( 'cannot find '+name)
Message: cannot find Diplomatic_CenterAgricultural_Station
Destruct called. If called from C++ this is death 679425736 (0x287f36c8)BASE Destruct called. If called from C++ this is death 679425736 (0x287f36c8)uh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohAsking to undock
Asking to undock
uh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohAsking to undock
Asking to undock
Asking to undock
uh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohAsking to undock
uh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohuh ohAsking to undock
Asking to undock
Asking to undock
Asking to undock
dot 0.709094dot -0.078814Assumed exit on unit armor03(if not quitting, report error)
Assumed exit on unit armor03(if not quitting, report error)
Assumed exit on unit armor04(if not quitting, report error)
Assumed exit on unit armor04(if not quitting, report error)
Assumed exit on unit armor04(if not quitting, report error)
Assumed exit on unit armor05(if not quitting, report error)
Assumed exit on unit capacitor04(if not quitting, report error)
Assumed exit on unit add_spec_capacitor02(if not quitting, report error)
Assumed exit on unit starscanner2(if not quitting, report error)
Assumed exit on unit hawkeye2(if not quitting, report error)
Assumed exit on unit hawkeye1(if not quitting, report error)
Assumed exit on unit starscanner3(if not quitting, report error)
Assumed exit on unit Ion_Burster(if not quitting, report error)
Assumed exit on unit Micro_Driver(if not quitting, report error)
Assumed exit on unit Pugilist(if not quitting, report error)
Assumed exit on unit heatseeker_ammo(if not quitting, report error)
Assumed exit on unit heatseeker_ammo(if not quitting, report error)
Assumed exit on unit heatseeker_ammo(if not quitting, report error)
Assumed exit on unit ecm_package03(if not quitting, report error)
Assumed exit on unit mult_shady_moregunrecharge(if not quitting, report error)
Assumed exit on unit mult_shady_moreshieldrecharge(if not quitting, report error)
Assumed exit on unit quadshield04(if not quitting, report error)
Assumed exit on unit quadshield04(if not quitting, report error)
Assumed exit on unit quadshield06(if not quitting, report error)
Assumed exit on unit quadshield06(if not quitting, report error)
Assumed exit on unit capacitor04(if not quitting, report error)
Assumed exit on unit capacitor05(if not quitting, report error)
Assumed exit on unit capacitor06(if not quitting, report error)
Assumed exit on unit capacitor05(if not quitting, report error)
Assumed exit on unit hawkeye1(if not quitting, report error)
Assumed exit on unit starscanner2(if not quitting, report error)
Assumed exit on unit starscanner3(if not quitting, report error)
Assumed exit on unit reactor05(if not quitting, report error)
Assumed exit on unit reactor04(if not quitting, report error)
Assumed exit on unit reactor05(if not quitting, report error)
Assumed exit on unit reactor05(if not quitting, report error)
Asking to undock
Asking to undock
Asking to undock
Warning Traceback 5:
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\missions\privateer.py", line 34, in Execute
i.Execute()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\random_encounters.py", line 288, in Execute
dynamic_battle.UpdateCombatTurn()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 33, in UpdateCombatTurn
if (not SimulateBattles()):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 214, in SimulateBattles
if (not attackFlightgroup (ally[0],ally[1],enemy[0],enemy[1],enemy[2])):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 564, in attackFlightgroup
SimulatedDukeItOut (fgname,faction,enfgname,enfaction)
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 441, in SimulatedDukeItOut
allystats = faction_ships.GetStats(ally[allyvictim][0])
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\faction_ships.py", line 576, in GetStats
debug.error( 'cannot find '+name)
Message: cannot find Entourage.stock
Warning Traceback 6:
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\missions\privateer.py", line 34, in Execute
i.Execute()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\random_encounters.py", line 288, in Execute
dynamic_battle.UpdateCombatTurn()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 33, in UpdateCombatTurn
if (not SimulateBattles()):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 214, in SimulateBattles
if (not attackFlightgroup (ally[0],ally[1],enemy[0],enemy[1],enemy[2])):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 564, in attackFlightgroup
SimulatedDukeItOut (fgname,faction,enfgname,enfaction)
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 447, in SimulatedDukeItOut
ApplyDamage(enfgname,enfaction,enemy,envictim,enstats,HowMuchDamage(ally,vsrandom.uniform(0,enstats[1])),fgname,faction)
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 417, in HowMuchDamage
stats=faction_ships.GetStats(i[0])
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\faction_ships.py", line 576, in GetStats
debug.error( 'cannot find '+name)
Message: cannot find Entourage.stock
Asking to undock
dot 0.795892Asking to undock
Asking to undock
Asking to undock
Asking to undock
Asking to undock
Asking to undock
Asking to undock
Asking to undock
dot 0.087124Asking to undock
Warning Traceback 7:
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\missions\privateer.py", line 34, in Execute
i.Execute()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\random_encounters.py", line 288, in Execute
dynamic_battle.UpdateCombatTurn()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 33, in UpdateCombatTurn
if (not SimulateBattles()):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 214, in SimulateBattles
if (not attackFlightgroup (ally[0],ally[1],enemy[0],enemy[1],enemy[2])):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 564, in attackFlightgroup
SimulatedDukeItOut (fgname,faction,enfgname,enfaction)
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 444, in SimulatedDukeItOut
endam = HowMuchDamage(enemy,vsrandom.uniform(0,allystats[1]))
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 417, in HowMuchDamage
stats=faction_ships.GetStats(i[0])
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\faction_ships.py", line 576, in GetStats
debug.error( 'cannot find '+name)
Message: cannot find Diplomatic_CenterAgricultural_Station
Warning Traceback 8:
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\missions\privateer.py", line 34, in Execute
i.Execute()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\random_encounters.py", line 288, in Execute
dynamic_battle.UpdateCombatTurn()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 33, in UpdateCombatTurn
if (not SimulateBattles()):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 214, in SimulateBattles
if (not attackFlightgroup (ally[0],ally[1],enemy[0],enemy[1],enemy[2])):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 564, in attackFlightgroup
SimulatedDukeItOut (fgname,faction,enfgname,enfaction)
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 444, in SimulatedDukeItOut
endam = HowMuchDamage(enemy,vsrandom.uniform(0,allystats[1]))
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 417, in HowMuchDamage
stats=faction_ships.GetStats(i[0])
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\faction_ships.py", line 576, in GetStats
debug.error( 'cannot find '+name)
Message: cannot find Diplomatic_CenterAgricultural_Station
Warning Traceback 9:
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\missions\privateer.py", line 34, in Execute
i.Execute()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\random_encounters.py", line 288, in Execute
dynamic_battle.UpdateCombatTurn()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 33, in UpdateCombatTurn
if (not SimulateBattles()):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 214, in SimulateBattles
if (not attackFlightgroup (ally[0],ally[1],enemy[0],enemy[1],enemy[2])):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 564, in attackFlightgroup
SimulatedDukeItOut (fgname,faction,enfgname,enfaction)
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 441, in SimulatedDukeItOut
allystats = faction_ships.GetStats(ally[allyvictim][0])
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\faction_ships.py", line 576, in GetStats
debug.error( 'cannot find '+name)
Message: cannot find Entourage.stock
Warning Traceback 10:
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\missions\privateer.py", line 34, in Execute
i.Execute()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\random_encounters.py", line 288, in Execute
dynamic_battle.UpdateCombatTurn()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 33, in UpdateCombatTurn
if (not SimulateBattles()):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 214, in SimulateBattles
if (not attackFlightgroup (ally[0],ally[1],enemy[0],enemy[1],enemy[2])):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 564, in attackFlightgroup
SimulatedDukeItOut (fgname,faction,enfgname,enfaction)
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 447, in SimulatedDukeItOut
ApplyDamage(enfgname,enfaction,enemy,envictim,enstats,HowMuchDamage(ally,vsrandom.uniform(0,enstats[1])),fgname,faction)
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 417, in HowMuchDamage
stats=faction_ships.GetStats(i[0])
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\faction_ships.py", line 576, in GetStats
debug.error( 'cannot find '+name)
Message: cannot find Entourage.stock
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star 1, natural 0, bases 1star 1, natural 0, bases 0input name backgrounds/verypurple, output name backgrounds/verypurple_light.image
Affine 0.000000 Mult 0.800000 Pow 1.000000
Min (0.000000, 0.000000, 0.000000) Max(0.000000, 0.000000, 0.000000) MinLumin 1.000000, MaxLumin 1.000000Read In Star Count 0 used: 2000
Min (0.000000, 0.000000, 0.000000) Max(0.000000, 0.000000, 0.000000) MinLumin 1.000000, MaxLumin 1.000000Read In Star Count 0 used: 38
Loading a starsystem
Loading Star System Izzptipt/Yqqhzeenz
Next To: Beckett/Kabazzkab
Next To: Beckett/Ross248
Next To: Beckett/Orsini
Next To: Beckett/Arcturus
Next To: Beckett/OrsiniUnit is the active player character...changing scene graph
Cannot Open Mesh File rlaan_miningbase.bfxm
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Warning Traceback 11:
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\missions\privateer.py", line 34, in Execute
i.Execute()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\random_encounters.py", line 288, in Execute
dynamic_battle.UpdateCombatTurn()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 33, in UpdateCombatTurn
if (not SimulateBattles()):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 214, in SimulateBattles
if (not attackFlightgroup (ally[0],ally[1],enemy[0],enemy[1],enemy[2])):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 564, in attackFlightgroup
SimulatedDukeItOut (fgname,faction,enfgname,enfaction)
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 444, in SimulatedDukeItOut
endam = HowMuchDamage(enemy,vsrandom.uniform(0,allystats[1]))
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 417, in HowMuchDamage
stats=faction_ships.GetStats(i[0])
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\faction_ships.py", line 576, in GetStats
debug.error( 'cannot find '+name)
Message: cannot find Diplomatic_CenterAgricultural_Station
Warning Traceback 12:
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\missions\privateer.py", line 34, in Execute
i.Execute()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\random_encounters.py", line 288, in Execute
dynamic_battle.UpdateCombatTurn()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 33, in UpdateCombatTurn
if (not SimulateBattles()):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 214, in SimulateBattles
if (not attackFlightgroup (ally[0],ally[1],enemy[0],enemy[1],enemy[2])):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 564, in attackFlightgroup
SimulatedDukeItOut (fgname,faction,enfgname,enfaction)
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 444, in SimulatedDukeItOut
endam = HowMuchDamage(enemy,vsrandom.uniform(0,allystats[1]))
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 417, in HowMuchDamage
stats=faction_ships.GetStats(i[0])
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\faction_ships.py", line 576, in GetStats
debug.error( 'cannot find '+name)
Message: cannot find Diplomatic_CenterAgricultural_Station
Warning Traceback 13:
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\missions\privateer.py", line 34, in Execute
i.Execute()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\random_encounters.py", line 288, in Execute
dynamic_battle.UpdateCombatTurn()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 33, in UpdateCombatTurn
if (not SimulateBattles()):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 214, in SimulateBattles
if (not attackFlightgroup (ally[0],ally[1],enemy[0],enemy[1],enemy[2])):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 564, in attackFlightgroup
SimulatedDukeItOut (fgname,faction,enfgname,enfaction)
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 444, in SimulatedDukeItOut
endam = HowMuchDamage(enemy,vsrandom.uniform(0,allystats[1]))
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 417, in HowMuchDamage
stats=faction_ships.GetStats(i[0])
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\faction_ships.py", line 576, in GetStats
debug.error( 'cannot find '+name)
Message: cannot find Shaper_Bio_Adaptation
Warning Traceback 14:
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\missions\privateer.py", line 34, in Execute
i.Execute()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\random_encounters.py", line 288, in Execute
dynamic_battle.UpdateCombatTurn()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 33, in UpdateCombatTurn
if (not SimulateBattles()):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 214, in SimulateBattles
if (not attackFlightgroup (ally[0],ally[1],enemy[0],enemy[1],enemy[2])):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 564, in attackFlightgroup
SimulatedDukeItOut (fgname,faction,enfgname,enfaction)
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 444, in SimulatedDukeItOut
endam = HowMuchDamage(enemy,vsrandom.uniform(0,allystats[1]))
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 417, in HowMuchDamage
stats=faction_ships.GetStats(i[0])
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\faction_ships.py", line 576, in GetStats
debug.error( 'cannot find '+name)
Message: cannot find Diplomatic_CenterAgricultural_Station
Warning Traceback 15:
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\missions\privateer.py", line 34, in Execute
i.Execute()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\random_encounters.py", line 288, in Execute
dynamic_battle.UpdateCombatTurn()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 33, in UpdateCombatTurn
if (not SimulateBattles()):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 214, in SimulateBattles
if (not attackFlightgroup (ally[0],ally[1],enemy[0],enemy[1],enemy[2])):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 564, in attackFlightgroup
SimulatedDukeItOut (fgname,faction,enfgname,enfaction)
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 443, in SimulatedDukeItOut
enstats = faction_ships.GetStats(enemy[envictim][0])
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\faction_ships.py", line 576, in GetStats
debug.error( 'cannot find '+name)
Message: cannot find Diplomatic_CenterAgricultural_Station
Warning Traceback 16:
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\missions\privateer.py", line 34, in Execute
i.Execute()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\random_encounters.py", line 288, in Execute
dynamic_battle.UpdateCombatTurn()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 33, in UpdateCombatTurn
if (not SimulateBattles()):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 214, in SimulateBattles
if (not attackFlightgroup (ally[0],ally[1],enemy[0],enemy[1],enemy[2])):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 564, in attackFlightgroup
SimulatedDukeItOut (fgname,faction,enfgname,enfaction)
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 444, in SimulatedDukeItOut
endam = HowMuchDamage(enemy,vsrandom.uniform(0,allystats[1]))
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 417, in HowMuchDamage
stats=faction_ships.GetStats(i[0])
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\faction_ships.py", line 576, in GetStats
debug.error( 'cannot find '+name)
Message: cannot find Diplomatic_CenterAgricultural_Station
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dot 0.589328Assumed exit on unit LOAD_FAILED(if not quitting, report error)
Assumed exit on unit LOAD_FAILED(if not quitting, report error)
Assumed exit on unit LOAD_FAILED(if not quitting, report error)
Assumed exit on unit LOAD_FAILED(if not quitting, report error)
Assumed exit on unit LOAD_FAILED(if not quitting, report error)
Assumed exit on unit LOAD_FAILED(if not quitting, report error)
Assumed exit on unit LOAD_FAILED(if not quitting, report error)
Assumed exit on unit LOAD_FAILED(if not quitting, report error)
Assumed exit on unit LOAD_FAILED(if not quitting, report error)
Assumed exit on unit LOAD_FAILED(if not quitting, report error)
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dot -0.304235Asking to undock
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Warning Traceback 17:
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\missions\privateer.py", line 34, in Execute
i.Execute()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\random_encounters.py", line 288, in Execute
dynamic_battle.UpdateCombatTurn()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 33, in UpdateCombatTurn
if (not SimulateBattles()):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 214, in SimulateBattles
if (not attackFlightgroup (ally[0],ally[1],enemy[0],enemy[1],enemy[2])):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 564, in attackFlightgroup
SimulatedDukeItOut (fgname,faction,enfgname,enfaction)
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 443, in SimulatedDukeItOut
enstats = faction_ships.GetStats(enemy[envictim][0])
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\faction_ships.py", line 576, in GetStats
debug.error( 'cannot find '+name)
Message: cannot find Shaper_Bio_Adaptation
Warning Traceback 18:
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\missions\privateer.py", line 34, in Execute
i.Execute()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\random_encounters.py", line 288, in Execute
dynamic_battle.UpdateCombatTurn()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 33, in UpdateCombatTurn
if (not SimulateBattles()):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 214, in SimulateBattles
if (not attackFlightgroup (ally[0],ally[1],enemy[0],enemy[1],enemy[2])):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 564, in attackFlightgroup
SimulatedDukeItOut (fgname,faction,enfgname,enfaction)
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 444, in SimulatedDukeItOut
endam = HowMuchDamage(enemy,vsrandom.uniform(0,allystats[1]))
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 417, in HowMuchDamage
stats=faction_ships.GetStats(i[0])
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\faction_ships.py", line 576, in GetStats
debug.error( 'cannot find '+name)
Message: cannot find Shaper_Bio_Adaptation
Warning Traceback 19:
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\missions\privateer.py", line 34, in Execute
i.Execute()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\random_encounters.py", line 288, in Execute
dynamic_battle.UpdateCombatTurn()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 33, in UpdateCombatTurn
if (not SimulateBattles()):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 214, in SimulateBattles
if (not attackFlightgroup (ally[0],ally[1],enemy[0],enemy[1],enemy[2])):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 564, in attackFlightgroup
SimulatedDukeItOut (fgname,faction,enfgname,enfaction)
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 444, in SimulatedDukeItOut
endam = HowMuchDamage(enemy,vsrandom.uniform(0,allystats[1]))
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 417, in HowMuchDamage
stats=faction_ships.GetStats(i[0])
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\faction_ships.py", line 576, in GetStats
debug.error( 'cannot find '+name)
Message: cannot find Diplomatic_CenterAgricultural_Station
Warning Traceback 20:
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\missions\privateer.py", line 34, in Execute
i.Execute()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\random_encounters.py", line 288, in Execute
dynamic_battle.UpdateCombatTurn()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 33, in UpdateCombatTurn
if (not SimulateBattles()):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 214, in SimulateBattles
if (not attackFlightgroup (ally[0],ally[1],enemy[0],enemy[1],enemy[2])):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 564, in attackFlightgroup
SimulatedDukeItOut (fgname,faction,enfgname,enfaction)
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 443, in SimulatedDukeItOut
enstats = faction_ships.GetStats(enemy[envictim][0])
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\faction_ships.py", line 576, in GetStats
debug.error( 'cannot find '+name)
Message: cannot find Diplomatic_CenterAgricultural_Station
Warning Traceback 21:
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\missions\privateer.py", line 34, in Execute
i.Execute()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\random_encounters.py", line 288, in Execute
dynamic_battle.UpdateCombatTurn()
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 33, in UpdateCombatTurn
if (not SimulateBattles()):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 214, in SimulateBattles
if (not attackFlightgroup (ally[0],ally[1],enemy[0],enemy[1],enemy[2])):
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 564, in attackFlightgroup
SimulatedDukeItOut (fgname,faction,enfgname,enfaction)
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 444, in SimulatedDukeItOut
endam = HowMuchDamage(enemy,vsrandom.uniform(0,allystats[1]))
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\dynamic_battle.py", line 417, in HowMuchDamage
stats=faction_ships.GetStats(i[0])
File "C:\Users\Kevin\Desktop\SVN\VegaStrike\data\modules\faction_ships.py", line 576, in GetStats
debug.error( 'cannot find '+name)
Message: cannot find Diplomatic_CenterAgricultural_Station
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dot 0.064497dot 0.666697Num Nodes: 67827, NumEnds: 25342
Min Height: 6, Max Height: 88
Average Height 26.134441
Assumed exit on unit Taizong.stock(if not quitting, report error)
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