Fragment shader fails to compile with svn 12614

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energyman76b
ISO Party Member
ISO Party Member
Posts: 445
Joined: Tue Feb 11, 2003 8:04 am

Fragment shader fails to compile with svn 12614

Post by energyman76b »

Hi,
I updated to 12614 last night. System is Amd64, gentoo, 10.1+ catalyst drivers.

On start I get this error and vegastrike quits:

Fragment shader was successfully compiled to run on hardware.

Fragment shader(s) linked, vertex shader(s) linked.

Vertex shader was successfully compiled to run on hardware.

Fragment shader failed to compile with the following errors:
ERROR: 0:190: error(#71) Syntax error incorrect preprocessor directive
WARNING: 0:190: warning(#64) Unexpected tokens following the preprocessor directive - expected a newline(#if )
ERROR: 0:410: error(#71) Syntax error incorrect preprocessor directive
WARNING: 0:410: warning(#64) Unexpected tokens following the preprocessor directive - expected a newline(#if )
ERROR: error(#273) 2 compilation errors. No code generated


Fragment Program Error: Failed to compile highend
Compilation of technique highend failed... trying default
Cause: Error compiling program vp:"highend" fp:"highend"
terminate called after throwing an instance of '__impl::InvalidParameters'
what(): Cannot load texture file "gray.png"
zsh: abort ./vegastrike


complete stdout output:

/vegastrike
In path /mnt/data/energyman/vegastrike_svn/bin
Vega Strike
See http://www.gnu.org/copyleft/gpl.html for license details.

GOT SUBDIR ARG =
Found data in /home/energyman/vegastrike_svn/data
Using /mnt/data/energyman/vegastrike_svn/data as data directory
Using .vegastrike as the home directory
Found MODDIR = /mnt/data/energyman/vegastrike_svn/data/mods
USING HOMEDIR : /home/energyman/.vegastrike As the home directory
CONFIGFILE - Found a config file in home directory, using : /home/energyman/.vegastrike/vegastrike.config
DATADIR - No datadir specified in config file, using ; /mnt/data/energyman/vegastrike_svn/data
SIMULATION_ATOM: 0.05


Adding HQ Textures Pack

MISSION_NAME is empty using : main_menu.mission
Attempt to call ReadFull on a bad file units.csv
Only read 0 out of -1 bytes of units.csv
!!! ERROR/WARNING VSFile : on ReadFull : Unspecified error (maybe to document in VSFile ?)
running import sys
print sys.path
sys.path = [r"/mnt/data/energyman/vegastrike_svn/data/../hqtextures/modules/builtin",r"/mnt/data/energyman/vegastrike_svn/data/../hqtextures/modules/quests",r"/mnt/data/energyman/vegastrike_svn/data/../hqtextures/modules/missions",r"/mnt/data/energyman/vegastrike_svn/data/../hqtextures/modules/ai",r"/mnt/data/energyman/vegastrike_svn/data/../hqtextures/modules",r"/mnt/data/energyman/vegastrike_svn/data/../hqtextures/bases",r"/mnt/data/energyman/vegastrike_svn/data/modules/builtin",r"/mnt/data/energyman/vegastrike_svn/data/modules/quests",r"/mnt/data/energyman/vegastrike_svn/data/modules/missions",r"/mnt/data/energyman/vegastrike_svn/data/modules/ai",r"/mnt/data/energyman/vegastrike_svn/data/modules",r"/mnt/data/energyman/vegastrike_svn/data/bases"]
['/usr/lib64/python25.zip', '/usr/lib64/python2.5', '/usr/lib64/python2.5/plat-linux2', '/usr/lib64/python2.5/lib-tk', '/usr/lib64/python2.5/lib-dynload', '/usr/lib64/portage/pym', '/usr/lib64/python2.5/site-packages']
testing VS randomrunning import sys
print sys.path
['/mnt/data/energyman/vegastrike_svn/data/../hqtextures/modules/builtin', '/mnt/data/energyman/vegastrike_svn/data/../hqtextures/modules/quests', '/mnt/data/energyman/vegastrike_svn/data/../hqtextures/modules/missions', '/mnt/data/energyman/vegastrike_svn/data/../hqtextures/modules/ai', '/mnt/data/energyman/vegastrike_svn/data/../hqtextures/modules', '/mnt/data/energyman/vegastrike_svn/data/../hqtextures/bases', '/mnt/data/energyman/vegastrike_svn/data/modules/builtin', '/mnt/data/energyman/vegastrike_svn/data/modules/quests', '/mnt/data/energyman/vegastrike_svn/data/modules/missions', '/mnt/data/energyman/vegastrike_svn/data/modules/ai', '/mnt/data/energyman/vegastrike_svn/data/modules', '/mnt/data/energyman/vegastrike_svn/data/bases']
Setting Screen to w 1680 h 1050 and pitch of 6720 and 32 bpp 4 bytes per pix mode
OpenGL::GL_EXT_compiled_vertex_array unsupported
OpenGL::GL_EXT_multi_draw_arrays supported
OpenGL::Accurate Fog Distance unsupported
OpenGL::Generic Texture Compression supported
OpenGL::S3TC Texture Compression supported
OpenGL::Multitexture supported (8 units)
OpenGL::TextureCubeMapExt supported
OpenGL::S3TC Texture Clamp-to-Edge supported
OpenGL::S3TC Texture Clamp-to-Border supported
Vertex shader was successfully compiled to run on hardware.

Fragment shader was successfully compiled to run on hardware.

Fragment shader(s) linked, vertex shader(s) linked.

Vertex shader was successfully compiled to run on hardware.

Fragment shader was successfully compiled to run on hardware.

Fragment shader(s) linked, vertex shader(s) linked.

OpenGL::EXTColorTable unsupported
0 joysticks were found.

The names of the joysticks are:
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 0 mips), onto name 1 (TEXTURE_2D)
Transferring 1024x1024 texture, page 0 (eff: 1024x1024 - limited at 65536 - 0 mips), onto name 2 (TEXTURE_2D)
Transferring 1024x1024 texture, page 0 (eff: 1024x1024 - limited at 65536 - 0 mips), onto name 3 (TEXTURE_2D)
Transferring 1x1 texture, page 0 (eff: 1x1 - limited at 65536 - 0 mips), onto name 4 (TEXTURE_2D)
FactionXML:LoadXML factions.xml
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 5 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 6 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 7 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 8 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 9 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 10 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 11 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 12 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 13 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 14 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 15 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 16 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 17 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 18 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 19 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 20 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 21 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 22 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 23 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 24 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 25 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 26 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 27 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 28 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 29 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 30 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 31 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 32 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 33 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 34 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 35 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 36 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 37 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 38 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 39 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 40 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 41 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 42 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 43 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 44 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 45 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 46 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 47 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 48 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 49 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 50 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 51 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 52 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 53 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 54 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 55 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 56 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 57 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 58 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 59 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 60 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 61 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 62 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 63 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 64 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 65 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 66 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 67 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 68 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 69 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 70 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 71 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 72 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 73 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 74 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 75 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 76 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 77 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 78 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 79 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 80 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 81 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 82 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 83 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 84 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 85 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 86 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 87 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 88 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 89 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 90 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 91 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 92 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 93 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 94 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 95 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 96 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 97 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 98 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 99 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 100 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 101 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 102 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 103 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 104 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 105 (TEXTURE_2D)
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 8 mips), onto name 106 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 107 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 108 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 109 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 110 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 111 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 112 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 113 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 114 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 115 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 116 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 117 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 118 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 119 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 120 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 121 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 122 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 123 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 124 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 125 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 126 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 127 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 128 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 129 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 130 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 131 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 132 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 133 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 134 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 135 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 136 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 137 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 138 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 139 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 140 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 141 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 142 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 143 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 144 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 145 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 146 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 147 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 148 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 149 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 150 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 151 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 152 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 153 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 154 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 155 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 156 (TEXTURE_2D)
Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 10 mips), onto name 157 (TEXTURE_2D)
Transferring 2x2 texture, page 0 (eff: 2x2 - limited at 65536 - 0 mips), onto name 158 (TEXTURE_2D)
Transferring 64x64 texture, page 0 (eff: 64x64 - limited at 65536 - 0 mips), onto name 159 (TEXTURE_2D)
Transferring 32x32 texture, page 0 (eff: 32x32 - limited at 65536 - 0 mips), onto name 160 (TEXTURE_2D)
Contents of star system:
<system name="Empty" background="backgrounds/black" nearstars="0" stars="0" starspread="0" y="0" z="0" x="0">
</system>

Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 65536 - 0 mips), onto name 161 (TEXTURE_2D)
Min (0.000000, 0.000000, 0.000000) Max(0.000000, 0.000000, 0.000000) MinLumin 1.000000, MaxLumin 1.000000Read In Star Count 0 used: 2000
Transferring 4x4 texture, page 0 (eff: 4x4 - limited at 65536 - 0 mips), onto name 162 (TEXTURE_2D)
Transferring 4x4 texture, page 0 (eff: 4x4 - limited at 65536 - 0 mips), onto name 163 (TEXTURE_2D)
Transferring 4x4 texture, page 0 (eff: 4x4 - limited at 65536 - 0 mips), onto name 164 (TEXTURE_2D)
Transferring 4x4 texture, page 0 (eff: 4x4 - limited at 65536 - 0 mips), onto name 165 (TEXTURE_2D)
Transferring 4x4 texture, page 0 (eff: 4x4 - limited at 65536 - 0 mips), onto name 166 (TEXTURE_2D)
Transferring 4x4 texture, page 0 (eff: 4x4 - limited at 65536 - 0 mips), onto name 167 (TEXTURE_2D)
Min (0.000000, 0.000000, 0.000000) Max(0.000000, 0.000000, 0.000000) MinLumin 1.000000, MaxLumin 1.000000Read In Star Count 0 used: 38
Loading a starsystem
Loading Star System Special/Empty
FOUND MODIFICATION = player FOR PLAYER #0
CREATING A LOCAL SHIP : dumbfire
Hi helper play 0
HereInitializing optimizer
Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 65536 - 0 mips), onto name 168 (TEXTURE_2D)
Vertex shader was successfully compiled to run on hardware.

Fragment shader was successfully compiled to run on hardware.

Fragment shader(s) linked, vertex shader(s) linked.

Transferring 1x1 texture, page 0 (eff: 1x1 - limited at 65536 - 0 mips), onto name 169 (TEXTURE_2D)
Transferring 2x2 texture, page 0 (eff: 2x2 - limited at 65536 - 0 mips), onto name 170 (TEXTURE_2D)
Transferring 64x128 texture, page 0 (eff: 64x128 - limited at 65536 - 0 mips), onto name 171 (TEXTURE_2D)
Vertex shader was successfully compiled to run on hardware.

Fragment shader was successfully compiled to run on hardware.

Fragment shader(s) linked, vertex shader(s) linked.

Vertex shader was successfully compiled to run on hardware.

Fragment shader failed to compile with the following errors:
ERROR: 0:190: error(#71) Syntax error incorrect preprocessor directive
WARNING: 0:190: warning(#64) Unexpected tokens following the preprocessor directive - expected a newline(#if )
ERROR: 0:410: error(#71) Syntax error incorrect preprocessor directive
WARNING: 0:410: warning(#64) Unexpected tokens following the preprocessor directive - expected a newline(#if )
ERROR: error(#273) 2 compilation errors. No code generated


Fragment Program Error: Failed to compile highend
Compilation of technique highend failed... trying default
Cause: Error compiling program vp:"highend" fp:"highend"
terminate called after throwing an instance of '__impl::InvalidParameters'
what(): Cannot load texture file "gray.png"
zsh: abort ./vegastrike
energyman76b
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Re: Fragment shader fails to compile with svn 12614

Post by energyman76b »

./configure CFLAGS="-march=amdfam10 -O2 -msse3 -msse4a -mabm -fpredictive-commoning -mfpmath=sse -pipe" CXXFLAGS="-march=amdfam10 -O2 -msse3 -msse4a -mabm -fpredictive-commoning -mfpmath=sse -pipe" --with-data-dir=/home/energyman/vegastrike_svn/data --with-boost=1.35 --enable-release=3 --prefix=/home/energyman/vegastrike_svn --disable-ogre

those were my configure options.
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Clint_Thomas
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Re: Fragment shader fails to compile with svn 12614

Post by Clint_Thomas »

I am having the same issue. 64bit Ubuntu.
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Re: Fragment shader fails to compile with svn 12614

Post by Clint_Thomas »

copied blue.png and saved as gray.png for temp fix. Mine was located home/VegaStrike/data/textures

Hope this helps for now
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energyman76b
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Re: Fragment shader fails to compile with svn 12614

Post by energyman76b »

sadly that didn't work here.
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Re: Fragment shader fails to compile with svn 12614

Post by Clint_Thomas »

I did have to "make distclean" then the normal build process to get mine working. Sorry I didn't post that earlier.
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energyman76b
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Re: Fragment shader fails to compile with svn 12614

Post by energyman76b »

nah, that wasn't the cause. I copied in the wrong data dir (I have several..) so vs was not able to find it. Fixed it. Now I just have to find out why my goddard and that Factory are black ;)
energyman76b
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Re: Fragment shader fails to compile with svn 12614

Post by energyman76b »

maybe because of this?

Fragment shader was successfully compiled to run on hardware.

Fragment shader(s) linked, vertex shader(s) linked.

Vertex shader was successfully compiled to run on hardware.

Fragment shader failed to compile with the following errors:
ERROR: 0:190: error(#71) Syntax error incorrect preprocessor directive
WARNING: 0:190: warning(#64) Unexpected tokens following the preprocessor directive - expected a newline(#if )
ERROR: 0:410: error(#71) Syntax error incorrect preprocessor directive
WARNING: 0:410: warning(#64) Unexpected tokens following the preprocessor directive - expected a newline(#if )
ERROR: error(#273) 2 compilation errors. No code generated


Fragment Program Error: Failed to compile highend
Compilation of technique highend failed... trying default
Cause: Error compiling program vp:"highend" fp:"highend"
Transferring 2x2 texture, page 0 (eff: 2x2 - limited at 65536 - 0 mips), onto name 172 (TEXTURE_2D)
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